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Topics - Medea Fleecestealer

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196
Defense LOC IT / LoC Defense skill changes
« on: 08 December 2017, 12:33:48 »
Warning - may not be up to date!

Player Skills


Concussive Blow: Now a proc weapon attack like the dual wield skills from Warfare. Moved global stun damage bonus to Focus.
Concussive Blow – Shockwave : Multiple targets get whomped hard.
 Battle Awareness: Added radius increase by level and %armor increase ala Munderbunny.
 Battle Awareness – Focus: Adds global stun damage bonus.
 Battle Awareness – Iron Will: Added petrification, slow and sleep resistance.
 Armor Handling ~ now Equipment Handling, includes Pet Bonus.
 Adrenaline has been replaced completely. See Summons below.


Summons

 Armored Spirit : 1 summon max. Adrenaline is now a radius buff cast by the armored spirit. His club slam skill is awesome. He gains many shield procs and shield charge as he increases levels. Very slow. His shield DOES block and the shields are the same damage as the basic attack of the same level.
 Inherent Petskills:
◾Level 1 ~ Adrenaline: Adds more health regen and radius per level after.
◾Level 1 ~ Ethereal Essence: Self buff that makes the Spirit less susceptible to a variety of damage types.
◾Level 1 ~ Club Slam: Wave attack that does physical damage and stuns
◾Level 1 ~ Shield Smash : Straight from Defense player skills
◾Level 1 ~ Taunt : Attack Radius spell cast often. Draws aggro and reduces defense ability
◾Level 5 ~ Disable : Straight from Defense player skills
◾Level 5 ~ Shield Charge : Straight from Defense player skills
◾Level 11 ~ Shield Charge – Disruption : Straight from Defense player skills
◾Level 11 ~ Pulverize: : Straight from Defense player skills
◾Level 11 ~ Spin attack: War Wind style attack. Great crowd control
◾Level 21~ Becomes Armored Colossus
◾Level 21~ Shield Clang: Large AOE Physical damage, armor debuff and stun (Replaces club slam)

Armored Spirit- Spirit of the Guardian: Big defense bonii for the Armored spirit. If he dies, dump a point or two in this skill.
Armored Spirit – Defensive Reaction: Same as the adrenaline tree skill, but added to the adrenaline radius buff cast by the Armored Spirit to the whole party.
Armored Spirit – Curse of Anikêtos: AoE spell that reduces physical resistance. Awesome. No, really. Awesome.

197
Warfare LOC IT / LoC Warfare skill changes
« on: 08 December 2017, 12:32:47 »
Warning - may not be up to date!

Player Skills Added %bleeding damage to mastery by level. I tried to calculate what the bleeding damage bonus would be based on DEX with the same calculation used to determine elemental boost from INT. Not perfect, but helps with bleed builds.

Weapon Training: Adds Pet Bonus.
Dodge Attack: Added chance for %damage resistance like the “of Succor” item suffix. Adds similar passive Pet Bonus.
Lochagos: New skill. Lochagos is Greek for Captain. Top tier passive petbonus that increases damage for all pets. (MOVE YOU MAGGOTS! HUT! HUT! HUT!)
Completely reworked Battle Rage. All 3 levels are separate on-hit proc skills.

Summons

Ancestral Horn: 3 summons max (3 at level 14). Immune to Sleep and Vitality Damage. Strong against poison weak against fire and lightning.
 Inherent petskills:
◾Level 6 ~ Jumpslash :50% damage with increasing chance to activate, and additional bleeding damage per level after
◾Level 11 ~ Crosscut: 2 target/ 90 degree arc with increasing chance to activate, and additional bleeding damage per level after
◾Level 16 ~ Tumult 3 target/ 360 degree arc. Adds +% damage, bleeding damage, stun, and reduces enemy offensive ability.
◾Level 21 ~ Warhorn: Smaller radius warhorn + doomhorn skills combined.
◾Level 24~ 3 summon limit

Ancestral Warrior – Onslaught: Just like the regular onslaught but adds life regen: if the spectral warriors are fighting, then they are healing.
Ancestral Warrior – Ignore Pain: Like the player skill, but adds %regen.
Ancestral Warrior – Ardor: Increases speed and elemental resistance.
Battle Standard Inherent Petskills:
◾Level 15~ +2 all skills
◾Level 20~ +4 all skills

198
Runemaster AE / Tempest Tricks' Trickster journal
« on: 07 December 2017, 13:00:40 »
Okay, this is going to be more of a journal than a build guide - since I'm figuring it out as I go along and frankly not sure it'll work either.  ;)  But taking inspiration from Fozzie's Bladeflinger Magician and botebote77's Flying Daggers variation for AE builds I thought I'd try a knife/weapon throwing Trickster out.  The combo of Runemaster/Rogue allows you to both have a throwing weapon on the LMB and Throwing Knife on the RMB so between them should be spammable, providing you can get the combo right. 

At the moment this is aiming to be a pure hyrbid with attribute points spread between strength, dexerity and intelligence pretty much in equal measure - because I want to wear some -% recharge intel gear to get Throwing Knife (and Runic Mines) recharge time down as well as use throwing weapons which require strength and also Trickery/of the Winds shields for added attack speed.  To help with both strength and intel requirements I'll be looking at equipping Hardy/Robust of Foresight necklaces at least.  And I will be twinking Tempest with stuff from my Vault - I just can't stand farming for specific stuff when it's probably sitting in my Vault gathering dust.

So started off with Rogue since I need to get Throwing Knife/Flurry of Knives going as quickly as possible.  Tempest is up to L11 and at the Halcyon Coast rebirth fountain.  Rogue is up to L19 in its mastery and I have one point in Throwing Knife, Envenom Weapons, Nightshade and Toxin Distillation.  Runemaster is only at L4 with a point in Rune Weapon/Magical Charge, Runeword: Feather and Runic Mines.  I have some SBC's equipped giving me +1 to all skills and will be heading up Rogue for Flurry over the next few levels, aiming hit it at L16.

Other Rogue skills I'll be looking to take are Blade Honing possibly (not sure exactly what throwing weapons the expansion provides yet to make that worthwhile - or even if that skill would apply to them), Anatomy, Mandrake and Disarm Traps (a point at least in this last one).

Runemaster skills: Energy Drain and Transmutation synergies of Rune Weapon, Freezing Mines synergy of Runic Mines, Runeword: Explode/Burn, Runeword: Absorb and Energy Armour.  Will also consider Sacred Rage/Frightning Power and maybe switch later to dual wield with Reckless Offense on second weapon slot for close in fights if needed.

Although Throwing Knife doesn't seem to benefit from Rune Weapon I figure if I can manage to spam both knives and throwing weapons I'll be spreading a good bit of poison/elemental damage around between the two.  :)

199
General Discussion / Funny screenshots
« on: 05 December 2017, 13:20:42 »
It wouldn't be a TQ forum without a thread for funny/weird/crazy screenshots to cheer us all up and give us a laugh.  :)

So here we go - a laid back zombie if I ever saw one.

