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Messages - Tauceti

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271
I wonder  if a high-armor int mage could be built without spending attributes points on strength. For example, this torso piece of gear is unconventional, maybe other very specific gear can be gathered. I am sure have seen a high armor item based on dexterity (which would not be wasted points for a mage), but can't put the hand on it.

272
New Projects / Re: A Few Bug Fixes AE & Ragnarok
« on: 17 November 2018, 23:27:22 »
I downloaded your fix Endymion and i could drop for the 1st time an icescale armor in legendary. Thanks for your work  ;)

When i used TQvault in this session play though, i got an error. The tqvault version 2.5.2.0 is maybe old. Is there a new version i should use with your fix ?

273
Heroes & Bosses / Re: Post Your Enemy Hero Screenshots
« on: 17 November 2018, 23:19:17 »
Compared to other acts, I rarely found any hero in Act V, but this one, Kloz Tree-Crack, gave me a headache while launching 2 rocks at once.


274
Items / Re: New Ragnarok Items Showcase (spoilers)
« on: 17 November 2018, 22:57:23 »
How do you make it triggered ?

I weared the tunic of the allfather during a one hour session play, trying in fight to run out of mana. And.. no raven in the sky.
I would have seen it since it lasts 24s according to the tooltip.

275
Too bad Ororo, yep black elves are dangerous with their ability of reducing resistances, as well as spirits in mid-act or troll mages that can disrupt your buffs.
Anyway bravo for your long run untwinked  ;)

And yes come back twinked, it's really needed in later difficulties. Legendary Xmax is .. ::).

276
Runny Smith - Lvl 61 Twinked - Helos

An update for Runny now in Epic. Although act V fluidity has been improved since the beginning of the year, the whole act is too much overcrowded. Sure, Xmax mod is a pleasure for acts I to IV, but not for act V imho. In particular, I didn't expect that Jotunheim was so difficult for a melee char in normal mode.

Btw I used Athlon head armor which is handy in Xmax since it gives a free level each 4 levels.
Spoiler for Hiden:

277
Depends on your own criteria of gameplay style.

Although i understand people like glass-canon builds for a dynamical playstyle, i cannot go with these builds. Too many deaths, and i got the feeling that there is something wrong in my build. I don't think i have ever played an elementalist before. Surely because of a high risk of death  ;D

If I have to, i would go with your 5th proposition, because of the thunderball skill for its stun ability. I would add the core dweller for a better protection though. About the dps skill, VO is nice , or LB or iceshards too. But not Flamesurge, it's funny on normal but its close range, although spammable,  is not the way to go for survivability in legendary.

Regarding an hybrid style caster, you maybe think of the Hephasteus set ? it should be handy. About a reflect build, hmm i don't think it's good with an elementalist. I am currently trying to gather reflection gear with my defender, and what happens is that you need tons of %XX reflected damage, or else you will die of...boredom with trash mobs. On the other hand it could work with bosses since they have high spike damage.

278
Items / Re: New Ragnarok Items Showcase (spoilers)
« on: 16 November 2018, 20:53:41 »
Found a nice piece of Allfather set:


But the grant skill, apparently, can't be triggered  ::)

279
New Projects / Re: A Few Bug Fixes AE & Ragnarok
« on: 14 November 2018, 15:25:36 »
About the vanilla game, there is a disturbing bug when items fall on the ground. Some items can't help shake, and can't be picked up.

When you come back later, say 30s, these items can be gathered normally. Do you think this bug can be fixed ?

280
Runny Smith - L51 Twinked - Corinth

The artefact Silver Heart made Act 4 much more easier. I wished i knew that before ! I only kept Tyran's fist for bosses.

In Hades palace, i took time to check each pack of gigantes. Two dactyles were there in normal difficulty  :o . The first one guarding a crystal Erebus and the second one blocking the way to Hades. While i was wondering how to deal with, the 1st one with its erractic move finally rushed to me and started firing his lethal wave. I retreated to the door in urgency and respecced skill points maxing the shield charge tree, hoping that charge impact and skill disruption would give me enough time. I came back, playing with the camera so that i could charge the dactyl behind the door. And the dactyl exploded at the impact  ;) The 2nd dactyl was less difficult since he was well in the line of sight.

