Author Topic: Shadow Champions (Mastery Mod) - WNG  (Read 137323 times)

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Offline WNG

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #120 on: 03 August 2019, 16:18:05 »
Yes I didn't missed it only I was a bit busy... I will make sure to invite you right now :)

If you want to be a pure caster with Aqua, I would suggest Withcraft or Time. Necromancy could also be worth to look into.

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #121 on: 09 August 2019, 01:36:36 »
im completely lost. where is the download link at?
My mods and some other mods

https://mega.nz/#F!v5tGhawJ!BeMd_SSWpWZAeG4h3F2YFg

ATTENTION! .arz must be the same name as the name of the mod. i.e. custommaps --> DropSounds + Massbosses + Mis are epic + affixes are common

Database needs to have that long name (or change folder name)

Also on Steam

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #122 on: 09 August 2019, 02:55:37 »
It's not shared publicly; it's reserved to those who take part to the beta. Basically, anyone who volunteers to try the mod is welcome to join in our discord server (to gather easily all feedback, bug reports and such). When you join, you immediately have access to the download link.

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #123 on: 09 August 2019, 03:07:01 »
i wanna try it!

My mods and some other mods

https://mega.nz/#F!v5tGhawJ!BeMd_SSWpWZAeG4h3F2YFg

ATTENTION! .arz must be the same name as the name of the mod. i.e. custommaps --> DropSounds + Massbosses + Mis are epic + affixes are common

Database needs to have that long name (or change folder name)

Also on Steam

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Offline WNG

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #124 on: 09 August 2019, 03:07:45 »
Great! ^^

See your private messages on the forum.

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #125 on: 17 August 2019, 13:56:36 »
The beta testing is currently making progress. We are slowly catching and fixing bugs, making improvements to the vanilla game and add the features we want to see added. The Formula Dealers are now dispatched around the world and most relics and charms went through an overhaul.

Currently, the artifact reworks are in the working, as well as a bonus modifier to all masteries, plus the usual : more items, more enemies, etc.

Finally, the secret passage as seen some progress. It will not be easy to gain access to it, but it will certainly be worth the effort.  ;)

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Offline WNG

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #126 on: 30 August 2019, 02:03:26 »
Update time  :)

Most artifacts have been reworked now (including their completion bonuses). The next items to be reworked are set items.

Also, we decided to include more to the mod package for the official release, such as many difficulty variants of the mod and a small website that would display all new items, charms, artifacts and even loot locations with handy filters. I called it : SC-Database. It's going to be local only (as I'm not feeling like paying for online hosting) but will do the work neatly.

I can't wait to share more with you :D


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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #127 on: 06 September 2019, 20:57:43 »
Thanks to nargil66, we could make a new MU that only a few will ever hold. ^^

Spoiler for Hiden:

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #128 on: 14 September 2019, 17:28:43 »
Hello
I only create this account only for testing this mastery mod can so can i join your discord??

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Offline WNG

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #129 on: 15 September 2019, 00:10:42 »
Hi! Yes I will invite you at once. Thank you for your interest.

Since last update, many things have been done and lots are planned. Here are the headlines.

- A (hopefully) final look at masteries is currently in process
- Custom sounds when selecting a mastery are in the works
- The new secret passage is about 50% completed (and it's looking great)
- Lots of new MIs added, mostly jewelry
- SC-Database is almost finished; the only missing things are the (loads of) upcoming items and their locations/drop rates detailed
- Fight the Shadow Champions?  ???

I will try to share a screenshot of the database later this evening when I get home.

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #130 on: 15 September 2019, 03:40:21 »
Here's the current look of the DB. It imitates the TQ-DB layout with a nice night theme.

Spoiler for Hiden:

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #131 on: 27 September 2019, 02:16:32 »
Made a big step in the mod's progress:

  • Finished a functionnal beta of the database. It only needs feedback and more items now. ^^
  • Matseries now have new sounds when pressed. They used to use the vanilla ones as placeholders, this is now dealt with.

I look at what there is left, and I will try to estimate a first release date soon. I believe there won't be a need to eternize the Beta Testing too much... which is good.

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #132 on: 06 October 2019, 00:59:21 »
I officially decided that, along with a full item database, the mod will also come with my own Calculator application. I felt like many players like the Vanilla calculators, hence making my own was my duty!

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Offline Medea Fleecestealer

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #133 on: 06 October 2019, 09:33:53 »
« Last Rated on: 06 October 2019, 12:16:06 »
That would be wonderful WNG.  I often wish that there were calcs available for mods so you can play around with them as you do for the main game. 

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Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« Reply #134 on: 17 October 2019, 01:26:01 »
The mod has made a lot of progress. What's new :

  • Small tweaks regarding masteries, they are getting closer to their final design.
  • A lot of new items have been added since last beta version. There's now over 300+ new items in total.
  • Many bug fixes and loot table inconsistencies are implemented (looking at you, Atlantis).
  • Progress on the calculator : a base for a mastery has been implemented.

Also, have a look at the new MI jewelry here, there's some for all acts (even more to come!) :



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