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Messages - anl93

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Ideas and Suggestions / Re: New mod project for Atlantis DLC
« on: 26 June 2019, 13:47:43 »
is this mod going to be a "Pet oriented" mod like the LOC?
If so; please don't try to add too many monsters on the map because it will:
1) Increases the difficulty dramaticly.
2) Increases the game lenght unnecessarily.
3) Increases system requirements and causes most pc's to slow down and lag.
I know strong pets will not work on vanilla world but maybe pets do not need to so strong.
These are all my opinions anyway.
Keep up the good work.

2
New Projects / Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« on: 30 April 2019, 20:05:03 »
I know people love pets. I will surely try to give a good place to petmancers.

If that's any consoloation, there will be more items that grant pets. Might make the game chaotic, but I'll see.
one or two petmancer classes should be suffice i think and yes i agree its hard to make a balanced pet master class. either game became very easy or challenging.

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New Projects / Re: [WIP] Shadow Champions (Mastery Mod) - WNG
« on: 30 April 2019, 08:39:50 »
More summoner classes please :)

4
New Projects / Re: Deities Mod - Development
« on: 29 April 2019, 11:33:40 »
Hello i loved your work two questions:
1) does this increase number of enemies (i dont like it because it lengthens the gameplay drastically)
2) is there a finished summoning focused class yet?
thank you this mod looks promising.

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Ideas and Suggestions / Re: Version 2 Development LOC
« on: 06 February 2019, 21:34:37 »
Hello there Bumbleguppy i knew you from Steam and i registered this site just for you
I see you are making LOC2 and i'm happy that you didn't abandoned it.I just wanted to ask few questions and make few soft requests.
Q1: when do you think it will finish?
Q2: does gameplay changed? (more monsters, spawns difficulty etc) ?
Q3: can i download your current mod to see and support your progress?

ReQ1: can you make a simple another soft version of the mod with same masteries but without world changes such as increased monster spawns
This is because i like faser and easier gameplay. I just love to see my pets grow up.

ReQ2: do you think you can make 2 or 3 strong pets for each mastery rather than 1 strong + 3 weak pets (such as 1 slyvian nymph and 3 wolves i'd like to see 1 nymph 1 elder wolf and 1 other strong pet.)
This is personel taste you can ignore this complately.

Thank you we love you and keep up the good work.
You are missed on Steam.

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