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Messages - BeRad

Pages: [1] 2
1
General Discussion / Re: Complexities of Playing a Hybrid
« on: 30 June 2019, 12:54:40 »
Hi botebote77,

I hear you! When a hybrid works it's just so satisfying.

I have found that the extra 16 levels you gain in the skill trees since Atlantis came out makes hybrids much easier to manage.

2
New Members Introduction / Re: Hi everyone : )
« on: 30 June 2019, 12:44:04 »
Hi Dan, welcome to the forum!

3
Other Modifications / Re: [Tool] TQ Blacksmith
« on: 30 June 2019, 12:19:25 »

Looks like the Atlantis update broke it, I hope we get an update soon.  :)

I tried emailing koderkrazy, but didn't get an answer. Also he hasn't appeared on here for quite a while. I'm worried that he is gone. I just wish this tool was open source so that others can maintain it.

4
General Discussion / Re: Avenger Discussion
« on: 26 June 2019, 12:31:15 »
Update: I have purchased Atlantis and shifted a few skills around to free up the necessary 16 points to invest in the tree. To be honest I was very surprised at the difference this made, my avenger has little to no trouble in Legendary now. I'm working my way through act 5 now which will be my first go at act 5 legendary difficulty.

My next goal is to pick up a Stinger and then research what other MI's are suitable for my toon that have been added in the new DLCs.

If anyone want's to know, my skill tree looks like this https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcb285b285b285.html?mastery=Avenger&master1=7&master2=1&sa=24&m1=40-0-0-6-12-12-5-0-1-0-6-8-12-1-8-10-6-0-6-12-6-4-0-0&m2=40-12-0-8-12-0-0-0-0-0-10-0-0-0-0-0-0-0-12-0-0-0-0-0

My equipment is:
Head: Hallowed Alala of Legends + Crystal of Erebus
Torso: Exalted Ismenes Cuirass of the Glade + Boar Hide
Feet: Dazzeling Batricous Greaves of the Pegasus + Hermes Sandal
Arms: Hale Palioxis of the glade + Jade Emperors Serenity
Necklace: Myrmadon's Pendant
Rings: Apollo's Will and Archemede's Cogwheel
Weapon: Relentless Bramblewood Bow of the Betrayer + Incarnation of Anubis' Wrath
Artifact: Sigil of Bast

5
Atlantis / Re: Trying to make Lightning Dash Work
« on: 22 June 2019, 01:25:25 »
I haven’t bought Atlantis yet but this ability is one of the most exciting ones to look forward to. I think a Thane with lightning dash might be super fun.

6
Technical Support / Re: Tips for reducing lag on xmax
« on: 21 June 2019, 23:07:26 »
Thanks Billy, I’ll give that a go.

7
Good news, it looks like it is already being addressed.

Here is the latest change log on the git hub page.

Quote
# Changelog
## 3.1.0
### Features
- Add character statistics to the character panel
- New cheat: character statistics editing
  - Difficulty unlock
  - Leveling
  - Attribute points redistribution
- Add a new utility program: TQSaveExplorer
  - This utility program allows developers to inspect Titan Quest save files to detect changes in structure

### Bugs
- #155 Fix an issue introduced by Titan Quest Anniversary Edition v2.7

8
Technical Support / Tips for reducing lag on xmax
« on: 21 June 2019, 08:33:33 »
Hey everyone, I’m play through Ragnarok with xmax and the amount of mobs is causing super slow frame rates. I doubt this is a graphic issue as I’m running a gtx 1070 which should be overkill for this game.
Does anyone have any tips on how to optimise the game for xmax? Could the game only be utilising 2 cores or is this simply because the engine is old and not built for such a task?

9
Thanks Azuralian, it's good to know it's not just me. at least 99% of TQ Vault is still usable. There must have been an update or something that mucked with a bunch of tools.

