Author Topic: Petmaster Dreamkiller  (Read 4292 times)

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Offline botebote77

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Petmaster Dreamkiller
« on: 20 June 2018, 11:18:29 »
This is not a guide.. I just thought of something crazy that i want to try with my dreamkiller in the coming days and i want to share it with you.. This is a theorycraft for now but the good thing is i already have a dreamkiller and it's a hybrid so i can go with whatever build i want

So how do we make a dreamkiller a petmaster hmm.. traps are pets now.. but why dream? ahh because of nightmare mastermind.. ok that's it, got the idea now.. that simple ...  ... nahhhh ;) .. those 2 are part of this build but it doesn't end there.. we need more pets.. and the only way to truly justify dream is by getting lots and lots of pets so they all get mastermind.. that's where one particular pairing of skill and item comes... aphrodite's favor and throwing knife.. AoE mind control.. good for xmax.. but that's dangerous right? because what if the duration ends? instant mob.. enter traps and distort reality ;)

this build has many holes:

1) it requires lots of skills so it takes a long time before the build takes shape

2) Aphrodite's favor is not easy to find and the level requirement is 52

3) build requires at least +4 to all skills, cast speed, and probably a bit of CDR.. maybe some pet buff rings as well

4) this build is useless in secret passage and primrose passage
(here i probably take back all the points from knives and envenom tree and put those on distortion wave)

those are the cons.. the pros are:

1) it is weird.. and

2) it is weird

that's good enough.. i will update in the coming days :)
« Last Edit: 20 June 2018, 11:20:53 by botebote77 »
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Offline WNG

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Re: Petmaster Dreamkiller
« Reply #1 on: 20 June 2018, 11:49:05 »
It's different from the usual mass of conquerors, harbingers and brigands.

I'm worried about its constancy in late-game and its actual benefits.

Keep us informed.

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Offline botebote77

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Re: Petmaster Dreamkiller
« Reply #2 on: 20 June 2018, 12:49:36 »
I'm worried about its constancy in late-game and its actual benefits
that's where the fun is.. if it's a surefire strong character, where's the fun in that? :)

if it ends up to be a powerful one, that's double the fun

Keep us informed.
will do :)
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