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Messages - nargil66

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1
Item Filter Mod

Features and Info:

1. This mod allows you to filter broken, common and magical items.
2. New item colors:
Broken - Dark Gray
Common - Gray
Magical - White
Rare/Epic/Legendary - same as vanilla.
3. Light and easy to merge with other mods.
4. No need to ask me if you want to add to your mod.

Link to the Filter mod (standalone version):



2
Hell yeah! Finally figured it out! Behold, the better item filter:



Right to left - broken, common, magical, rare

After some testing, it turned out that if you add a color tag to a Broken item prefix OR a common Quality tag, it overrides the main item text. The rest was easy - only had to make all magical items common. So right now there are both "normal" and "magical" commons, but because of the quality tag you can see the difference right away :)
I'll release this soon as a standalone mod, before merging it with Enhanced Gameplay.

3
You did a good research as well. It would be nice if unique items had a description for better lore, as relics/charms do. If I ever have the time to do it, I'll definetly use your list.

4
Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« on: 13 January 2019, 22:10:35 »
Yep, but the mesh had no bones, I can assume it's unused atm.
Edit: Actually, this is a whole horse mesh with deleted texture.

5
Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« on: 13 January 2019, 21:46:22 »
Ok, after a break, I'm back to the *packed* pack animals idea:



I had to steal the horse saddle from Grim Dawn, but it's all for a good cause. ^-^
Only Elks are not done yet.

6
Bug Reports LOC AE / Re: Alpha tester bug reports
« on: 03 January 2019, 23:55:34 »
Maybe your MeshView version is corrupted. If it can help, try the ones from this folder:
The 2 fixed ones are edited by Koderkrazy and can see some items that doesnt show normally.

7
Bulgaria / Re: Bulgarian Patch for Titan Quest: AE / Ragnarok [WIP]
« on: 02 January 2019, 18:48:29 »
Днешната версия:

- Още поправки и промени по диалозите в Безсмъртен Трон.
- Още (надявам се финални) промени по афиксите.
- Започнати са диалозите от Рагнарок.

Куест файловете ще ги оставя за накрая.

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Today's version:
- More changes and corrections on IT dialogs.
- More changes on affix names (i hope final)
- Ragnarok dialogs are started.

I'll leave the quest files for last.

8
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 02 January 2019, 04:58:44 »
Bat Fang-(addition) Mana leech over 3 secs
A note: I've always hated how mana leech is shown as a damage in the character sheet. It's confusing, because its not real damage. Maybe make it % to deal X mana leech over 3s.
Happy new year :)

9
Bulgaria / Re: Bulgarian Patch for Titan Quest: AE / Ragnarok [WIP]
« on: 01 January 2019, 17:54:15 »
Нова версия:

- Диалозите от Безсмъртен Трон са преведени 100%
- Още промени по афиксите на предметите.

---

New version:
- All dialogs from Immortal Throne have been translated.
- More changes on item affixes.

10
Forum News and Info / Re: Happy 2019
« on: 01 January 2019, 17:50:26 »
Happy new year to all. May it be a good one.

11
Bulgaria / Re: Bulgarian Patch for Titan Quest: AE / Ragnarok [WIP]
« on: 31 December 2018, 03:37:51 »
Нова версия:

- xdialog.txt сега е на около 85%
- доста от имената на магическите представки са променени

---

New version:

- xdialog.txt is translated around 85%
- many names of magical affixes are changed

12
Forum News and Info / Re: Role/Titles banners
« on: 30 December 2018, 09:17:14 »
I think the banners are too big. Should be less noticable.

13
Ideas and Suggestions / Re: Version 2 Development LOC
« on: 26 December 2018, 03:00:55 »
Merry Cristmas BG :)
I saw you updated the mod link again. Nice xmas present :D

14
Other Modifications / Re: [Graphics] TQ Reshade - Gamma Correction
« on: 26 December 2018, 02:53:08 »
Ok, don't trust me when I say something is final. After more tweaking I made an improved and ultra-lite version of the shader. It corrects the vanilla shader's too blue highlights and lack of contrast - both in color and light. The effects are reduced to only 2 - Fine Sharp for more detail and Lift Gamma Gain.

A note for anyone who is making reshade settings - Lift Gamma Gain is the single most important effect if you want to make a difference to your game. If you are reshading, dont make my old mistake of using 10 effects, each correcting the others.

Download link on the first post is updated. 

15
Other Modifications / Re: [Graphics] TQ Reshade Settings
« on: 24 December 2018, 00:56:18 »
I added a link to the 7th and final preset on first post. It's much better and more balanced than the previous ones. This is pretty much the best I can do with my current skills.

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