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Templar is Dream and Defense. Dream and Warfare is the Harbinger.
Wouldn't the end base stats after maxing both masteries determine how you should build your character? For example, if you have low health you should make a caster or a long-range fighter. With high health, you should go melee. With high intelligence, make a caster. With high strength, go melee. With high dexterity, focus on pierce, bleeding, or poison damage.