Author Topic: [RESOURCES] Custom Models & Skins  (Read 487692 times)

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Offline Antar36

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Re: [RESOURCES] Custom Models & Skins
« Reply #885 on: 10 October 2021, 14:22:25 »
You've come to my taste again. You must be reading my mind. I love snakes. Another great model!

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #886 on: 11 October 2021, 17:59:29 »
You've come to my taste again. You must be reading my mind. I love snakes. Another great model!
Thanks, i'm glad you like it. I made some more variants btw (already ported to game). Partial nudity alert:
Spoiler for Hiden:


More outfit variants are on the way. I decided to release these first ones soon as a new nymph-goddess in Fallen Gods - Methe. Some info about her from Theoi.com:
Quote
METHE was the goddess-nymph of drunkenness, a companion of the god Dionysos. She was the wife of Staphylos (Bunch of Grapes) and mother of Botrys (Grapes).
Quote
Let us be merry and drink wine and sing of Bakkhos (Bacchus) [Dionysos] . . . thanks to him Methe (Drunkeness) was brought forth, the Kharis (Charis, Grace) was born, Lupa (Pain) takes rest and Ania (Trouble) goes to sleep.
Here is a gorgeous painting of maenad (sleeping Ariadne) that was one of my inspirations for this model:
Spoiler for Hiden:

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Offline icefreeze

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Re: [RESOURCES] Custom Models & Skins
« Reply #887 on: 12 October 2021, 01:48:23 »
I prefer the previous page version than the newest one.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #888 on: 12 October 2021, 02:54:38 »
I prefer the previous page version than the newest one.
What do you mean by that? The first picture and previous page are almost the same, except hair and peplos color (i made it red to be more wine-related). Others are just new variations.

I made 4 more variants. Remains to add effects to them and screenshot each one in Soa's Pantheon map and they will be ready to include with other gods.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #889 on: 12 October 2021, 21:30:10 »
A new version of Fallen Gods is uploaded on Nexus and Mega:

Fallen Gods Addon v0.9

- Added Methe (Greek nymph/goddess of drunkenness, companion of Dionysus) with 7 variants, made to default
- added alt nude version of Ishtar that was left unincluded.

Previews:
Spoiler for Hiden:


Links:
https://mega.nz/file/FDhX0aQS#yuqIm5DuNwfMPnXVaRJDuOCMQYiqKg9KMupAlV1zTuo
https://www.nexusmods.com/titanquestanniversaryedition/mods/12

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #890 on: 21 October 2021, 00:03:08 »
Some wands/scepters + magic offhands (work in progress):
https://imgur.com/a/2w0A5DD


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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #891 on: 21 October 2021, 15:36:34 »
I'm open for ideas/suggestions for more magic offhands. Currently planned are:

Magic Orbs (1 is already included, thanks to Endymion)
Focus Crystals (included)
Magic Tomes (2 Included)
Gorgon Head (not included, but existing)
Zombie Head (to be done)
Skeleton Skull (to be done)
Sacrificial Knife (to be done)
Head in a Bottle?
Runic Stones
Effigies
Djinn Lamp
Ankh Symbol
Ring and Rod Symbol (Babylon)

Let me know if you think up something else. I have to check Grim Dawn assets, maybe there is something interesting...
Edit - Mkay, this is definitely interesting:
https://grimdawn.fandom.com/wiki/Off-Hands

Edit2 - Chinese Sorcerer's Effigy:

Inspired by the straw monsters in Silkroad Online:
https://silkroadonline.fandom.com/wiki/Mangyang
« Last Edit: 21 October 2021, 21:26:10 by nargil66 »

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #892 on: 29 October 2021, 05:26:10 »
« Last Rated on: 31 October 2021, 12:01:33 »
Today i found something amazing among the TQ templates... something that will make my life like 100% easier when making illusions.
I want to go out and scream like Archimedes once did: "Eurika!!!". But better show you than explaining further :D

This is really a dream come true...

