you are right but....
i realy want to play poison only build
i currently learning to use art manager but for the love of god i cant find the absorb value
first of all welcome to the TQ modder's club
All creatures who have
characterRacialProfile=Undead are undead. Like skeletons, zombie, ghosts, ancestrals, mummy, wraith, spectre, abbysalliche, drawned sailors, lostsouls, draugs, some bosses etc.
Then look in the 'Skill Tree' section of the monster for passive skills like Resist_xyz.dbr. Yup, developers didn't add poison, bleed, life resist on monsters directly, they added passive skills...
These are main such skills:
Records\Skills\Monster Skills\Defense\Resist_Undead.dbr - Description in comment section of the file says: 50% Life / 1000% Life Leech / 1000% Bleeding res & 70% Poison Absorb
In this skill look for
damageAbsorbtionPercent:70 and
poisonDamageQualifier:1records\skills\monster skills\defense\resist_ghost.dbr - 50% Life / 1000% Life Leech / 1000% Bleeding / 1000% Poison res & 60% Physical+Pierce Absorb
In this file look for
defensivePoison:1000If you modify these most of the undead will get affected. But not all.., people like Toxeus have got some more special skills.
@Hector good that you looped me in