200
Challenges (all versions of the game) / The Xmax Hardcore Challenge
« on: 29 November 2017, 20:22:34 »
Just what it says, complete all 3 difficulties of the game using FULL Xmax - not x2, x3 or x4 - FULL Xmax.  And if your character dies their challenge is over.  Screenshots of boss kills required and also screenshots of the second page of your character's stats to confirm no deaths or use either TQDefiler or GDDefiler for this.  No ESC-QUIT either folks!
NOTE 13.05.18 - Screenshots of boss kills required once you hit Epic difficulty.  Until then I'll accept just the stats page when you finish a play session to update your character's details.

Please see this thread on how to post screenshots on the forum.

https://titanquestfans.net/index.php?topic=464.0

I think TheBonobo4 (who started this challenge) and defboy99 had pretty much decided the rule about a minimum number of kills for the challenge was to be scrapped since for petmancer toons it rather defeated the idea of being a petmancer in the first place as pet kills don't add to a petmancer's kill count.  But I post them here anyway to give you a target to aim for if you want to. 

For melee/ranged/casters the target was 150,000.
For petmancers it was 50,000. 

Now that may sound a lot, but with full Xmax pushing mobs up to 10 and bosses/heroes coming in 3s they're not really difficult targets to aim for.  It's only 25,000 per act for melee/ranged/casters and only 4,167 for petmancers.  Those figures will be even less if you add in the Ragnarök and Atlantis expansions as well.

Characters are untwinked unless specified on the leaderboard.

So plan your builds and start your Xmax Hardcore Challenge journey.  gasconron holds the record for the number of successful completions of this challenge btw.  And Stormyboy did it with an Haruspex without using any health or energy potions.

gasconron has started a thread giving info on how he personally does this challenge and how he sees each class overall.  You can read more here:

https://titanquestfans.net/index.php?topic=122.msg773#msg773

Characters who make it into Epic Act 3 and above and perish there will be added to the Hall of Fallen Heroes leaderboard.
Characters who complete the challenge have well earned the title TITAN SLAYER.

NOTE: AE after a character's class denotes they're being played in the Anniversary Edition of the game, AER they're played using the Ragnarök expansion, AERA they're also playing the Atlantis expansion.
NOTE: Anniversary Edition Ragnarök expansion - Accomplished Heroes are not eligible for this challenge.  The rule is play the full Xmax mod from the start of Normal right through to the end of Legendary.
NOTE: Sometimes bosses won't spawn in this mod.  Exit back to the main menu and restart, they should then respawn.  If not, rinse and repeat until they do.
NOTE: In the IT version of this mod it's not possible to do the Sphinx quest and the Protect the Flag quest, you need to revert to the normal game to do these and then re-enter the mod to continue once you've completed them and got your reward.  The latest version of Xmax for TQAE should work properly.
NOTE: The Three Sisters side quest is bugged in the AE version of the mod, the heroes don't spawn so you'll need to go back into normal game to do this quest. 20.06.19: Steam version of Xmax mod seems to have this quest fixed.
NOTE: Since Atlantis is an optional expansion it's not required to complete for this challenge.  Neither is the Eternal Embers expansion.  If you want to do them, that's up to you, but for the challenge it's TQ/IT, TQAE and Ragnarok if you have it.  If you do want to use one or more expansions then for Ragnarok please put AER, Atlantis AEA, Ragnarok and Atlantis AERA and Embers AERAE after your character's class.
NOTE: Eternal Embers has brought in the ability to curse yourself with up to 8 different curses.  If you wish to play the game using one or more of these please add (Cursed) after the character class and which version of the game you're playing.

TITAN SLAYERS
Tauceti - Leeroy Jenkins - L79 Spellbreaker AER (TWINKED) Final kill count: 239,554
koolis - No_Death_Xmax+ - L83 Pilgrim AERAE
Stormyboy - Myxir - L80 Summoner AEAR (no potions/untwinked): Final kill count 50,208 (Petmancer)

Leaderboard as at 24.12.23
Difficulty colour code:
Red: Legendary difficulty
Green: Epic difficulty
Blue: Normal difficulty

Stormyboy - Fyredel - L76 Evoker AEARE (Cursed) - City of Rhakotis
Jacko&Zuzia - Perseus - L73 Conquerer AERA (TWINKED) - Village of Helos
gasconron - Yunah - L67 Thane AER (TWINKED) - Rhodes
Ororo - Ororo - L61 Templar AER (TWINKED) - Helos
Namefunny - Valkyrie Dome - L51 Paladin (TWINKED) - Unfinished Bridge
Medea Fleecestealer - Gale Vitesse - L41 Druid AER (TWINKED) (no pets) - Medea's Grove
Jacko & Zuzia - Jacek - L39 Spellbreaker AER (TWINKED) - Rhodes
Jacko - Zuzia III - L30 Summoner AER (TWINKED) - Hatshepsut Path
corian - Badboy - L30 Shaman AER (TWINKED) - Hatshepsut Path
1cec0ld - LetsTryXmax - L30 Illusionist AER (TWINKED) - Great Pyramid
Jacko & Zuzia - Sauron - L30 Theurgist AER+A (TWINKED) - Highland Pass
1cec0ld - Twinkle - L28 Assassin AER (TWINKED) - Memphis
Medea Fleecestealer - Xmax Pets - L28 Soothsayer AERA (TWINKED) - Memphis
corian - Naiara - L24 Stonespeaker AER (TWINKED) - Rhakotis
gasconron - Natashya - L20 Battlemage AER (TWINKED) - Parnassus Hinterlands
Medea Fleecestealer - Xmax ProphetHC - L13 Prophet AERA (TWINKED) - Megara Bluff
Medea Fleecestealer - Lightning Beam - L13 Prophet AERAE (TWINKED) - Megara Bluff
sauruz - heris - L11 Haruspex AER - Spartan Woods
Fisch - Durzo - L10 Battlemage AE - Spartan Highlands
gasconron - Sivon - L9 Champion AER (TWINKED) - Sparta War Camp
botebote77 - eiko-chan - L1 Stormcaller

Hall of Fallen Heroes:
Stormyboy - Borkan - L78 Ranger AEAR (untwinked/no potions) - The obsidian halls - Died to: Ancient Dragonian - Deathlance (Kill count: 272,352)
Tauceti - Saiga - L76 Diviner AER (TWINKED) - Died to the Bloodsisters Sagira & Safyia
Tauceti - Runny Smith - Lvl 75 Runesmith AER (TWINKED) - Died to the Dragon Liche (Kill count: 204,106)
Overnight - Halu - L74 Seidr Worker AER - Wusao - Died to Ormenos (Kill count: 186,453)
WNG - Exinite - L67 Bone Charmer AER (TWINKED) - Died to a Dragonian Wyrm-Mage
Tauceti - Lune de cendre - L66 Evoker AERA (TWINKED) - Gadir outskirts, died to Aegipan beastmen
Ororo - Ororo - L64 Templar AER (TWINKED) - died to Tigerman Hero with reflect damage
Medea Fleecestealer - Cormac - L61 Guardian - Died to Cerberus x3 (Kill count: 105,604)

201
Anniversary Edition - General discussion / What the **** is This?
« on: 20 November 2017, 10:12:09 »
Yellow sets that can't be sold?  What good is that?  Not everyone will want to keep them so are they just supposed to drop them on the ground and lose the cash ?  ???