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Offline rakshir

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Re: [RESOURCES] Custom Models & Skins
« Reply #893 on: 29 October 2021, 14:41:00 »
Wow. You do some incredible work Nargil! One of my dreams for Titan Quest has always been to have a few different basic looks to choose from at the character selection screen. I always pictured one character from each act for male and female (i.e. adding a "generic" Egyptian and Asian character, maybe a pale underworldish appropriate character, and now maybe a Scandinavian character model. I always figured it could be done using the dye selection and just eliminate actual dyes from the game. They don't do that much anyway. But now you make me wonder if that could be implemented and still have dyes in the game.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #894 on: 30 October 2021, 19:59:53 »
Wow. You do some incredible work Nargil! One of my dreams for Titan Quest has always been to have a few different basic looks to choose from at the character selection screen. I always pictured one character from each act for male and female (i.e. adding a "generic" Egyptian and Asian character, maybe a pale underworldish appropriate character, and now maybe a Scandinavian character model. I always figured it could be done using the dye selection and just eliminate actual dyes from the game. They don't do that much anyway. But now you make me wonder if that could be implemented and still have dyes in the game.
It probably could, but not in the character selection - most of it is hardcoded and unmoddable. But ingame there will be options to customize your looks. This old/unused template i found (its called Armor_Clothing.tpl, for those who are curious) allows far more shenanigans than before...  its awesome for this purpose :D

I finished the Maenad illusion yesterday, today im working on a Dryad one. It was a bit trickier to make, but its almost done too.

Another thing - since i'm always afraid that something might happen with my comp and lose the data, i think releasing more frequent "nightly" versions of EGA is a good idea. They will be WIP and single CustomMaps version only (bounce mod), because combining with Xmax, 6Players, etc. for each small update is starting to get on my nerves. I'm not sure that i should support multiple versions and hard mod versions anymore, ill probably ditch them in the near future. Sorry if that disappoints someone, but its just too much work and too time consuming. Bumbleguppy never made a hardmod or multiple versions of his mod, and noone complained. Many players send me requests like "please merge with X" or "isolate feature X so i can play vanilla with it" but for me is very distracting and it steals time which i can use to fulfill my real modding dreams... so i'll just stop doing it.

But all is for the better, i promise you. In the least case the skin system will be unrecognizable when i'm done with it :P

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Offline Antar36

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Re: [RESOURCES] Custom Models & Skins
« Reply #895 on: 31 October 2021, 11:04:23 »
I can't wait to get new skins. All your mods are great, but nothing beats the skins.

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #896 on: 03 November 2021, 06:59:19 »
Hmm, i found something curious yesterday. According to some sources, male tree spirits also exist in mythology... they were called Drus (literally "oak" in Ancient Greek). I haven't touched Blender for almost a week, maybe its time for a new model. Horseman animations are still very far from completion, and i need a small break. I think to start this Drus guy... and he has to look somewhat similar to the female Dryad. Expect some concepts later.

Edit - early skin:
Spoiler for Hiden:
More looking like a Tree-man:
Spoiler for Hiden:
« Last Edit: 03 November 2021, 17:45:08 by nargil66 »

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #897 on: 03 November 2021, 17:46:24 »
Almost finished, only a few corrections remain (like some skins being too green):


Edit - Forest Party :) :

« Last Edit: 03 November 2021, 23:52:44 by nargil66 »

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Offline Reformed

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Re: [RESOURCES] Custom Models & Skins
« Reply #898 on: 07 November 2021, 02:43:59 »
Hello friend,

I am keen to use your mods, but whenever I use any of your database files, it removes the 'backgrounds' from a number of UI elements.
Such as the botton action bar, and the skill bar.

This causes in the skill bar things to be unclickable.
Everything else works normal, I have tried both with Extended and Just the skin add on.

It does not happen with the fallen gods version however.

This is from a clean install both times, and running just those.

Do you have any ideas what could be causing this issue?

Regards,

--Reformed

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Offline nargil66

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Re: [RESOURCES] Custom Models & Skins
« Reply #899 on: 07 November 2021, 19:43:10 »
Hello friend,

I am keen to use your mods, but whenever I use any of your database files, it removes the 'backgrounds' from a number of UI elements.
Such as the botton action bar, and the skill bar.

This causes in the skill bar things to be unclickable.
Everything else works normal, I have tried both with Extended and Just the skin add on.

It does not happen with the fallen gods version however.

This is from a clean install both times, and running just those.

Do you have any ideas what could be causing this issue?

Regards,

--Reformed

To identify the issue, i need some more info first:
1. Which of my mods are you using exactly?
2. Is it an addon, hard install or custom maps mod?
3. What version of the base game you use it with (2.9, 2.10)?
Also, if you show a screenshot of the problem it can also help.
« Last Edit: 07 November 2021, 19:46:34 by nargil66 »

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