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What is PGB useful for, killing speed of basic monsters or else as a Boss killing skill ?Spoiler for Hiden:
we are fools who think a 2nd mastery is not important, and that inheritance items are just a waste of inventory space.
Do you open your challenge to other mods
As a non-american, i can't understand why the NBA is so important
Quote from: Tauceti on 07 August 2020, 21:33:04Do you open your challenge to other modsunfortunately no. because i don't play those mods. i have to apologize again because i used to be a beta tester to some of those mods. but i stopped because i just don't play TQ that much anymore, not because i didn't like those mods
part of the reason why i started this challenge is trying to understand the devs, hence vanilla. i first tried just SSF hardcore, 2 masteries allowed. but i felt like i could complete that challenge on my first try if i just played patiently and carefully. and completing a challenge on your first try isn't a challenge at all
SSF because I'm one of those old dogs that believe RPGs are meant to be played SSF. yes there is a transfer stash but i believe the devs are just trying to cater to more gamers. if you twink, the game becomes too easy even odd builds like hybrids or warfare casters become easy. you have to play difficulty mods to balance it out. but then it defeats the purpose of trying to understand the devsi don't even use TQvault now. i just make accomplished hero mules for more storage. my name here is plsdrinkpoison and it's mule's name is poisonmule. there was a time i couldn't play without TQvault but now it just kinda disgusts me. apologies to the author, personal opinion. now it's like an atma trying to be a jamella editor. i hate jamella editor. i understand some people use it only for storage. i respect them for that.
I'm not sure there's anything to understand ? It's not like they really think everything out. They just made many dubious additions, and now they don't really care about them.
but really, i almost don't attack with my weapon i'm even considering taking away all my points spent on calculated strike.
TQ Vault ruined TQ for me several years ago (I mean I respect the work of the author, the coding and all is probably good, but you should absolutely stay away from this tool if you don't want to ruin the experience on the long term).I'm glad I noticed that, and now I don't use it anymore, it's far better this way. Saves a lot of time too.
To me, Vault or not Vault is not the question. One cannot reduce the fun of a hack'n slash in blasting monsters and finding better gear along the way. There is also all the time spent in choosing the best combination of gear that allows new builds, and i love that part of the game (that is a time not playing but imagine and test builds). On the long term, TQ vault is necessary to open new possibilities.
now it's like an atma trying to be a jamella editor.