Titan Quest - Anniversary Edition > Modifications
a TOUGH one... (question, that is)
noobie:
Who knows where the corpse fadeout time is determined?
I would like the slain enemies to disappear almost immediately... I want this, because I don't like the way the dead bodies are laid out on the ground (like flexible puppets) in impossible positions.
nargil66:
Its here:
If you want to make them dissapear without "melting", change "deleteBehaviour" to Fade instead of Dissolve. Fade also deletes all attached entities that exist in the mesh.
noobie:
Great job! Thanks! I must've been over that option I don't know how many times... sometimes you don't see things anymore. XD
Might you also know (another thing I just cannot find) where the mana and life bars graphics of enemies is determined?
noobie:
EDIT: That seems not to have been the right solution... I set the delete behavior to fade and the dissolve time to 0 but the bodies do not disappear...
When I set the delete behavior to delete, then they do disappear, but a bit too suddenly.
nargil66:
Try setting the time to something higher than 0 (like 0.1 for example). I'm not very sure why it wouldnt work tbh.
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