Some questions about raising skills or the mastery bar:
-When an important damage skill becomes available (such as Call of the Wild), a skill that improves the damage of said skill (such as Strength of the Pack), or reduces resistances of enemies to that damage (such as Susceptibility), should I max the skill first before continuing to climb up the mastery bar?
-How do I know when to climb up the mastery bar instead of raising skills?
-When should I invest in defensive skills?
-How do I know if a skill should only have one point when it first becomes available?
-If playing a warrior using weapons, when should I get skills that inflict percentage-based damage such as Onslaught, Thunder Strike, Calculated Strike, or Psionic Touch?