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Maybe, but i dont know how.Edit2: Fixed attach point:Spoiler for Hiden: AttachPoint{ name = "R Hand" parent = "Bone_R_Weapon" origin = (0.200000, 0.000000, 0.000000) xAxis = (1.000000, 0.000000, 0.000000) zAxis = (0.000000, -1.000000, 0.000000) yAxis = (0.000000, 0.000000, 1.000000)}Changing axis value from 1.000000 to -1.000000 rotates (flips) the attach point by 180 degrees. The sword was pointing downwards after swapping y and z, thats why i used the "-" trick.Spoiler for Hiden:
Found a small bug - Grieving Widow quest gives 3000 xp, not 30000.
So I just removed the mesh from the sword item file and made a copy that I put in his right hand, now it dissolves on death no problem.