Other set items in my inventory that can't be sold are: Francisa (Armament of Gaul), Kurokote (Shinobi), Shield of Irminius (Armament of Germania)


202
Title pretty much says it all - Darklighter challenged us on TitanQuest.net to complete the game on all 3 difficulties using every class/mastery in the game.  Depending on what you're playing - 36 (TQ), 45 (TQIT/AE without Ragnarok expansion) or 55 (TQAE with Ragnorak expansion).

Original TQ Masteries/Classes: Warfare, Defense, Earth, Storm, Nature, Spirit, Hunting, Rogue, Spellbreaker, Spellbinder, Conjurer, Oracle, Bone Charmer, Warlock, Soothsayer, Champion, Guardian, Summoner, Druid, Ranger, Illusionist, Assassin, Corsair, Magician, Sorcerer, Brigand, Slayer, Warden, Avenger, Sage, Thane, Paladin, Elementalist, Battlemage, Juggernaut, Conqueror.

TQIT Mastery/Classes: Seer, Harbinger, Templar, Evoker, Prophet, Haruspex, Dreamkiller, Ritualist, Diviner

TQAE Mastery/Classes: Runemaster, Berserker, Runesmith, Dragon Hunter, Shaman, Seidr Worker, Stonespeaker, Thunderer, Trickster, Skinchanger.

203
Lilith map IT / Partial Mod Guide
« on: 19 November 2017, 10:59:09 »
Info taken from Lilith's creator's original thread on the TitanQuest.net forum:

The Village

You start in The Village and will be rewarded with gold.

I suggest to buy Health Potions from the Merchant, you can also look for a chest at the back of the village, you may find a weapon or some armor in it.
Talk to Kavon and Zara, they will give you your first sidequests.

Go into Souls Forest to kill the Wild Boar and find The Turtle. The Turtle is not easy to find, you don’t have an aura or pets yet, so you depend on luck. The log appears only when you mouseover it. An extra tip: the log is hidden in a tree stump, you have to destroy it to retrieve the turtle.


Note that the turtle can be in different places. (See Map)
Return and speak to Zara and Kavon again to finish the quest, you get rewarded.

Look for Zara’s chest in the fields of the village.

Talk to Rinhilion
You get another sidequest, find the Therapeutical Plant/Tree which grows in The Sinister Underground Passage.

Sinister Underground Passage

Talk to Gardakan he will give you your first Main Quest.

Find a fragment of the Memorial Tablets in the Highlands.
Find the Sinister Underground Passage east of the Souls Forest.
Note that you have to find the Red and White Key to open the Red and White Door you won’t find the plant/tree otherwise.

When you find the plant/tree return to the Village and speak to Rinhilion to heal Nithalwen.

Return to the Sinister Underground Passage and find the exit to the Highlands.

Highlands

When you cross the bridge you can either go right or left.
Going right leads you Till Took.
Speak to him you’ll get another sidequest: find his 2 statuettes.

Note this is a long term quest not directly obtained.
Return on your steps and go into the Highlands.
At the end of the Highlands kill the Boss, Brian Master Of Goats with some luck he’ll drop the 1st parchement of the Beast, you can enter Heavens Gate now and pick up the first part of the Memorial Tablets and return to the Village.
Note that Sahai-Body’s Excision in the swamps can drop the 1st parchement too.
Speak to Gardakan he’ll send you out for the 2nd piece, found in Wurtanens Tomb nearby the Cemetary, go by the Dark Way west of the Souls Forest.
Don’t overlook the secret path nearby the restpoint on Deads Path on your way to The Cemetary.

The Dark Way

Find your way out of the Dark Way and talk to Lilith’s Scout.
Follow the road over Deads Path to the Cemetary. When you come along the giant tree, go west to discover another secret path: The Deads Path.

The Cemetary

Talk to the Lost Ghost he’ll ask you to make the Cemetary a quite place again.
Go to the Cemetary and kill all skeletons.
Return to the ghost, he has a second request: find his grave.
Run across the tombs to find it.
When you find his grave he’ll be there also, talk to him for the last time.
You’ll get a big reward.
Now enter Wurtanens Tomb in the middle of the Cemetary and find the 2nd fragment of the Memorial Tablets.
Be sure to kill Tenar(boss) he might drop the 2nd Parchement of the Beast.

Wurtanens Tomb

Return to the Village.
Talk to Gardakan he’ll ask you to find a Nothingness Hole called Call Of The Dead, in the Swamps, North through the Souls Forest.
Invoke the Passer and travel to the Level of the Dead were you have to find his master Mordak.

The swamp

Also look for The Fishermans Statuettehidden in a tiny chest in The Swamp.
Defeat Sahai Body’s Excision, he might drop the 2nd Parchement Of The Beast if you don’t already have it.

Level Of The Dead

Defeat Bith Darr (boss) in The Dispair Plain (level of the dead) he might drop the 3rd Parchement of the beast.
*Note that Kolops The Dart Of Massacre in Kolopsos’s Liar might drop it too.
And find Mordak.
*Note that here you have to create a portal to get out! Choose The Village as destination.

Back in The Village go and talk to Gardakan, he’ll turn into a merchant and Mordak will appear.
A new act begins.
Talk to Mordak he’ll give you 2 quests:
Get the Soul Gem in Asteria, go to Elendar City and take the North Gate.
Grab Shara’s Eye at Helgon’s Manor, from Elendar City towards the Woods.
Note keep clicking this is a long speech.
2nd Note: The Eye is a tricky one, you’ll need to obtain it twice, you’ll see why while you progress into the game.
Portal to The Cemetary and follow the road to Elendar City. Start from the portal, you might miss The Mausoleum if you proceed from The Cemetary itself.

Road To Elendar
On your way to the city you’ll meet Wicyrien who will beg you to find his son in The Mausoleum. Beware this is a nasty trap, be sure you’re strong enough to enter, otherwise return later as this is a one shot quest.

The Mausoleum Of Ancestors
Explore The Mausoleum and talk to Ciladon the headthief before he starts attacking you or the quest is lost. Defeat the thieves and settle scores with Wicycrien to get your reward.
Note: the secret passage isn’t accessible here caused by a bug. (pitty)
Continue your travel and talk to the Guard Adeipho; he’ll tell you that the gates are closed. Big surprise no?? But there is an other way to reach Asteria.
Return on your steps and find the entrance to The Cursed Woods, its near the RP.

