Author Topic: How to change the texture paths attached to a mesh  (Read 2032 times)

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Offline soa

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How to change the texture paths attached to a mesh
« on: 05 May 2019, 14:10:56 »
I'm trying to change the texture paths that are attached to a mesh (I don't want to change the texture itself, just the path). What is the best tool for that ?
I don't see any way of doing that with MeshView.
Should I use Mesh Parse, MeshDrawCS ?
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Re: How to change the texture paths attached to a mesh
« Reply #1 on: 05 May 2019, 18:02:58 »
You can do it with MeshView.
The paths are located in Shaders section:

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Offline soa

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Re: How to change the texture paths attached to a mesh
« Reply #2 on: 06 May 2019, 20:14:47 »
How do you save it ? When I quit MeshView, it doesn't save anything.

Nevermind, found the Save button in the Mesh line. Thank you
« Last Edit: 06 May 2019, 20:24:21 by soa »
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