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People complain the "devs" don't listen, but they aren't the ones making decisions. it's the business executives and managers. I remember from my time working in a software company. My manager, his manager made exactly zero decisions...it was a woman from "business" division. ANd there were some bad decisions lol.
EDIT: Also, I felt the need to increase the brightness and saturation on the textures of my summons. Maybe just my eyes today, but they seemed darker? I dunno, anyway, it's done.
Ugh, the kind of setbacks that happen unexpectedly modding TQ is staggering in retrospect. Just assuming a consistent functionality across the template system will blindside you every time. Too many times to list each different time when something that works in one context does not in another.Today I was working on cleaning the database of all the directories and files for the Champion Ordnance. Removing all the armor and sets and their directories. Got everything situated and then tested, worked flawlessly, which is surprising after an overhaul of the file paths for merchant->recipe loot table->recipe->ordnance item.I have added the "of the Tinkerer" as an affix when the artifact NPC spawns the ordnance amulet. Problem is, I discovered that the "of the Tinkerer" affix does not work with the Artifact Bonus Table, even when the item spawned is an amulet which actually can spawn with the affix in shops and treasure chests.So I am assuming, since the "of the Tinkerer" functionality is not a setting or property of the affix template itself and is applied in the game engine, that it is looking for the "suffix" of an item having the "of the Tinkerer" in order to apply that functionality. Since the artifact bonus table is just an affix, it must be applying it to the item's "prefix" slot so the tinkerer affix doesn't work.I am thinking about getting around this by spwning a scroll from the artifact creator, using the scroll spawns a container/invisible monster (easier) that then spawns the amulet with prefix/affix so that it gets the "of the Tinkerer" as a suffix specifically. What a pain in the butt, a lot of work ahead of me to do it.Shout out to the new TQVault I downloaded today, it actually works with my mod (practical considerations aside like the expanded player/storage stashes, no surprise there lol) as it was useful to see the affixes after the item spawned.EDIT: Just remembered all scroll skills must be added to the player Scroll Skill Tree, and there isn't nearly enough of them for every class combination's ordnance spawn skill so that's out.I was thinking of a complicated QUest system that would look for something in your inventory and then spawn the item, but it would take so long to develop just for the of the Tinkerer suffix to spawn, I am just scrapping the whole plan. So there will be no "of the Tinkerer" on Champion Ordnance.