10
I'm getting a 'player file equipment block' load error. has anyone else encountered this?

oddly enough it happens on a different character depending on which computer I use. It just loads the character as though they have no equipment.

11
General Discussion / Avenger Discussion
« on: 20 June 2019, 04:54:13 »
Hi guys,

I have finally come back to TQ after a long hiatus, so I dusted off my old avenger who had just made it to act 4 legendary.

Now that I have had time to familiarize myself with the game mechanics again I have re-worked all my gear to try and address a few giant holes in my resistances. things were going fairly well however as it often goes, you fix one thing and that just exposes another problem.

So now that my toon is relatively robust and can take a few hits. What has annoyed me now is that Cory is getting destroyed far too quickly. add to that my lack of mana makes it a chore to re summon him every few minutes because I have to disable my auras, wait for my mana to regenerate, summon cory, wait for mana to regerate a bit, then re-enable my auras and re-commence mass murder of mythical creatures.

Long story short this interruption to the flow of play became too annoying so I have been experimenting with other skills. monster lure seems to be working at the moment. ring of fire, flame surge, lava bomb and eruption all cost too much mana to be something I can use regularly.

So currently I'm running a very hunting heavy skill tree but I thought it might be an interesting discussion to see what others are doing with their avenger builds.

I haven't purchased Atlantis yet. but I'm considering with the additional stats and spear dance. It might actually be a viable option to go spear+shield build instead of bow.

12
Other Modifications / Re: [Tool] TQ Blacksmith
« on: 19 June 2019, 13:02:17 »
Hi Koder, firstly, thanks for making a superb tool. It's super handy having a easy way to plan and test different configurations.

I have run into a slight problem. I thought I should share it if it helps improve your tool.

Quote
2019/06/19 22:51:26.63 :Starting the application...
2019/06/19 22:51:26.63 :Game save path: C:\Users\BeRad\Documents\my games\Titan Quest - Immortal Throne
2019/06/19 22:51:28.24 :Found 89 items in 10_club.txt
2019/06/19 22:51:28.33 :Found 86 items in 11_spear.txt
2019/06/19 22:51:28.43 :Found 93 items in 12_staff.txt
2019/06/19 22:51:28.49 :Found 59 items in 13_throwing.txt
2019/06/19 22:51:28.63 :Found 118 items in 14_shield.txt
2019/06/19 22:51:28.67 :Found 55 items in 15_ring.txt
2019/06/19 22:51:28.75 :Found 57 items in 16_amulet.txt
2019/06/19 22:51:28.87 :Found 123 items in 17_relic.txt
2019/06/19 22:51:37.95 :Error loading resources System.IO.InvalidDataException: TEX magic is invalid.
   at TQ_weaponsmith.BitmapCode.LoadFromTexMemory(Byte[] data, Int32 offset, Int32 count)
   at TQ_weaponsmith.Database.LoadBitmap(String resourceId)
   at TQ_weaponsmith.Database.LoadAllItems()
   at TQ_weaponsmith.LoadDataForm.loadResources()
2019/06/19 22:51:37.95 :Application closed

edit: formatting

13
Anniversary Edition - General discussion / Re: XmaX on Ragnarok
« on: 02 February 2018, 10:48:11 »
Sweet thanks medea. I just gave it a whirl and it's fantastic.

14
Anniversary Edition - General discussion / XmaX on Ragnarok
« on: 02 February 2018, 09:16:41 »
Hey Guys,
It looks like it is possible to play Ragnarok with xmax but I'm not sure if I need to find an updated version of xmax that adds support for act V?

Also, I'm thinking about using defiler to get rid of the zeus speech *shudders* is there anything I should know before I try using defiler on AE/Ragnarok?

15
Anniversary Edition - General discussion / Re: Thunderer Discussion
« on: 27 January 2018, 22:26:58 »
Hi Botebote,
Yes I can confirm that Zeus thunder bolt can be equipped on thrown weapons. I have it equipped on the skeletal darts I’m using.

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