Author Topic: Alpha tester bug reports  (Read 134072 times)

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Offline nargil66

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Re: Alpha tester bug reports
« Reply #180 on: 14 December 2018, 00:34:12 »
First death in normal by Goblinsnatcher. I think he's almost immune to poison and piercing, traps cannot even scratch him. Well, my feeble attempt for hardcore has ended... will have to continue normally. :(
Bladeflinger armor is having invalid skill profile
« Last Edit: 14 December 2018, 00:36:41 by nargil66 »

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Offline Bumbleguppy

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Re: Alpha tester bug reports
« Reply #181 on: 14 December 2018, 00:55:26 »
First death in normal by Goblinsnatcher. I think he's almost immune to poison and piercing, traps cannot even scratch him. Well, my feeble attempt for hardcore has ended... will have to continue normally. :(
Bladeflinger armor is having invalid skill profile

Goblinsnatcher has 20% pierce resistance and 65% poison resistance. It has  the global boss buff which decreases damage from pets.

EDIT: Global boss file adds another 10% pierce and poison resistance in normal difficulty.

Ha ha, I keep changing Rogue skills and items keep breaking. Whoops :)


EDIT: haha, added webbed goblins to goblinsnatcher's lair:
« Last Edit: 14 December 2018, 01:29:01 by Bumbleguppy »

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Offline sauruz

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Re: Alpha tester bug reports
« Reply #182 on: 14 December 2018, 01:43:04 »
looks creppy nice!

Few reports


Missing info


this guy right there, is the only one standing in "T" mode, its a fixed place,  i tried 2x runs, always on the same spot


something its burning, wasnt me


wrong info

Also, templar armor ordinace ( upper) is missing pet bonus details, also some have discription of skills granted and other not, if you want i can take a list later.

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Offline Bumbleguppy

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Re: Alpha tester bug reports
« Reply #183 on: 14 December 2018, 02:22:03 »
Ritualist robe had a bug in the formula where the text in teh editor is just too small for me now. I need new glasses. So I manually selected the file from the file picker instead of trying to fix the typo.

Fixed the rings, I had the flavor text already, just neglected to add it to the quest item when I was making them.

Fixed the templar petbonus, it was pointing to the v1.1 version. Pleas let me know if you see any missing petbonus on Ordnance items. There may still be bad file paths and I don't know how to search better than the regex "petbonus_0[4-9]{1}\.dbr". THe Templar was pointing to petbonus_07.dbr, but there aren't any others with that particular bug.

If an item skill has blue text, then that means it has to be assigned to a hotkey slot as it is manually activated. Once you do that you can see the skill via the tool tip like any skill.

If it says "grants skill:" and then there's nothing, that's a bug.

Yeah, I am slowly adding the environment skills for burning wagons etc. so don't stand near fires.

Fixed that one Terra Cptta, it was a bad animation file reference.

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Offline sauruz

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Re: Alpha tester bug reports
« Reply #184 on: 14 December 2018, 13:50:02 »
Thanks for the explanation about the ordinances i will kept in mind, i didnt made one yet, only because im missing some class hearts, i will see if i can make one before legendary

How i can acess the new dungeon in mongolian plateau ? its related to djiin quest ?

Got to act 4 , lv 63

Couple of stuff


i ddint saw any weapon, but its the only one i found, forest of ancients


This area, after leaving the temple of marduk, you can walk into the river and exploring this area, that shouldnt be acessible, unless it could be a extra area :)

i notice some fire sprites ( bigger ones) dropped champion hearts, they are tagged normal.

I did check the ordinance shops, and everyhting is good , atlast in epic, only those two were bugged.

I didnt found any abyssal liches in wusao, maybe i was lucky (?)

Sugestion for the future:

-Master automatoi~champion could be tagged as champions


Just to report , I did get the pet bonus when defeat Typhoon btw (50% pet hp and 15 armor), it is working :)
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Offline Boergie_YouKnow

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Re: Alpha tester bug reports
« Reply #185 on: 14 December 2018, 13:58:00 »
Hello ...

Either i have soooo many Bad Luck ...  :-[ ... OR are now ALL the Chests = Blade-Traps ??  :o ::)

In my Opinion there are to many Traps in the newest Version ... Faster kill as i can see  :'(

Best Regards from Wolfgang / Germany

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Offline Bumbleguppy

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Re: Alpha tester bug reports
« Reply #186 on: 14 December 2018, 14:57:51 »
Hello ...

