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Messages - cdm291

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1
Updated to version 1.2. Revamped the Mod and added scenery to make it stylish.

Download link for v1.2


Preview Pictures from the Editor:

Spoiler for Hiden:







2
New Members Introduction / Re: Hiii
« on: 04 April 2018, 19:18:09 »
Welcome to the forum KeMCek.  8)

3
New Members Introduction / Re: Greetings!
« on: 04 April 2018, 19:15:57 »
Hey Vlad, Welcome to the forum. The Karma is like a facebook like (+) or dislike (-).  8)

4
New Members Introduction / Re: Hello!
« on: 04 April 2018, 19:14:00 »
Welcome to the forum Shazen.  8)

5
Hey I havn't seen your Screen Name in a hot minute. Welcome to the fun defboy99.  8)

6
New Members Introduction / Re: Hello.
« on: 04 April 2018, 19:07:05 »
Welcome to the forum Eph.  8)

7
New Members Introduction / Re: Hello People!
« on: 04 April 2018, 19:05:27 »
Hey thanks mvlad954.  :)

8
New Members Introduction / Re: Hello everybody
« on: 04 April 2018, 19:04:36 »
Welcome to the forum xDramAx.  8)

9
Maybe you could try your hand at "cheatengine". There are many tutorials out there on how to use it. It is essentially a Hex Editor used to alter the game.exe binary code. Like Elfe said, it is much more complex than creating a mod to run in CustomMaps. But you can create yourself a Cheat Table (.CT) and toggle the codes on and off like a game trainer. Freeze Time and Item Stack should be doable anyhow. Good Luck.

10
Other Modifications / Re: [MOD] All Ragnarok Items
« on: 03 April 2018, 21:50:52 »
I agree. If you have to cheat in a game, what's really the point of playing. I omitted quest items for that reason. And am working on a mod only item that can't be brought into the main game or elsewhere, just for movement sake. But also thinking of taking the developer items back out. Like i said, this was actually for the sake of getting all stats of these items for a different project I'm working on. I appreciate the feedback.

11
Other Modifications / [MOD] All Ragnarok Items
« on: 03 April 2018, 19:39:15 »
About the Mod:

This is a simple Map with all Ragnarok items. It doesn't include TQ:AE, or Quest items, but does have some uber cool dev items. The main purpose was initially to get the item stats for yet another TQ-Database project I'm working on. This map is VERY basic. I will be working on this further as time permits. Maybe one day this Mod will be as nice as the ShopMI (by Kalyan and the AE Version by Kirby Mew GG).

Preview:

Spoiler for Hiden:












Current Version:

  - Ragnarok All Items v1.2

  - Revamped and added scenery.

Older Version:

  - Initial Release 1.0


Features:

  - All Ragnarok items

  - Some Cool Dev Items

  - Vendors

  - Enchanter

  - Mystic

  - Caravan


Planned Features:

  - Add some sweet scenery - Completed in v.1.2

  - Maybe expand it with all of the TQ:AE & R Items.

  - Who knows


Installation:  (If you don't know how..)

Download the .zip archive and extract it to "My Documents/My Games/Titan Quest - Immortal Throne/CustomMaps"

Download v1.2: - New


Download v1.0: - Old Version





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New Members Introduction / Re: Hello People!
« on: 03 April 2018, 18:28:44 »
Thanks Benitot.

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New Members Introduction / Re: Hello People!
« on: 31 March 2018, 04:44:34 »
Thanks efko. Much appreciated.

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New Members Introduction / Re: Hello People!
« on: 31 March 2018, 00:24:50 »
Thanks you all very much.

Neverwinter Nights was a fun game, although I like the IceWind Dale and Baldur's Gate series more :D

Agreed, those were good games too.

15
Other Modifications / Re: [MOD] CaravanXL for TQ:AE and Ragnarok
« on: 31 March 2018, 00:14:57 »
v1.0 is the latest version, and it works only from CustomMaps.

Thank you kindly.

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