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Anyone else misses the lack of portals or paths at the end of every boss fight in Atlantis. It might not make sense, but having to use my teleport ability at the end of every boss fight seems lazy.
Not sure whether the enemy noises are really that much different from the base game. Satyr (death) grunts and Meanad (death) cries also get repetitive.
Probably number one thing I'm really impressed with is the new sound track. They nailed this I rekon
looks like im the only one who ddint enjoyed Atlantis music very much, maybe i need to do more runs
Quote from: sauruz on 14 May 2019, 09:48:34looks like im the only one who ddint enjoyed Atlantis music very much, maybe i need to do more runsThe soundtrack is very good. I do not know, what more do you want from it.