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I like left and right skill, (a strong attack and a disable), maybe one "free" passive, and more with a small energy maintenance cost and/or need to renew. Say three more active skills, including the heavy powered ones for bosses/ high end groups. (I love Guild Wars 1 which tends to use almost a full hand of active skills, including energy management ones.) I liked trying for a special pet build, with damage on both sides (champion wolves) , but haven't really fancied using them (yet) on my other builds. I like each one to be completely different. Same with weapons, I'm thinking I shouldn't have made a choice there on your survey, though I did.
A majority of the people who took the survey seem to appreciate pets and passives. Curious :p
me thinks different.. i dislike weapon specialization because it just locks you to that type of weapon.. which is why defense is my least favorite because it locks you to a shield.. how about you add another tab in the skills page where every class can access it? just like grim dawns devotion tab but this one contains weapon specializations and perhaps other passives maybe like higher energy regen? every class has access to that 3rd tabedit: like sword mastery, axe mastery, etc.edit 2: at least that could mean on legendary we don't have to spend our skill points on meh skills
Page with weapon specialization seems very nice, if someone know how to make it.
I thought one weapon type was fair... oh well.Also, nobody has throwing weapons as their favorites. Now that surprises me...