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Messages - efko

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1
Other Modifications / Re: [Tut]Creating models
« on: Today at 05:25:56 »
Welcome to the forum tokloo :)
I made a small orange note for other users on beggining of your post so they can know to where they will go if click.

2
Hello and welcome to the forum  ^-^
Just noticed that there is no answer on your topic, so let it be once again on top so someone might give you proper answer or advice.

3
Legion of Champions IT / LOC IT chit-chat
« on: 12 January 2019, 18:24:01 »
Started to play LOC few days ago for the first time and I'm impressed with tons of items, items combinations, endless recipes and interesting gameplay, most of time is going easy, but then surprise and boom player dies in 2 seconds, or is permastunned. Missing souls from soulvizier, confused with white color of bone pile and similar chests, same as for Champions hearts since half name - Champion heart is red and in white is mastery. Gameplay seems better than soulvizier because on soulvizier there is a problem sometimes in lvl difference between player and bosses or heroes and if player haven't farmed enough, he will lack lvls and won't be able to kill heroes or bosses, but if overfarmed heroes or bosses won't have any chance, so loc is more balanced from this point of view.

Now what I noticed and questions. Playing Spirit/Defence (Spellbinder), I took Spirit because it has skill to apply to left click on mouse, wanted to play like that, and was important to play Defence since was playing it long ago last time. Its called Spirit Strike and has 2nd part Cascade, both have 2 skill points:
available on lvl1
Spirit Strike
1 Energy cost
3 Charge levels
35 life leech 3 seconds
8 energy leech 3 seconds
63 vitality damage
60-115% of attack damage converted to health
12 damage to undead

available on lvl10
Cascade
4,5 meter radius
38 life leech
12 energy leech
12-22 vitality damage
17% chance of 2-4seconds of fear
+22 damage to undead

Now since this was very important skill to me, grants energy leech + attack damage converted to health + life leech, I noticed from beginning that after hitting enemies I don't drain their energy which wasn't the case with other mods. My idea was to have unlimited energy from this skill, but it seems like skill is bugged or doing something else that I don't understand. It grants me for sure more damage and converting attack to hp, but for everything else no idea, this 4,5 meter radius, never saw it, nor fear. So any info about this skill?

About Defense:

Conclusive blow - Requires Mace of Axe weapon to work

Heavy weapon handling - Requires Mace of Axe weapon
The Defender's skill with heavy axes and clubs gives them greater attack speed, damage and accuracy

Question here is about Maces and Clubs, are they same type of weapon?

4
Movies / Re: Movies and trailers
« on: 07 January 2019, 18:16:04 »
Whatever they will make it will be interesting only to people from USA and parts of west Europe. So most likely they will ruin all good from original 1st movie.



Movies that are promising:



I guess the best announced movie which we may get is the Gladiator 2 and maybe the Gladiator 3

https://www.imdb.com/news/ni60881225/?fbclid=IwAR32o3ucyyTtO2Qra9qXDWiAkoKA60_J1UNcrAImsOIjzcgGmJ4ZwcndKuQ

There was idea 2 years ago about 2 possible movies, 1 is Prequel and another Sequel of original movie, both with already imagined story. For Prequel battles of Rome and rising of Maximus as the most powerful general of that time and Sequel was about Lucius when he is adult and same brutal king as his uncle Commodus. Lucius becomes brutal killer of christians and all other nations, so Maximus does not have peace anymore, can't find his wife and child in the heavens and few years or 15 years later after his death, Gods return him as cursed and immortal man to start the was against Romans and Lucius. Also I read that later after war with Lucius he joins Crusaders so that can means as well more sequels. I won't be surprised to see at least 2 more movies if they don't wait for too long.

5

Having some issue with KirmiziPerfect website.. seems it isn't loading for me at all.  Signed up and cannot log in either, so is there somewhere else I can find Mesh View Tool?
Works fine for me, at 1st was some loading page for about 20 seconds, but after that its working like it should.

