Author Topic: [Graphics] TQ Reshade - Gamma Correction  (Read 5343 times)

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Offline nargil66

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[Graphics] TQ Reshade - Gamma Correction
« on: 23 December 2018, 05:04:42 »
Finally, after 2 days of tweaking with the new Reshade 4.0.2, the base settings are done :)
Nothing too fancy, everything looks like vanilla, just improved.



This is my birthday present for Medea (with a little delay) and Xmas present for the rest of you.

Link to the latest settings file:
You need the latest Reshade 4.0.2 applied to your TQ.exe.

Enjoy :)
« Last Edit: 26 December 2018, 02:32:01 by nargil66 »

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Re: [Graphics] TQ Reshade Settings
« Reply #1 on: 24 December 2018, 00:56:18 »
I added a link to the 7th and final preset on first post. It's much better and more balanced than the previous ones. This is pretty much the best I can do with my current skills.

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Offline nargil66

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Re: [Graphics] TQ Reshade - Gamma Correction
« Reply #2 on: 26 December 2018, 02:53:08 »
Ok, don't trust me when I say something is final. After more tweaking I made an improved and ultra-lite version of the shader. It corrects the vanilla shader's too blue highlights and lack of contrast - both in color and light. The effects are reduced to only 2 - Fine Sharp for more detail and Lift Gamma Gain.

A note for anyone who is making reshade settings - Lift Gamma Gain is the single most important effect if you want to make a difference to your game. If you are reshading, dont make my old mistake of using 10 effects, each correcting the others.

Download link on the first post is updated. 

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