plague plague plagueCouldn't possibly call this a challenge, but maybe a nice twist, a restriction, to use only green items. I didn't go through Atlantis, but I'm using 2 items from it - tinkerer's boots and redfist hide. Might be uncommon to go melee with a
ranger, but I inteded it as half pets half melee, and yes, it's working as intended, altough it might be 33% pets, 66% spear, in terms of damage output. The Plague+Study Prey combo is unbeatable, now with bonus Earthbind's additional -50% da, too good. Worth mentioning, with this class you only about 10-20% recharge to keep Call of the Hunt permanent.
For future upgrades, I mostly see getting higher stats on the veteran affix for the helmet, better affix(es) on the formicid shield / different tinkerer boots, either one so i still keep some of my lightning res. For skills I could use a few more points in Survival Instinct and the Nymph. Possibly switching the occult ring to 'of immortality'.
Overall I'm very satisfied with the toon, high resists, veery high da, dmg.... can't go wrong with this class, nonetheless it remains a very fun one, that's for sure.
Performance in 6-players diff: 9/10 (can't complain much, maybe the usual spellbreaker enemies)
Multiplayer: Everyone's favourite ally
Fun meter: 7.5/10 (using a spear is more fun now, thanks to Spear Dance)
Base Attributes:540 hp
300 ep
382 str
50 int
382 dex
Skill tree - Hunting:
Skill tree - Nature:
Items:
MI:
Redfist Hide (veteran's)
Quiver of N'lmh (poison res)
Stonebinder's Cuffs (fire res; of the glade)
Einherjar's Line (piercing; of annihilation)
Soldier's Unyielding Will (lightning res)
6-players difficulty, Jotunheim - Nighoggr:
6-players difficulty, Olympus:
6-players difficulty, Secret Passage: