I discover some changes that didnt appear during the changelog update, if anyone find more feel free to post it.
-Expanded shared transfer stash;
-Potion hp and mana stack limit as been increase to 100;
-Ragdolls have been half fixed, in a way monster corpses dont freeze during the middle of the animation ( in the air), but the big monsters like yetis and turtles still go under the floor;
-Music transition between areas, in a way when you leave a dungeon the ambiente music stops right away and starts playing the respective ambient area, as vice versa.