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Titan Quest - Anniversary Edition => Modifications => Texture & Skin Modding => Topic started by: soa on 05 May 2019, 14:10:56

Title: How to change the texture paths attached to a mesh
Post by: soa on 05 May 2019, 14:10:56
I'm trying to change the texture paths that are attached to a mesh (I don't want to change the texture itself, just the path). What is the best tool for that ?
I don't see any way of doing that with MeshView.
Should I use Mesh Parse, MeshDrawCS ?
Title: Re: How to change the texture paths attached to a mesh
Post by: nargil66 on 05 May 2019, 18:02:58
You can do it with MeshView.
The paths are located in Shaders section:

(https://i.imgur.com/M0zONh4.png)
Title: Re: How to change the texture paths attached to a mesh
Post by: soa on 06 May 2019, 20:14:47
How do you save it ? When I quit MeshView, it doesn't save anything.

Nevermind, found the Save button in the Mesh line. Thank you
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