6
Forum News and Info / Happy 2019
« on: 01 January 2019, 05:21:08 »
TitanQuestFans wishes Happy New Year and holidays to old and new fans  ^-^

7
Humor / Re: Funny Videos
« on: 31 December 2018, 04:14:05 »

8
New Projects / Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« on: 31 December 2018, 02:34:44 »
As usual my point of view and first impressions  :P

Godly Presence - tier 2: I see problem with this if energy is burned. Maybe is better to make it to reserve energy percentage and maybe some -% of health regeneration instead of energy per second? Player may go with items based on bonuses from this skill so there will be problems while playing, especially if player is not much experienced, so if he have items he will miss for sure to notice that he is missing some items because of item requirements.


9
Forum News and Info / Re: Role/Titles banners
« on: 30 December 2018, 21:52:23 »
Idea is to renamed tq club member to tq titans, something like vip, ex famous member of tq.net site. Anyway idea should be improved.

10
General Discussion / Re: Results of my TQ Survey
« on: 21 December 2018, 01:05:11 »
Nice, but results are...  ;D

11
Around the world / Happy Birthday MedeaFleecestealer
« on: 20 December 2018, 23:11:29 »
 ^-^

12
Forum News and Info / Re: Role/Titles banners
« on: 17 December 2018, 23:22:16 »
Hurray !

Those banners would be cool as signature as well
*Membergroups icons*

Not for signatures, signatures are bigger than this, also we have awards plugin, which means we can have awards shown bellow timezone, then we can have awards in signature and 1 more, not sure atm, have to check plugin, but all that has nothing with membergroup icons.

13
Forum News and Info / Re: Role/Titles banners
« on: 17 December 2018, 22:43:24 »
Nice work WNG, you made original icons for this forum  ^-^














Now for everyone to understand what is this about, you can see yellow box bellow icefreeze nick in his post, so yellow box can be replaced with real icon. Note these icons are only for special membergroups and more can be done.


14
New Projects / Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« on: 17 December 2018, 04:02:33 »
About Dragon Arrow, is 3m radius expossion default for all levels or it will increase with lvls? In Archery from Masteries mod Explossive arrow is the best weapon to play game http://www.masteriescalc.wz.cz/TitanCalc.asp.31.html
So maybe you should follow proved example as very good, set energy cost to not be high, or to increase with levels, about 10 seconds recharge, fragments on higher levels and chance to pass through enemies.
Also since Raptor Hunter is a bird, and its mastery related with bow and arrows, so maybe it should be renamed to some hunting bird, or some bird monster from legends.

15
Forum News and Info / Re: Role/Titles banners
« on: 14 December 2018, 22:58:25 »
Available colors and color names:

Black
Red
Yellow - yellow will probably be changed with darker yellow
Pink - probably little darker will be used and renamed to Rose, and another Pink will be added to be real Pink
Green
Orange
Purple
Blue
Beige - this is more white than white
Brown - this is some light version of Red, so we will need real Brown
Teal
Navy
Maroon
Limegreen
White - almost no need for white

So more colors should be added and we should decide which colors https://en.wikipedia.org/wiki/Web_colors

These are available text colors on forum, will see to add more.
We have as well membergroups which color can be changed with another:
TQ Club Member - will be renamed to TQ Titans, membergroup for some ex people from old forum, ex modders and similar
Moderator - we can set someone to be moderator of specific board. On Forum page https://titanquestfans.net/index.php?action=forum can be seen boards and child-boards, all of them in total counts as boards so Moderator can be regular member with moderation access of exact board.
Global Moderator - we also have this one but its not in use atm.


First topic about membergroup icons/ but i made example for post based membergroups which means they are default for regular members, so with more posts more often icon will change on player https://titanquestfans.net/index.php?topic=201.0

On topic, I think we should define order of colors, Maroon could be use for Global Admin, Purple is ok for Modders.
Btw on blue icon for forum moderator tigerman right hand is like a 1 more details, same for his weapon which gives extra effect on icon. Maybe to add something small around icons, on O and R on forum moderator looks like there is a mountain which is very cool. Admin and Modder looks empty, this is my point of view, but could be improvement to make icons little different using similar thing like on tigerman, just small extra details.

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