--- APOLLO ---
SUN SKILLS
Blazing Halo (Toggled Aura, Self Only) - Reworked Ring of Flame, does burn dmg and fire retaliation. Will try to make it increase light radius.
X Active Energy Cost per Second
Increases Radius on Lvl
X Burn Dmg per Second
X Fire Retaliation
Sun Scorch (Blazing Halo Modifier) - Like Soften Metal, but more defensive.
X Active Energy Cost per Second
% Reduced Offensive Ability for 3 Seconds
X Reduced Physical Damage for 3 Seconds
+% Fire Retaliation
Cleansing Light (Active Debuff) - Similar to Spell Breaker, but does no damage and blinds like Flash Powder.
X Energy Cost
X Meter Radius
Dispel
% Chance to Fumble Attacks for 3-6 Seconds
% Chance to Impair Aim for 3-6 Seconds
Holy Burn (Cleansing Light modifier) - Mana burn + real burn.
X Burn Damage over 3 Seconds
% Energy Drain (% of Energy Drained Cause Damage)
+50% Damage to Demons
HEALING SKILLS
Some info on healers of Apollo/Asclepius in Ancient Greece: Iatromantis is a Greek word whose literal meaning is most simply rendered "physician-seer," or "medicine-man". The iatromantis, a form of Greek shaman, is related to other semimythical figures such as Abaris, Aristeas, Epimenides, and Hermotimus. In the classical period, Aeschylus uses the word to refer to Apollo and to Asclepius, Apollo's son. A main ecstatic, meditative practice of these healer-prophets was incubation (enkoimesis). More than just a medical technique, incubation allowed a human being to experience a fourth state of consciousness different from sleeping, dreaming, or ordinary waking.
Trance of Convalescense (Exclusive Skill, Toggled Aura) - Now gives insane health regen but no energy regen and absorbs only illness related damage.
1 Active Energy Cost per Second
12 Meter Radius
% Damage Absorbtion
Protects Against:
Vitality
Bleeding
Poison
+X Health Regeneration per Second (Much more than vanilla)
+% Health Regeneration
Rod of Asclepius (Buff Pet, uses Rebirth Fountain mesh with deleted texture, only left the staff) - This is Apollo's healing skill. No more cheap spammable heals like Regrowth, sorry. It is more like a portable Regeneration Shrine.
X Energy Cost
1 Summon Limit
Rod of Asclepius Attributes:
(whatever they are)
Rod of Asclepius Abilities:
Blessing of Asclepius
12 Meter Radius
X Seconds Duration
X Health Restored
+X Health Regeneration per Second
+% Health Regeneration
+% Health
ARCHERY SKILLS
Celestial Arrow (Passive Attack on Hit) - A Volley-like skill that works with Bow, Staff or Thrown weapons and does AoE damage. Luckily, the default weapon AoE uses the fire explosion effect, which looks exactly like a little sun
.
% Chance to be used
X Meter Explosion Radius
100% Weapon Damage converted to Elemental
X Burn Damage over 3 Seconds
TRANCES
Trance of Sanctity (Exclusive Skill, Toggled Aura) - A type of "holy aura", gives elemental absorbtion and damage to demons.
1 Active Energy Cost per Second
12 Meter Radius
% Damage Absorbtion
Protects Against:
Elemental
+% Damage to Demons
-% Damage from Demons
Trance of Divination (Exclusive Skill, Toggled Aura) - Allows the party to predict enemy moves.
12 Meter Radius
X Energy per Second
+% Energy Regeneration
+X Offensive Ability
+X Defensive Ability
+% Chance to Dodge
+% Chance to Avoid
+% Sleep Resistance
--- ARTEMIS ---
Hawk Eye / Aspect of the Hawk - ranged
Penetrating Shot (passive chance to be used)- % Pierce Ratio
Set Trap - Set a symbol on the ground, enemies that step on it become Immobilized. Or - throw an invisible monster which cast it as an aura
Barbed Arrows (passive) - Your arrows apply Bleed and Slower Movement over 3 s
Swift Bow (Chance to Activate on attack) - x seconds duration, +% attack speed
Evade - % to Dodge
Living of the Land - +% Health Regeneration
Decoy - Throw a decoy to distract enemies
Leatherworking -
Beast Training - summon up to 2 wolves
Concealment -
Pathfinding (Party Aura) - +% Movement Speed, +% Slow Resistance
Alertness - +% to Avoid Projectiles, +%
Quick Draw (passive, bow, thrown) - +% Attack speed
Triple Shot (active, bow, thrown) - fires 3 arrows at once, initially lower piercing damage, but effectiveness increases with level.
Multi Shot (Triple shot Modifier) - Increases the number of arrows up to 7, chance to pass through
Ambush (active, bow, spear, thrown) - a sudden and deadly attack, which will send most enemies into their grave.