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Messages - Carl_Johnson

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1
Other Modifications / Re: [MOD] Triumph
« on: 21 July 2022, 15:40:26 »
the level cap it's increased to level 105

How did you do that? I thought it is hardcoded.

2
Other Modifications / Re: [MOD] Enhanced Gameplay 2 (EE)
« on: 02 March 2022, 23:53:13 »
how do you get the staff without opening the sarcophagus again? I dont recall anyone mentioned getting the staff without opening the sarcophagus... would it just fall down somewhere if you just stand at the right spot? if you would say that killing the Skeletal Mages and somehow they will drop it... it  still requires you to open the sarcophagus for those mages to appear in the first place. its a deadlock... unless you changed the sidequest itself... even the wiki tells us that it is inside the sarcophagus.

see for yourself

https://titanquest.fandom.com/wiki/The_High_Priest%27s_Request

There are two sarcophaguses. One with curse and one with staff.

3
Is it possible to upload extended UI files only?

4
Bug Reports SV AERA / Re: Soulvizier AERA bug topic
« on: 02 January 2022, 23:24:41 »
All my relics and charms can not be equipped with blue equipment and more.
On the Greens it works, the yellows too but not on others.

It's not a bug. It's just how game works.

5
Is this mod no longer work with newest dlc ?

There is an update for this mod on Discord server.

6
Eternal Embers / Re: Titan Quest EE - Update 1 (Still in Betatest)
« on: 16 December 2021, 19:41:32 »
-We have increased the drop chance of unique items from boss loot containers;

I'm curious how much they increased this.

7
Modifications / Re: More masteries?
« on: 09 December 2021, 13:38:06 »
This likely never happens because there is no reason. You have already designed 20 masteries, so you can't fit them all in your mod? You have real proposition/design for what you asking?

Yep. Developers will increase masteries cap limit, I will do the rest. For myself, of course.

I would like to do something similar that Dawn of Masteries mod for Grim Dawn done.

8
Modifications / Re: More masteries?
« on: 06 December 2021, 13:26:53 »
I see. Do you think that developers could raise that cap if we ask them about it?

9
Modifications / Re: More masteries?
« on: 06 December 2021, 01:41:33 »
I know that developers can do it. But can we, players? From what I see there isn't any mod which adds a mastery without replacing another.

10
Modifications / More masteries?
« on: 05 December 2021, 17:57:43 »
Now that new DLC with 11th mastery is out i'm curious is it possible to add (not replace) more masteries to the game.

11
Other Modifications / Gambling Overhaul
« on: 25 August 2021, 23:31:28 »
[removed]

12
Modifications / Gambler orbs cost
« on: 24 August 2021, 22:55:27 »
How to change cost of gambler's orbs?

13
Modifications / Re: Merchant sell cap
« on: 11 August 2021, 21:34:14 »
Thank you for information!

14
Modifications / Merchant sell cap
« on: 11 August 2021, 16:55:31 »
Is there a way to increase gold limit when you sell items to merchant?

15
Modifications / Re: How to make epic/legendary items enchantable?
« on: 03 August 2021, 16:50:29 »
All right. My fault. I forgot to click in search menu "hex value".

It works!

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