Author Topic: MeshView: fixed NPE exception occurring while opening shields  (Read 523 times)

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Offline koderkrazy

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I was getting NullPointerException while opening shield .msh files




After fix shield .msh could be opened.


Here is the download link:
https://mega.nz/#!yCRDjaoQ!U_GEfLx1wjwMxTj-uAPDIYGD-JZsFrA5VMR28bXsIpM
File: MeshViewNPEFixed.7z
size: 1.8mb

Use MeshViewFixed.exe

Offline nargil66

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Re: MeshView: fixed NPE exception occurring while opening shields
« Reply #1 on: 27 June 2018, 12:04:31 »
I tried opening some of the Soulvizier meshes with your fixed version, but they still crash  :(

Offline koderkrazy

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Re: MeshView: fixed NPE exception occurring while opening shields
« Reply #2 on: 27 June 2018, 13:04:00 »
What exceptions do you get?
Send me some of those meshes I'll try at my end.

Offline nargil66

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Re: MeshView: fixed NPE exception occurring while opening shields
« Reply #3 on: 27 June 2018, 13:50:47 »

Offline koderkrazy

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Re: MeshView: fixed NPE exception occurring while opening shields
« Reply #4 on: 28 June 2018, 14:14:55 »
Here they are:

This time it threw different exception: ArrayOutOfBoundsException

Those mesh didn't open in Viewer.exe that comes with the game either.
Spoiler for Hiden:

I've fixed the meshView:
https://mega.nz/#!7aYVlC7S!HvnOZ7v8b90Ilda6eR294H5159D9UBXJPwNKN9B0WjY

Use MeshViewFixed2.exe


@nargil66  do helm and  horns look same?

Offline nargil66

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Re: MeshView: fixed NPE exception occurring while opening shields
« Reply #5 on: 08 July 2018, 01:59:48 »
Saw this late, thanks alot for the fix. Yeah, they seem to be the same, maybe one of them is unused.

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