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the thing about Persephone's Caress for Paladin is, armor handling (reduced strength req) doesn't include weapons.. iirc my paladin from TQIT was using Phorkos Trident.. then a green weightless torso armor socketed with golden fleece.. i imagine for ragnarok neiths will can be a good candidate.. of course for a shard and shield paladin build, str will be helpful for shield damage.. but I'm a range gamer.. there's just a big difference if you let mobs come closer to you, all the while you are hitting them, than you getting close to mobs, and they are the ones hitting you instead.. doesn't matter if it's a charging skill.. it's still dangerous and it's suicide against 3 Typhonsage - an unlikely candidate? i tried gearing my sage for an ice sharder, and the first things i thought about were neiths will + pelaron, then tried touch of nyx + pelaron.. i basically wasn't drinking mana pots for that 2nd setup.. but i want life steal so i tried chakram of the moon + svalinn + volvas boots + impenetrable of the mammoth socketed with golden fleece.. and it was marksmanship on LMB and ice shard on RMB.. that worked fine.. but i still need more tests for it.. and I'd still prefer nature over it.. and what i haven't mentioned is: svalin has high str req, chakram moon high dex req, and ice shard is int.. so it's a hybrid, which many people don't playedit: but study prey + squall makes up for the damage though
just what is your problem?so what if i want to play it range?
the thing about Persephone's Caress for Paladin is, armor handling (reduced strength req) doesn't include weapons.. iirc my paladin from TQIT was using Phorkos Trident.. then a green weightless torso armor socketed with golden fleece.. i imagine for ragnarok neiths will can be a good candidate.. of course for a shard and shield paladin build, str will be helpful for shield damage.. but I'm a range gamer.. there's just a big difference if you let mobs come closer to you, all the while you are hitting them, than you getting close to mobs, and they are the ones hitting you instead.. doesn't matter if it's a charging skill.. it's still dangerous and it's suicide against 3 Typhonsage - an unlikely candidate? i tried gearing my sage for an ice sharder, and the first things i thought about were neiths will + pelaron, then tried touch of nyx + pelaron.. i basically wasn't drinking mana pots for that 2nd setup.. but i want life steal so i tried chakram of the moon + svalinn + volvas boots + impenetrable of the mammoth socketed with golden fleece.. and it was marksmanship on LMB and ice shard on RMB.. that worked fine.. but i still need more tests for it.. and I'd still prefer nature over it.. and what i haven't mentioned is: svalin has high str req, chakram moon high dex req, and ice shard is int.. so it's a hybrid, which many people don't playedit: but study prey + squall makes up for the damage thoughedit 2: forgot to mention high DA and some CtAP
For the Sage, I prefer an elemental archer build
So I've been playing some TQ again recently, when I left off I was playing some ice shard builds. I think the strongest in my stable by a large margin is the thunderer, dual wielding Persephone's. It's a fairly simple build, Ice shard, menhir wall, squall, wisp and seal of fate with its add on. It melts everything (ehm frostburns everything)... The problem with this build is energy, as neither storm nor rune mastery provide any buffs to this. So you need to find some armour or socket some armour with golden fleece or the energy regen relic from A5. Now it's not a perfectly balanced build, I've been thinking about playing it as a druid and using some -req gear and go for Persephone's + svalinn because it looks badass, mostly. Slightly off topic, I've also been playing a melee paladin using ele conversion from galabanthiem (spelling?) relic and golden aegris helmet for 100% conversion, using squall for - ele resist and just enough str to equip the fastest base sword, (usually some kind of sabertooth), doesn't require much strength about 400 for the legendary one, and the rest of my points go into int. Monkey king relics and pulverize reduce resistances more, combined with squall, all in all very balanced well rounded character and it's been fun to play.