0 Members and 1 Guest are viewing this topic.
Throwing knives are a longer range way to apply weapon effects, yes. And a completely different playstyle. If you want to turn your melee assassin into a knife thrower, you are free to do so. That doesn't justify removing or changing Blade Barrier.
People already play Storm with melee characters. Giving those players another option to use a skill is already a cool thing to do. Your personal standards on what effort is required to make something "cool" might need reevaluating.
I do agree on Meteor. Consistency makes a skill more attractive than sheer dumb luck. I hope this does change eventually.
"Considering how Hunting does not need to crit consistently"Why not? If a Hunting player picks a second mastery that wants to crit, why stop them? Also, who said only Hunters benefit from Call of the Hunt?
Again, look at other playstyles, not just the metagame, best DPS builds. They want to encourage diversification, not making OP things more OP.
Allowing a Pure Hunter to hit more enemies with a spear sounds like a great way to encourage that new playstyle.
Everything you didn't respond to: I take it that you're ok with those skills then?
i fully understand the intent on adding a melee skill on storm.. yeah diversity.. but adding an out of place skill at the top of the tree is not the solution..
- Blade Barrier is like the fusion of Trap + Throwing Knives, so you have a skill that can scale by character but attack separately like a pet.
- Finese: this skill can buff OA for allies in range so it very good to buff OA for melee pets ( which can't be boost OA for them before) or co-op friend.
Quote from: botebote77 on 16 May 2019, 07:02:32i fully understand the intent on adding a melee skill on storm.. yeah diversity.. but adding an out of place skill at the top of the tree is not the solution.. Thanks for formulating this, its about what I was trying to tell. Hybrids go against the normal TQ character building schemes and need a lot to compensate for that. For damage, rune weapon stacks an absurd intelligence on player while converting all physical damage to elemental and adding more flat elemental. If its defense, the problem is in the storm mastery tooltip. Its good for attack, bad for defense. It only has damage reduction in squall and some unreliable crowd control. If you want to help strom in melee with defense, it would again require stacking multiple layers of defense to get anywhere near actual melee masteries.Can a single skill like lightning dash do all of that? Hardly, unless its some completely overpowered skill, which it isn't.Quote from: icefreeze on 16 May 2019, 06:34:41- Blade Barrier is like the fusion of Trap + Throwing Knives, so you have a skill that can scale by character but attack separately like a pet.I'd argue its not for melee at all. Throwing weapons perhaps, though why wouldn't you use throwing knives on them too?Quote- Finese: this skill can buff OA for allies in range so it very good to buff OA for melee pets ( which can't be boost OA for them before) or co-op friend.Flush out can also do that by debuffing mobs your pets attack.
- Just cast Blade Barrier and you can attack by yourselves, so you and BB attack together, it surely better than you just attack alone.
More OA always good, especially when facing enemies that have high DA or dmg absorption, more critical hit, more good.
- Formula for piercing dmg are 2 formula. For piercing dmg on weapon= (((pierceDamageDV / ((strengthDV/500)+1)) * ((strengthDV/2000)+1)) * ((dexterityDV/400)+1)) + (dexterityDV*0.03)You should update.
You can test the effect of Finese on Wolf. You will be surely surprise. Just be sure that you test on monster, don't test on dummies.
I shouldn't voice it I guess, but I just want to ask devs to make a cold or lightning damage spell for warfare then. So that caster thanes could use it. That would be completely fair.
Quote from: mammoth_hunter on 16 May 2019, 19:07:51I shouldn't voice it I guess, but I just want to ask devs to make a cold or lightning damage spell for warfare then. So that caster thanes could use it. That would be completely fair.it's no different from lightning dash from storm.. but warfare melee players would say it's uselesswell how about storm caster players? these devs are totally one-sided it's disgustingthese devs might be thinking: since there are few caster players anyway, it's OK to eliminate them
Quote from: botebote77 on 16 May 2019, 21:41:40Quote from: mammoth_hunter on 16 May 2019, 19:07:51I shouldn't voice it I guess, but I just want to ask devs to make a cold or lightning damage spell for warfare then. So that caster thanes could use it. That would be completely fair.it's no different from lightning dash from storm.. but warfare melee players would say it's uselesswell how about storm caster players? these devs are totally one-sided it's disgustingthese devs might be thinking: since there are few caster players anyway, it's OK to eliminate themStorm already has a lot of caster skills, what do you think is lacking ?