The Cursed Woods
Search and talk to The Passer, he will check you out several times. Don’t panic to think you’re in a loop and are playing the same fight again, the game is designed that way. Finally you’ll reach Asteria’s Cliffs.

Asteria’s Cliffs
Check out The Old Stronghold.

The Old Stronghold

Enter the caves to find the key to The Catacombs of Ancient Times.

The Catacombs Of Ancients Times
Find and kill Gos the guardian to gain access to The Crypt. A ton of loot here and your first scrolls.
Explore further the cliffs and locate Kolopsos’s Liar.

Kolopsos’s Lair
Look for the secret passage and beat Kolopsos, he might drop a parchement of the beast. Lower him into the bushes, he can’t move good that way.
Continue your way and find the entrance to The Abyss.

The Abyss

Find your way out of this maze to reach Asteria’s Beach.

Asteria’s Beach
Talk to Gered and free Willy his son, somewhere kept on the beach, ready to be sacrificed.
Discover the bridge which leads to the gates of Asteria.

Asteria
Here the plot thickings, you’ll encounter many sidequests which prevents you to proceed on your mainquest if you want to obtain them. So many NPC’s you have to talk to. I love quests so i went for them first. Keep in mind not every sidequest can be obtained immediatly, some you’ll encounter much later in the game. Some other will distract you even further from your mainquest. Take notes or check frequently your questlog to keep track. Also here you find a bunch of merchants, an enchanter, a caravan driver and a sorcerer, a base and 2 debugchests.
Talk to Zazamankh the high priest, he will ask you to find the young priest who holds the Sacred Relics, bring them back. No rush here, you’ll find him on the appropriate time.
Notice the yellow spot on the map, go and fetch it. It is the second statuette of the fisherman hidden in a tiny chest. When you obtained it find Asteria’s Portal first to avoid unnessecary runs.Then portal to The Highlands to see Till Took. He’ll reward you with a Holy Flask, you should poor it in the middle of the sixth teeth of the giant tree on Deads Path, so portal to it.To travel even faster take the RP portal when you arrive. Now you can enter The Clover, just proceed on Deads Path end find the entrance. Tons of loot here. I hope you can keep your breath :-)

The Clover Cave
Portal back to Asteria or the Beach if you didn’t tip the portal at Asteria yet.
Talk to Hamon, he has a bet running, find the 2 secret parchements to get a reward.
This is a midlong quest, you’ll encounter them on your journey.
Find Gered to get your reward of freeing his son.
Find Didan on a roof, he’ll tell you about invisible creatures, reveal the invisible creature on the way of The Great Lake Of Singing Waters. Now that you have gathered all the sidequests go and see Seonnym Chief Of Asteria to ask for The Soulgem. He won’t give it at first; wait till a messenger appears and talk to him again. He’ll ask you to fight on his side, go and repel the invasion on The West Coast. Defeat the army, slay Triggath, pick up The Mission Briefing and return to Seonnym. Now you recieve The Soulgem.
Notice Seonnyms Advisor speak with him, he’ll ask you to see Guria. She lives a few houses further. She wants to test you out, go to The Arena next to her house and wait for her. If she doesn’t show up just go out and reenter The Arena. After recieving your task talk to The Arena’s Quatermaster. Talk to the Fights Referee to get back; win your 3 fights. Talk to her again, she’ll give you the key to Siran’s Mines. They are on your way to Hel’gon’s Manor. Find Mendowin’s Tomb, gather the 3 spheres around the orb the get The Manusscript; bring it back to Guria. Portal to Elendars Road via The Cemetary. Talk to Adiepho again he’ll grant you access to the outer city, go through the left gate and enter Elendars Woods.

Elendar's Woods
Discover The Secret Path here. On your way you’ll meet Kut, he’ll beg you to free his village. Take the sideway to Tantons Village and set it free. Slay Kristina The Vegetal Evoker, she might drop parchement iv. See the villagers (5 and a kid) to get rewarded. Continue to The Great Lake Of Singing Waters.

The Great Lake Of Singing Waters

Remember the place with the red carpet, its where you can reveal The Invisible Creature.
At The portal you’ve got 2 choices; or you go left to Siran’s Mines or ahead to Hel’Gon’s Manor. I choose the last one, continueing on Hel’ Gon’s Promenade.

Hel’ Gons Promenade
Remember the place with the virtue portal.
Work your way up until the river, go into the river and follow it, around the bend and cross the stairs. Then enter the waterfall to Hel’Gon’s Secret Path. Find your way to The Manor and don’t forget to tip the portal at the entrance.

Hel’Gon’s Manor
After the first RP; discover One of Hudra’s Parchements in one of the siderooms and a bit further the Secret .Path.
You got to defeat the twin croc bosses and the djins before you can enter The Antechamber. Prepare for battle with Hel’Gon. Lets hope he’ll drop Parchement V. After you’ve slaying him grab Shara’s Eye from the green chest and read The Confidential Document on the table.A bunch of big chests are at you’re disposal now. Return to The great Lake Of Singing Waters to reveal The Invisible Creature.
It’ll reward you with The Sewers Key.
Portal back to the village and go and see mordak he will send you to Mel’khaans Temple.
Here i decided to clean up some side quests first.
I took the portal to Hel’Gons Stroll and went left to Siran’s Path.
Find the entrance to sirans Mines.

Siran's Mines
Fight your way out to The Mining Exploitation and look out for the 2nd mine wich gives access to the mining exploitation, look for the 3rd mine and find your way out to Siran.
Two choices again. Or you can look for the entrance to A Fault and go to The Forbidden mountains or explore Mendawins Tomb.
I went into the tomb first.

Mendawin's Tomb
Find the portal to The Secrets Room behind a broken wall. Here you have 3 choices to enter other areas, make your pick.
First i entered The Way of Pains ,the skeletons are almost impossible to kill, grab the sphere of eternity and run, easy this one.
Next one is The Way Of Humility. Ignore the guardians, you can’t kill them. Slay the little guardians at each lever and pull it, the savior chicken will come and help you to destroy the guardian so you can proceed to the next chamber. Grab the second Sphere Of Eternity and enter back The Secrets Room. Find the portal to The Torture Room, this one is the hardest of them all. You can’t kill the bone demons or destruct their altars; so put on your Nike’s and run fast. Pick up The 8 Mysterious Stones one by one and place them in the circle of the middle room. The Portal to the 3rd Sphere of Eternity will now be open, enter , grab the sphere and go back to the secrets room. Now put the 3 spheres in the middle of the room, sharpen your weapons cos you’ll have to defend the three orbs, not succeeding is the end of the quest. After you resist the 3 waves of enemies & 3 heroes you can grab the manuscript. Portal to Asteria and go see Guria. Deliver the manuscript and get your reward.
Portal back to Siran’s Mines and search for the entrance to A Fault, go through the portal behind the big crystal to arrive in The Forbidden Mountains by working your way out of The Unexplored Galleries.