Spoiler for Hiden:

281
Runny Sith - Lvl 43 Twinked - Rhodes

@botebote77  That's why i put a trapper in the yellow challenge  ;D

Here is the 3rd and last crash-test: Typhon.
As for Barmanu, I tested one Typhon with setup IV, and then went with Xmax and put the toon in colossus form:
Spoiler for Hiden:


This time, although in colossus form, I had to pick a red pot at half-life. I feel the global warming in my skin !
Therefore i won't make this stupid test in epic  ::)

Anyhow, Runny is resting now in Rhodes.

282
Runny Smith - Lvl 40 Twinked - Village of Zhidan

@Ororo You won't have any problems with such high resistances in Act 5, enjoy and explore  ;)

So here is the Barmanu crash-test.

I got many toons crushed by Barmanu, even in normal. The smart way is to pull 1 by 1 and run around while avoiding the incoming ice shower. But shit happens in Xmax. In this test i tried to find a good setup so that my toon could stand ahead of 3x Barmanu. I first begin with one Barmanu to check numbers. In the steam forum, i found a tip that allows floating damage numbers (this implies a change in the game.dll) since i don't use TQdefiler.

setup I: 80% stun res, 80% cold res, 18% physical res, 80% block and -90% recovery time, 30% less from beastmen (ardent greaves), 48% CtAP, and 30% chances of 100% dmg reflected.
The dmg number is around 100. A rough estimation of the max damage per projectile, corrected from (1-0.8)x(1-0.3) is then around 700. Since there is 15 projectiles iirc, the full damage of an ice shower is then over 10000. Correct me if i am wrong in the numbers.
Spoiler for Hiden:

setup II: the same as I, but with 55% cold res.
The damage input is around 250. And the toon went down to half-life. Oups !. This time, correction with 55% res implies 800 dmg per projectile which is ok with the 1st estimate.
Spoiler for Hiden:

setup III: the same as I, but without the 30% less from beastmen
The damage input is around 300. And the toon life went down to 3/4. This time, the correction comes from (1-0.8 ) and then gives 1500 dmg per projectile which is far from the 1st estimate. i don't understand why.
Spoiler for Hiden:

Anyway it appears that 80% cold res, high CtAP and good res against beastmen are necessary to survive one ice shower. In the lastetup i tested the damage reflection. As expected Barmanu killed himself.
setup IV: the same as I, but with 55% CtAP, 30% chances of 200- 350% dmg reflected (from 2 pieces of icescale armor)
Spoiler for Hiden:

Finally, i went with Xmax and took setup IV to see if it was really Ok. As a last but not least protection, i put the toon in colossus form for the good perk in % damage absorption.
Spoiler for Hiden:

Yes  ;D

283
New Projects / Re: A Few Bug Fixes AE & Ragnarok
« on: 06 November 2018, 13:39:10 »
Wooot !  keep on your work  ;)

284
Gaming / Re: Diablo Immortal - siigh
« on: 06 November 2018, 13:26:59 »
I won't contrast TQ, D2 or  PoE. I like playing them both. But DII remains my best gaming experience ever (with Morrowind). Sure it's outdated now and the vault ingame is a drawback but What ... such an immersive game  ! If there was a DII remastered and the vault fixed, I would buy it with my eyes closed (for a PC version  ;D)

However, what Blizzard did on youtube by removing the dislikes is dirty and will be remembered by fans as a Blizzgate. Too bad.

285
Runny Smith - Lvl 38 - Twinked - Babylon outskirts

I took time to get some levels with a ceremonial head armor before engaging the 2nd crash-test: Barmanu in the next act.
Act II was quiet, except the quest in the pyramids in which a huge pack of gilded mages pops at once and makes a synchronized fire.

Spoiler for Hiden:

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