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Modifications / How to create a "no broken, no white items" mod
« on: 27 July 2021, 04:47:41 »
Hello everybody.
If I remember correctly, the TQ Defiler for Immortal Throne had 3 of those mods that could be enabled/disabled anytime related to items of specific color dropping. I believe they were:
Do you know how could I create such a mod in Atlantis version? Are there specific variables that I can edit in the database?
The reason is that I wanted to farm some lategame rings and amulets with pet affixes for my Summoner, but even with xmax the drop rates are disgusting. I just did a run from Corinth to the Bandit Lord in Xmax. I got 4 legendary pieces, but only a simple 1 prefix pet ring (wraithlord's). Can't a man find an Allfather's ring of Immortality?
I don't think I have played with those mods more than once in IT, but I think the increased difficulty of monsters better equipped might balance the better drop-rates without it feeling like cheating.
If I remember correctly, the TQ Defiler for Immortal Throne had 3 of those mods that could be enabled/disabled anytime related to items of specific color dropping. I believe they were:
- "No broken items" - monsters won't equip grey (broken) items, only white (normal) and above or none at all.
- "No white items" - monsters won't equip broken or normal items, only yellow (magical) and above or none at all.
- "No yellow items" - monsters won't equip broken, normal or magical items, only green (rare) and above or none at all.
Do you know how could I create such a mod in Atlantis version? Are there specific variables that I can edit in the database?
The reason is that I wanted to farm some lategame rings and amulets with pet affixes for my Summoner, but even with xmax the drop rates are disgusting. I just did a run from Corinth to the Bandit Lord in Xmax. I got 4 legendary pieces, but only a simple 1 prefix pet ring (wraithlord's). Can't a man find an Allfather's ring of Immortality?
I don't think I have played with those mods more than once in IT, but I think the increased difficulty of monsters better equipped might balance the better drop-rates without it feeling like cheating.