Forbidden Mountains - CRASHES - A LOT!
Go north first. Discover The Precious Gift Cave, the tree in there will ask you to find The Dust Of Life and bring it to him. Get out and find The Cave of Eternal Loops where it is hidden (up above the monastery. Once found go back and poor it to the Tree of Life. Nearby this cave you will find Fulia The Nymph talk to her. She will test you to see if you’re The One, confront Sybyll and talk to Fulia again. She will give you the virtuequest and a Lightstick.You now can go and hunt for the 5 virtues you already now where there hidden or continue your way. I went to explore The Forbidden Mountains first. Look out for Antheo the Moose boss he might drop parchement VI. Find The Monestary Of Dementia nearby the second RP. Explore it in search of Porin Redfury’s Helmet. You need to defeat Porins Guardians and 5 bossess before you can get your hands on it. At last if you didn’t already found it, explore The Refuge Cave, then portal to Elendar City through the Woods where you will meet Gwilla, enter the city and avange her. The gate is open now.

Elendar City
Kill the Butcher , he might drop a parchement and go back to gwilla, she will give you a ring as gratitude. Now go and find The Temple. Look for The Sewers and find The Source Of Life in this maze. After that you can proceed to Elendars Village.

Elendars Village
Talk to Nibinbor, he’ll beg you to rescue his wife Nikky. Also free the Javalia Soldiers and discover the Secret Path nearby. Again we’re sitetracked from our quest. Go to The Citadel and save the knights. Proceed to The Crossroads/The Intersection and take the right path.

The Way Of Tears
At The Intersection take your right. Note a blazing sphere and a chest, you can’t get there until you discovered the 9th secret path. Enter the cave at the end of the path. Be aware for the mosquitos as you almost don’t see them and are very deadly. Find your way out to Linlys Plateau and The Sun Way’s Down to The Two Bridges. Don’t forget to retrieve the virtue Justice right before Citadels Park.

The Citadel
Fight your way through The Left Wing and save Captain Perceval; look for The Great Councils Room, save Captain Gauvain. Talk to him, you have to bring a message to his brother Agravain in Linlys you’ll find a boat at the Two Bridges. Also proceed to find the way out and talk to The Oracle. Find The Right Wing and save Captain Bohort. Return to The Two Bridges and find the boat.

Linlys
Talk to Cat’s Eyes the merchant, you know can visit him in Asteria. Deliver the letter to Agravain, you’ll get a huge reward. Portal back to The Intersection and take a left.

Mistols Shire
Talk to Sennyn’s messenger and get your ass to Asteria, see Seonnyn. Find Captain Blum and travel to Terror Island to save Leopoldina.

Terror Island
Defeat the witch, pick up The Ressurection and portal leopoldina back to her father. But she isn’t saved yet. You need 3 components to heal her. But you need to find Captain Sindars crew first before you can travel to Red Eye Island.
Portal back to Mistols Shire, clear the village and retrieve the virtue Prudence. Look for the young priest Amen Nahte nearby the waterfall. Take the Secret relics and bring them to the high priest in Asteria and return. Find the entrance to The penitents Corridor. Proceed through The Mountains Core. If you already have origins and ends key you may enter the cave (Penitents Chamber). Otherwise go on and finally we reach Mel Khaans gardens. Fight your way to the end and slay the guardian, then you can enter The Temple.

Mel’kaans Temple
Discover the secret path in the library before the RP, but you’ll need 3 different relics to obtain your goodies. Find the 2nd secret parchement of hudra’s weapons on a table. Go and tell Hamon in Asteria to get your reward and return. Retrieve the virtue Force left of the RP.
Kill all the gorgons, one of them will drop end’s key for sure, you now have access to the goodies in the petinents chamber.
Then prepare for the battle with the Great Demonic monster. Return to The Village and see Mordak he’ll grant you The Chapels Key. Work you’re way out to the Courtyard. Once The Courtyard cleared you can enter The Chapel but first we’re gonna rescue The Crew in The Prison.

The Prison
Kill the guardians and pull levers to gain access to higher secured levels and open cell doors.
Be aware of the warnings in The Forbidden Level. Enter at you’re own risk!
Return to Asteria, talk to Captain Sindar and sail to Red Eye Island.

Red Eye Island
Enter The Strange Nothern Way and find the exit to The Gorgon Peninsula, after you killed the Gorgons take The Raft to Hollow Island. Find your way in the Ant Hills maze, kill The Queen to obtain The Nuxroot and return to Hollow Island to find The Strange Southern Way.

204
Lilith map IT / Useful Asides Guide
« on: 19 November 2017, 10:35:20 »
Info taken from the creator's original thread on the TitanQuest.net forum:

Why?
These are like red wires in the game and long terms quests.
You'll never be able to become Master of Chamoos without the Parchements.
The virtue quest shows up only later in the game, so remember the places where you find something like a portal that won't work, you have to return later to them. Look out and remember places like this:
Secret Passages deliver you tons of good loot.

The Parchements Of The Beast
1. Highland Satyr Boss Brian Master Of Goats or Sahai Body’s Excision in the swamps.
2. Tenar in Wartanen Tomb or Vax on Deads Path
3. Land/Level of the dead boss Bith Darr or by The Dart of Massacre in Kolops’s Liar.
4. Vegetal Invoker Kristina in the Village of Thanton or Admiral Demon on Asteria’s Beach.
5. Hel'gon in Helgon’s Manor. Master of Demonic Mysteries ontop of mendowins Tomb in Sirans Mines or The Mining exploration in Epic.
6. Elendar boss Aar-Bal-Liliths Butcher or Moose Boss in The Forbidden Mountains 2.
7. Guardian in the Gardens of Mel’kaan or Gar-Wars Weakener outside the village.
8. Darth Blade or Bith Darr The Everlasting Malediction both in the Citadel.
9. One Who Cannot Be Named in Mountain Core.
10. Spiderboss Djira Executor in the Fortress. Buzur Starter Of The Apocalyps in The Chapel.
11. Quest reward from demon Gibi or Firebull right before Draken's Liar portal.
12. Draken.
Note that they not always drop the parchement and that you'll problably have to kill them more then once to obtain it. Quit the game and return so he appears again.

