Author Topic: Eternal Ember and Art Manager Modding - Help  (Read 1361 times)

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Offline sauruz

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Eternal Ember and Art Manager Modding - Help
« on: 04 December 2021, 23:45:56 »
Probably its to early to discuss or getting any answer, but does anyone can acess the new content in Viewer and in The Editor ?

I tried using the decompiler wich i could had sucess extract all maps and respective zones , i place in the Art Manager and checked the editor and crashes right away, same as in Art Manager if i build asset the world.wrl it crashes.

I open a older mod i had , open the editor and checked for exemple the creatures in the new xpak4, they all appear grey or invisible.

For what i can see , the game or the editor isnt ready or cant read the new content via in the xpak4 folder.

I remenber similar situation when Atlantis at release. I guess we need to wait until the devs give acess to new files ? Or im missing any step ?
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline epinter

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Re: Eternal Ember and Art Manager Modding - Help
« Reply #1 on: 05 December 2021, 04:00:19 »
Editor is crashing for me too. I can open maps from TQIT, but maps from Eternal Embers makes the editor crash.

Maybe the mapdecompiler needs update ?

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Offline epinter

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Re: Eternal Ember and Art Manager Modding - Help
« Reply #2 on: 05 December 2021, 07:06:55 »
I built a mapdecompiler that works with Eternal Embers: https://titanquestfans.net/index.php?topic=1571


https://imgur.com/HQDeg7e
« Last Edit: 05 December 2021, 07:48:40 by epinter »

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