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New Projects / Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« on: 22 July 2019, 14:09:18 »
Hin
I would be interested in plat testing your mod.
I would be interested in plat testing your mod.
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New Projects / Re: [WIP] Shadow Champions (Mastery Mod) - WNG« on: 22 July 2019, 14:09:18 »
Hin
I would be interested in plat testing your mod. 2
Other Modifications / Re: [MOD]Skill Reworks - A Vanilla Masteries Overhaul« on: 04 June 2019, 15:46:43 »
Hi,
Thanks for the reply will look up combining the mods with the link posted With regards to the shards wondering if the shard spread and its size could be increase maybe scaled per level? Torrent should affect the number of projectiles I believe Thanks again for all you modders out there making Titan quest feel so special 3
Other Modifications / Re: [MOD]Skill Reworks - A Vanilla Masteries Overhaul« on: 04 June 2019, 12:40:11 »
Hi,
Love this mod just wondering if it can be combined with an Xmax to make the game more challenging? Also is there a chance to increase the area of effect of the ice shard projectile? 4
Bug Reports LOC AE / Re: Alpha tester bug reports« on: 31 January 2019, 12:16:34 »
yes I just notice that the wolves do hardly any damage. I love the howl that they do though!!!
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Bug Reports LOC AE / Re: Alpha tester bug reports« on: 23 January 2019, 15:49:55 »
Lol
I wondered why I was freezing a lot !!! ok glad it is working My ice shard build is finished died around 20 times The trick is to keep the pets balance with other skills and use them as shields Energy is the key you just use so much I did find frost moon which helped with the shards 6
Bug Reports LOC AE / Re: Alpha tester bug reports« on: 23 January 2019, 13:16:30 »
Hi,
Think I found a bug with storm mastery: heart of frost skill which should provide some protection from cold However when I check the character sheet the skill resistance does not indicate any cold resistance bonus 7
Bug Reports LOC AE / Re: Alpha tester bug reports« on: 09 January 2019, 11:37:50 »
Ok thank you will do.
You are helping BG a lot with this mod so much appreciated I noticed that the hunting mastery does not have any level 40 skills assigned to it whereas all the rest do so? Is this meant to be a game balance issue with the hunting mastery? Be nice if the Deities mod classes could also be somehow incorporated into this mod. They have done some mod incorporating with Grim Dawn (just wondered if it could be done with Titans Quest? 8
Bug Reports LOC AE / Re: Alpha tester bug reports« on: 09 January 2019, 11:31:00 »
so if I download this option it will be the 5th January's update
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Bug Reports LOC AE / Re: Alpha tester bug reports« on: 09 January 2019, 11:28:20 »
the last option I got from BG was for the 3rd January I this the one that been updated ?
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Bug Reports LOC AE / Re: Alpha tester bug reports« on: 09 January 2019, 11:21:56 »
I have not got that one. Please how could I get it?
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Bug Reports LOC AE / Re: Alpha tester bug reports« on: 09 January 2019, 11:17:27 »
the last drop box update that I got was 3rd January, is this the current one to use?
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Bug Reports LOC AE / Re: Alpha tester bug reports« on: 09 January 2019, 10:45:04 »
Hi and Happy New Year to Everyone,
Did the Gorgon Quest issue with the doors not opening get sorted out. I have updated the new download and got to this point in the game. The promethean agent does not change back to normal from stone and hence give the quest reward to open the door. I tried this with a new character and still does not work Also came across ethereal legging with invalid skill reference otherwise this mod is awesome and thank you for your invaluable time creating it and to the other play testers offering their advance/suggestions. One idea that I was thinking of to mention was to include a sunken swamp cave/tomb in the Athens's Marshes with like a monster prison effect. I am still carrying on with the ice shard build got to Egypt been slow progress so far as had to do quite a bit of farming to get the right gear Frost moon amulet really helps +2 to ice shard (in the previous version you also had +1 to Storm Mastery Skills). 13
Ideas and Suggestions / Re: Version 2 Development LOC« on: 28 December 2018, 11:23:45 »
Merry Christmas and happy New year. Hope you all had a lovely time.
Did you mention that there is a new update out. I don’t seem to be able to see it Been trying out the Paladin ice shard build. Think you have to balance the skills with the pets especially frost wisp and shield maiden. Provides a bit of tanking to help survivablity I am at Athens now got torrent at last going. With a few points in battle awareness and adrenaline Will keep progressing. 14
Bug Reports LOC AE / Re: Alpha tester bug reports« on: 20 December 2018, 10:17:58 »
Started a Paladin build for ice shard
In side the first cave (missing brother quest) when I opened the majestic chest a Greek Philosopher character appear (RED TITLE) At first I thought it was someone to chat with however to my shock and horror I got taken down with some form of speech breathe Yes the guy spoke and I died LOL I couldn't even damage this guy so after a few attempts I ran away Other than that doing ok with the ice shard build opened up velocity skill which helped Might put a few points into squall when levelling up. Frost wisp is a nice bonus to have and got a few points in shield maiden to help with defence. Now at Tegea and will do the poison spring quest 15
Bug Reports LOC AE / Re: Alpha tester bug reports« on: 19 December 2018, 16:19:30 »
I will give it a go
There were some posts online regarding using a Paladin build with ice shards Just wondering what a runemaster/storm combo would be like
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