The 7 Virtues
1. Faith: Wp in the Highlands.
2. Hope: Wp on Deads Path.
3. Charity: near Rp on Helgon’s Promenade.(Winding Road north of the Stroll portal)
4. Justice: The Two Bridges on your right,just before the entrance of The Park.
5. Prudence: after the walls at Mistols Shrine.
6. Force: Mel’ kaans Temple near Rp, room doesn’t show on the map.
7. Temprance:, in Hudra’s Valley near the Yeti Cave.
For exact locations, plz see the full maps right under each place title in the story section:

The Secret Paths
1. The Darkway nearby the restpoint.
2. Deads Path west of the Giant Tree.
3. Mausoleum in the room were you fight the thieves (inaccessible in this version caused by a bug)
4. Elendar Woods left to the portal
5. Kolopsos Liar behind some bushes.
6. Hel'gons Manor
7. Elendar Village map in the north.
8. Library of Mel’ kaan Temple behind one of the chests/rocks before the rest point in the Libary.
9. Somewhere in hudra's Valley near the RP in the area with spiders and hell hounds.
Note that this list isn’t complete for lilith 1.1 if I understood Mostal well there is a 9th, who finds it??. It is before the Scheol and after the Temple of Mel'Kaan.
For better global locations, plz see the full maps right under each place title in the story section:

Other longterm quests:
Legend of Hudra
2 Secret Parchements

205
Lilith map IT / Where to Find Who Guide
« on: 19 November 2017, 10:26:18 »
Info taken from Lilith's creator's original thread on the TitanQuest.net forum:

Echoes Village:
Kavon.
Zara.
Rinhilion.
Gardakan.
Nithalwen.
And Mordak after saving him from The Level Of The Dead.

Highlands:
Till Took.

The Swamp:
A passer in The Nothingness Hole.

The Cemetary:
The lost Ghost.

Road to Elendar:
Wicyrien.
Ciladon in The Mausoleum.
Adeipho.

The Cursed Woods:
A passer.

Asteria's Beach:
Gered.
Willy.

Asteria:
Zazamankh-High Priest.
Hamon.
Didan.
Gered. after rescueing his son.
Seonnyn-Chief Of Asteria.
Seonnyns Advisor.
Guria.
Quatermaster.
Fightingroommaster.
Cats Eyes.(He'll only appear after you met him in Linlys)
Captain Blum.
Captain Sindar.
Cain in the temple after resqueing Leopoldina.

Elendar's Woods:
Kut-Tanthon's Villager.
Another 5 villagers and a child in Thanton's Village.
Gurilla.

Great Lake Of Singing Waters:
Unylas The Invisible Creature.

Elendar's Village:
Nibinbor.
Javalia Soldiers.

The Citadel:
Captain Bohort.
Captain Gauvain.
Captain Perceval.
Cydien The Oracle.

Linlys:
Cats Eyes, he will show up in Asteria.
Priest Agravain.

The Forbidden Mountains:
Fulia The Nymph.

Mistol's Shrine:
Seonnyns Messenger.
Young Priest-Amen Nathe.

Island Of Terror:
Hecate.
Leopoldina.

The Chapel:
Soeur Mary

The Prison:
The Crew

Hudra's Valley:
Nikky
Captain Numos

206
Lilith map IT / Where to Find What Guide
« on: 19 November 2017, 10:15:42 »
Info taken from Lilith's creator's original thread on the TitanQuest.net forum:

Wild Boar and Zara's Turtle in The Souls Forest.

Fragments Of The Memorial Tablet are in The Highlands and Wurtanens Tomb.

The Nothingness Hole is in The Swamp.

White and Red Key in The Sinister Underground Passage, also The Therapeutical Plant.

The Statuettes Of The Fisherman in The Swamp and Asteria in a Tiny Chest.

The Flask is a questitem given by The Fisherman.

Giant Tree on Dead's Path.

Shara's Eye in Helgon's Manor, you have to defeat Hel'Gon first to get it.

The Invisible Creature on a red carpet at the end of The Great Lake Of Singing Waters.

Sewers Key is a questitem given by The Invisible Creature.

Siran's Key is a questitem given by Guria in Asteria after the arena quest. Northern back of The Village: Chapel Key.

Torch to reveal The Virtues is given by Fulia the nymph in The Forbidden Mountains.

Dust Of Life is held by a bat in The Etarnal Loop Cave in The forbidden Mountains, kill the bat which is hiding behind the rocks.Look with the cursor it is not highlighted.

The Tree Of Life is in The Precious Gift cave in The Forbidden Mountains.

Ssamyr Stone (The Cracked) is dropped by the boss in Elendar City.

Gem Stone is a questitem given by Seonynn Chief of Asteria. Behind the house of Chief Seonynn in Asteria: Soul Gem.

Source Of Life is in The Sewers of Elendar Cities Temple.

Scrolls Of Hydra's Weapons are in Helgon's Manor and in one of the 2 rooms next to the library in Mel' Kaans Temple.

The Secret Relics are in the possesion of the young priest near the waterfall at Mistol's Shrine.

Origins Key
North East Corner of Elendar City between the wall and building.
Big Frog or is it just a tiny one in The Forbidden Mountains.
Two Bridges right before Citadel's Park.
Gorgon Peninsula?

End Key:
One of the gorgons in Mel' Kaans Temple.
Mutant Boss in The prison.
The Asylum.
Red Island.
One of the gorgons at Gorgon Peninsula.

The Crew is inprisoned near the Courtyard WP.(explore the prison)
The Prison Keys are held by the prisonguardians.

The 3 Components:
The Magnus Flower is held by the boss in The Vulcano. (maybe also a Harpy in the plains?).
The Plain after the Orient Cave. Kill the tree boss to obtain Cesars Amanita.
The Nux Root can be found in the Ant Hills. Work your way through the ant hills until you exit onto the island in the back. (The island whose surface access is blocked by rubble.) In the Ant Queen's cave kill the Ant Queen.

The Chapel Key is a quest item given by Mordak in Echoes Village. Behind the house of Guria in Asteria: Siran Key.

Key of The Souls Mirror, click the altar in The Death's Small Room.

The Souls Mirror is in a chest in The Asian Schéol.

207
Lilith map IT / Miscellaneous info
« on: 19 November 2017, 10:07:57 »
Info taken from Lilith's creator's original thread on the TitanQuest.net forum:

The Parchments Of The Beast:
1. Highland Satyr Boss Brian or Sahai Body’s Excision in the swamps
2. Tenar in Wartanen Tomb
3. Land/Level of the dead boss Bith Darr or by The Dart of Massacre in Kolops’s Liar
4. Vegetal Invoker Kristina in the Village of Thanton or Admiral Demon on Asteria’s Beach
5. Helgon in Helgon’s Manor
6. Elendar boss Aar-Bal-Liliths Butcher or Moose Boss in The Forbidden Mountains 2
7. Guardian in the Gardens of Mel’kaan or Gar-Wars Weakener outside the village
8. Darth Blade or Bith Darr The Everlasting Malediction both in the Citadel
9. One Who Cannot Be Named in Mountain Core
10. Spiderboss Djira Executor in the Fortress
11. Quest reward from demon Gibi or Firebull right before Draken's Liar portal
12.  Draken
Note that they not always drop the parchment and that you have to kill them more then once to obtain it. Quit the game and return so he appears again.

The Secret Passages:
The Darkway nearby the rest point
13.  Dead's Path west of the Giant Tree
14.  Mausoleum in the room were you fight the thieves (inaccessible in this version caused by a bug)
15.  Elendar Woods left to the portal
16.  Kolopsos Liar behind some bushes
17.  Helgon
18.  Elendar Village map in the north
19.  Library of Mel’ kaan Temple behind one of the rocks before the rest point
20.  Scorpion Dungeon?
Note that this list isn’t complete for Lilith 1.1 if I understood Mostal well there is a 9th, who finds it?

