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Messages - Bandaras

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the problem is the textures are missing the BMP. without the bmp the texture , any texture will become darker with no shader.

Must be the problem , if i am correct.

Yep it WAS the BMPs.

I feel very much Stupid because it was a easy fix.

The problem was the folder structure the BMPs were in theire own folder separately from the normal textures.

Dont't know how the Original Mod Authors did it that it could be done this way.

The Models look a bit rough atm so i probably have to redo the bmps with Alpha Channel and all but at last it should work now.

Spoiler for Hiden:

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I have a few problems atm with the old Textures from Allskins on newer Versions of Titan Quest.

The Problem is that i was finally trying to convert Allskins to the new version of Titan Quest but the Textures are pretty much unusable on the New Versions.

If i start the Game on DirectX 9 Mode and put the Texture Quallity on Medium the Skins are fine but if you put it on High they are way to Dark.

On the normale Mode (presumably DirectX 10 or up) the Skins are all to Dark settings doesn't change that.

I tried a few things already but hit a wall so to speak.

I put a image with the 2 Versions in the Post on the Top is how the skins look on High and overall.
On the Bottom are the Skins in DirectX 9 on medium.

Spoiler for Hiden:

If someone knows how to fix it or wants to look at the files i can send you the .tex files and .tga files.

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