The 7 Virtues:
Faith, Wp in the Highlands
21.  Hope, Wp on Dead's Path
22.  Charity, near RP on Helgon’s Promenade(Winding Road north of the Stroll portal)
23.  Justice, The Two Bridges on your right,just before the entrance of The Park
24.  Prudence, after the walls at Mistol's Shrine
25.  Temperance, in Hudra’s Valley near the Yeti Cave
26.  Force, Mel’ kaans Temple near RP, room doesn’t show on the map

How To:
Let the boss in Kolopsos 's Liar follow you into the bushes, he can't move very well that way so you can easily kill him.

The Gate of The Forgotten Clover won't open until you obtain the 2nd quest of the fisherman.

If the portal of A Fault in Siran's Mines won't activate, just go closer.

Be sure to have the Soul Gem for killing The Guardian. Don’t let your pet kill him. The Gem has to be in the main inventory. If it doesn’t work go back to the little room and drop the Gem, leave the little room and re-enter and pick up the Gem again, go back to the gardens and try again.

Clear the path before tipping the White Demon, you have better chance he'll survive and obtain the quest.

You have to kill the 3 lords before you can kill Draken.

The gates to Pandora’s Fortress won’t open, look for an entrance in the cracked walls.

You need the mirror to kill Sashami, he’s in the Northern School

Origins and End Key are used in the Mountain Core before entering Penitents' Chamber, look for a ramp.

You need Shara's Eye to make The Great Demonic Master (in Mel'Kaans Temple)  become visible before you can kill him.

You cannot find the Great Demonic Master? When you reach the last chamber of the Temple of Mel'Kaan, there is a Liche King like character at the centre end of the room. You have to talk to it one or two times and then, he splits into three Liche King and you have to defeat them.

After that, you have to reach the Echoes Village to talk to Mordak who will give you the Chapel key.

At the area with the spider boss in The Asylum you have to activate the 5 elements in the right order before you can access Hydra's Valley.

How to kill the Final Boss:
You need to edge around to the sides and work your way down to the end. The final map is shaped like a trident. At each trident "point" there is an object that you can destroy. Once you destroy them, you will be able to damage the final boss. But be careful - destroying them also spawns new heroes that you will encounter when you head back to where the big boss awaits. You don't need to destroy all three before you take on the big guy.

208
Lilith map IT / Before you start playing
« on: 19 November 2017, 10:04:48 »
Info taken from Lilith's creator's original thread on the TitanQuest.net forum:

Do theTriple-Load trick: If you have a brand new character, the easiest way is to simply load the character into normal, epic, and legendary before playing normal.
Really, it's just that simple. Make your new character, and load the game on Normal. Once the game has loaded and you see your character standing in The Village, save and exit the game. Then start a new game on Epic difficulty. Save and exit again.
Then a last time on Legendary difficulty.
Once you've loaded The Village on all 3 difficulties, you may return to Normal to begin your adventure.

This trick prevents losing your Bonuses and/or Items when you change to another difficulty.
Don't do it during your current game, you'll lose all what you have done during your game and could reset some quest or your Masteries (in the Masteries Edition).
If you have a game on the way just wait the end of your current difficulty to do this trick.

209
6 Challenges for the Legion of Champions mod to get your teeth into - just in case you're finding the mod a little easy.  ;) For all these challenges characters are UNTWINKED unless stated otherwise.

Screenshots of boss kills and kills/deaths page required and no ESC-Quitting please!

Please see this thread on how to post screenshots on the forum.

https://titanquestfans.net/index.php?topic=464.0

NOTE: Until we actually get someone through these challenges with no deaths I'll accept up to 10 deaths (or 10 kills for the No Kills challenge) before a toon is taken off a leaderboard. Unless specified, a toon has no deaths (or kills for the "no kills" challenge).

NOTE: AE after a character's class denotes they're being played in the Anniversary Edition of the game, AER they're played using the Ragnarök expansion.
NOTE: Anniversary Edition Ragnarök expansion - Accomplished Heroes are not eligible for these challenges.  The rule is play the game from the start of Normal right through to the end of Legendary.

As at 20.11.18

1. NO KILLS, NO DEATHS
For this the only kills your character can make are the first 5 (4 if playing AE/R) in the first quest with the horse in the field. After that it has to be summons only who do the killing. And of course your character can't die either. Unless noted otherwise, a toon has only the initial 5 (4) kills.

Maeusle - Selket - L21 Spirit AE - Rhakotis
Medea Fleecestealer - Boyce Petmate - L12 Ritualist AER - Megara Bluff
mountainblade - snoozing hippy - L19 Ritualist - 6 kills - Rhakotis

2. NO DEATHS
Straightforward (yeah - right) challenge of getting your character through to the end of Legendary without dying.

Boergie1661 - Berengier - L51 Juggernaut AE (TWINKED) - Epic Delphi
Sauruz - Hershy - L47 Paladin (AE) - Epic Helos (retired)
Medea Fleecestealer - Deathspell - L31 Spellbreaker AER (TWINKED) - Silk Road
mountainblade - Iron Oak level L23 Guardian AE - Memphis (Multiplay)
Medea Fleecestealer - Piggy Sureshot - L18 Ranger AER (TWINKED) - Parnassus
Maeusle - Hildegard - Stormcaller
nargil66 - Syrinx - L46 Illusionist AE (TWINKED) - Epic Tegea - 1 death
Medea Fleecestealer - Sneaky Blader - L33 Assassin AER (TWINKED) - Amdo Region - 1 death
Medea Fleecestealer - Poison Dreamer - L33 Dreamkiller AER (TWINKED) - Silk Road - 1 death
Medea Fleecestealer - Swampfire - L30 Summoner AER (TWINKED) - Thebes - 1 death
Medea Fleecestealer - I Cees Babies - L19 Paladin AER (TWINKED) - Parnassus - 1 death
Boergie1661 - Dark Xyrius - L38 Conjurer AE (TWINKED) - Chang'an - 5 deaths

3. NO PETS, NO DEATHS
Play this pet heavy mod without any pets at all!

Cygi - LoC_Kamil - L49 Slayer AE - Epic Parnassus Caves - Died to Grieving Widow boss
mountainblade - Mr Molten - L44 Juggernaut - Epic Lower War Camp (Retired)
mountainblade - Professor Oak - L22 Champion AE - Rhakotis (Multiplay)
mountainblade - Whack-A-Mole - L10 Conqerour AE - Megara (Multiplay)
Medea Fleecestealer - Firestorm - L14 Elementalist AER (TWINKED) - Megara Bluff - 1 death
Medea Fleecestealer - Lady Storm - L34 Sorcerer AER (TWINKED) - Village of Zhidan - 3 deaths

4. SINGLE MASTERY, NO DEATHS
Try to finish the mod playing only one mastery without dying.

Orpington2019 - ? - L32 Storm - ?
Medea Fleecestealer - Knife Fiend - L25 Rogue AER (TWINKED) - Lower Nile - 2 deaths
Medea Fleecestealer - Bog Terror - L53 Wanderer AER (TWINKED) - Epic Athenian Passage - 4 deaths

5. SINGLE MASTERY, NO PETS, NO DEATHS
Otherwise known as courting suicide.

6. YELLOWS ONLY (BANANARAMA) NO DEATHS
You can only use yellow gear, weapons, jewellery for this challenge. White items for early levels, but no other colours allowed. Relics/charms, Artifacts, Scrolls okay to use too.

sauruz - Erulian- L12 Druid AE - Megara Coast
Bumbleguppy - Bananarama - L32 Guardian AE - Valley of the Kings (No kills - 9 kills) - 1 death

210
Okay, back in the TQIT days I started this challenge because I had lots of +1 and +2 mastery items in my Vault. You know them, Rogue Swords (+1 to all Rogue skills), Warrior clubs (+1 to Warfare skills), etc, and I never got to play with them. They're not equippable until L12 and I'd usually moved on to green items by that point. So I wanted to try a couple of toons out to see how far they could get in the game using yellow items only.

So the rules are simple:

Yellow items only including jewellery - no other colours allowed except grey/white ones for the early levels.
Vault can be used if you want, just let me know so I can note the toon is twinked.
TQDefiler for people playing TQIT: only things like disable Zeus, potion stacking, freeze time of day, show hidden prefix/suffix, show all pet damage and the Slow Cast and RNG fixes.
Relics/Charms/Artifacts can be used - however scrolls can't.
Screenshots of boss kills required.
It's Hardcore - if your character dies, that's it. No ESQ-QUIT please.

Please see this thread on how to post screenshots on the forum.

https://titanquestfans.net/index.php?topic=464.0

If you want to try this with Xmax or any other mods that's fine, just let me know so I can put it on the leaderboard. (Legion of Champions Yellows Only players will be listed under its own challenge section for that mod - see the Legion of Champions Challenges thread)

Build guides using TitanCalc or the AE version of it may be useful to others who want to check out any successful ones.  Feel free to join in the fun.  Characters who complete the challenge have well earned the title TITAN SLAYER.

NOTE: AE after a character's class denotes they're being played in the Anniversary Edition of the game, AER they're played using the Ragnarök expansion. AERA if played using the Atlantis expansion as well.  Atm since Atlantis is an optional area anyway and some people are suffering terrible lag with it, it will be optional for the challenge as well.  You can do it if you want to, but not required atm.
NOTE: Anniversary Edition Ragnarök expansion - Accomplished Heroes are not eligible for this challenge.  The rule is play the game from the start of Normal right through to the end of Legendary.

TITAN SLAYERS
letsrock - TankMageYellow - L73 Summoner AERA
letsrock - ThrowerYellow - L73 Skinchanger AERA

Leaderboard as of 29.08.21
Difficulty color code:
Red: Legendary difficulty
Green: Epic difficulty
Blue: Normal difficulty

Jacko - Jacko - L46 Conqueror (TWINKED) - Xmax mod - Helos
1cec0ld - Illusion - L44 Illusionist AER - Gladshiem
letsrock - ArcherMageYel - L36 Stonespeaker AERA - Atlas Mountains
Emhyr_var_Emhyr - Llewellyn - L36 Ranger AERA - Rhodes
defboy99 - Fire Boy - L25 Avenger Xmax - Rhakotis
Tauceti - Zarat Houstrap - L24 Brigand AER (TWINKED) Xmax mod - Rhakotis
Mystwalker - SpoonBender - L22 Illusionist - Village of Ambossos
andyblast - Sol - L20 Ranger AER M4ssboss3 mod, no potions - Village of Sais
defboy99 - Lightning Girl - L20 Sage Xmax - Halcyon coast
Prosoro - Strider - L19 Sage AER - Rhatokis Library
Medea Fleecestealer - Aritha3 - L19 Illusionist AER (TWINKED) - Rhakotis
1cec0ld - Convocation - L18 Assassin AER - Rhakotis
Mausi - Sonnenblümchen - L17 Templar AERA - Rhakotis
Medea Fleecestealer - Firestone - L17 Stonespeaker AERA (TWINKED) - Kairatos Bluff
Medea Fleecestealer - Summoning Pets - L16 Wanderer AERA (TWINKED) - Athens Catacombs
Asylum101 - YELLOWMAN - L15 Illusionist - Athens Catacombs
Medea Fleecestealer - Raging Storm - L12 Oracle AERA (TWINKED) - Phocian Swamps
1cec0ld - JauneD'Arc - L8 Stormcaller - Tegea
1cec0ld - Arya - L3 Wanderer AER - Helos

Dead toons
Medea Fleecestealer - Boyd L44 Warden - Died to Epic Minotaur
WNG - Lichei the Skinchanger - L42 Skinchanger - Suebi Lakelands
Croc - Arelo - L39 Ranger - Xmax mod - Died to 3 Typhons at Mt Olympus
letsrock - TankMageYellow - L38 Summoner AER - died in Suebi Lakelands
MedeaFleecestealer - Xanthe L31 Oracle - Died to a couple of Warlords across Binxan bridge
Medea Fleecestealer - Flann - L30 Sage - Died to Warlord outside Chang'an
1cec0ld - YellowTrappe - L29 Illusionist - Died to Proseia the Emupsa General in Epirus
1cec0ld - YellowSnow - L29 Champion - Died to Yaoguai
Croc - Radica - L29 Seer - Died to a group of Minotaurs on Mt Olympus
1cec0ld - Uncle BenJen - L28 Champion - Died to Barmanu
MedeaFleecestealer - Kilian2 L28 Assassin - Died to a couple of Djinn's, cave in Natu La Pass
Medea Fleecestealer - Esprit Tempest - L23 Oracle AER (TWINKED) - Died to The All Devourer Canyon of Isis
Medea Fleecestealer - Heddar Bites - L22 Champion AE - Died to hero just before Giza Plateau
Medea Fleecestealer - Dirk - L20 Corsair - Died to 3 Limos in Athenian Passage ruins
Medea Fleecestealer - Maaia - L20 Ranger TWINKED - Xmax x4 mod - Died to Leucus x3
MedeaFleecestealer - Aritha2 L17 Illusionist - Xmax x2 mod - Died to 3 Limos in the Athenian Passage ruins
Snowmanplayer123 - Yellows Only 2 - L15 Wanderer - M4ssboss3 mod - Died to multiple Cyclops.
Medea Fleecestealer - Todd Hereward - L13 Warden AER (TWINKED) - Died to Shadowmaw
Medea Fleecestealer - Kilian L12 Assassin - Died to centaurs approaching the Olive Grove
MedeaFleecestealer - Aritha L11 Illusionist - Xmax x2 mod - Died to princes in Old Elusius

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