Either i have soooo many Bad Luck ...  :-[ ... OR are now ALL the Chests = Blade-Traps ??  :o ::)

In my Opinion there are to many Traps in the newest Version ... Faster kill as i can see  :'(

Best Regards from Wolfgang / Germany

Ha ha, no you don't have bad luck

One day earlier this week, I was testing traps and set the spawn rate to 100% in normal Greece so I could see traps in game. I forgot to switch the number back to a normal trap spawn rate.

I was wondering the same thing while playing and I thought "OH NO!" and here we are, you have the version with 100% chest trap spawn rate.

It will be fixed next upload.

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Offline Bumbleguppy

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Re: Alpha tester bug reports
« Reply #187 on: 14 December 2018, 15:55:38 »
How i can acess the new dungeon in mongolian plateau ? its related to djiin quest ?
Yes, though it isn't finished by far.
The key from the end of the Djinn quest should open it, if I have got that far...I don't remember.


i ddint saw any weapon, but its the only one i found, forest of ancients
Too bad, that was supposed to be a MI staff, but I hadn't imported it yet. Fixed.

This area, after leaving the temple of marduk, you can walk into the river and exploring this area, that shouldnt be acessible, unless it could be a extra area :)
Good idea, thought of that myself but the map area is too small and I am getting tired just thinking about adding extra map sections to expand it. I re-painted the no passing tool over that area and rebuilt the map sections and pathing. That should fix it.


i notice some fire sprites ( bigger ones) dropped champion hearts, they are tagged normal.
Fixed

I didnt found any abyssal liches in wusao, maybe i was lucky (?)
Lucky. None of the liche sproxies have a 100% chance to spawn, so you just rolled lucky numbers. I increased the chance for the proxies to run while I was checking though :)


-Master automatoi~champion could be tagged as champions
I could swear that you were the one to suggest that in the last version lol, fixed.

While I was checking, I added dual wield animations and made the olympus master automotoi dual wielding swords.

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Offline sauruz

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Re: Alpha tester bug reports
« Reply #188 on: 14 December 2018, 18:36:00 »

-Master automatoi~champion could be tagged as champions
I could swear that you were the one to suggest that in the last version lol, fixed.

While I was checking, I added dual wield animations and made the olympus master automotoi dual wielding swords.

indeed i was :D ahah

edited: i think i still have most of old ideias in a doc file around, if you want take a look let me know.
« Last Edit: 14 December 2018, 19:16:37 by sauruz »
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Offline BlackSunSerpent

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Re: Alpha tester bug reports
« Reply #189 on: 14 December 2018, 20:24:56 »
100% trapped chests? As I played yesterday I found some chest without traps in non boss areas, like satyr camps. It was the simplest variant of chest in Greece. Also, it was 3 of ~60 that I opened.

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Offline sauruz

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Re: Alpha tester bug reports
« Reply #190 on: 15 December 2018, 01:53:13 »
Who doesnt love Traps ? :)

Two things,

-Summoner Totem artefact, gives +3 invalid skill profile

-Theres a desecrated altar ( spawns satyrs) near cybe mushrrom in sonoris
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Offline mountainblade

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Re: Alpha tester bug reports
« Reply #191 on: 15 December 2018, 05:13:45 »
i think i mentioned the defense mace skill working for axes, cleave also works with maces.

harpy hero Phyronia was t-posing in heraklion.

gorgon slayers in acropolis have insane hp regen.

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Offline sauruz

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Re: Alpha tester bug reports
« Reply #192 on: 15 December 2018, 15:58:38 »
few reports


Tagnotfoundskill from a shrine ( i belive it was necromancer ?) inside of that tomb

-Anouran MI ( bramblewwod bow and Mbuti advocate) cannot be sold

-Warfare mastery at lv 45 lost physical damage bonus, is this intended ?

-oh my, i could defeat King Dorus, but he is very very deadly , even with capped lighting resistance, i think the wisps he summons deal alot of dmg, not sure
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Offline Bumbleguppy

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Re: Alpha tester bug reports
« Reply #193 on: 15 December 2018, 16:22:42 »

Tagnotfoundskill from a shrine ( i belive it was necromancer ?) inside of that tomb
Fixed, thank you.

-Anouran MI ( bramblewwod bow and Mbuti advocate) cannot be sold
There is no setting in ArtManager that would allow me to set a bow or spear as "cannot be sold" that I am aware of.

I would have to set it to "quest" in the actor variables I think. Which they are not. I have no explanation for this bug.

-Warfare mastery at lv 45 lost physical damage bonus, is this intended ?

I don't understand. Here is the actual physical damage boost for warfare mastery per level, all 100 levels:
0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;0.000000;5.000000;7.000000;9.000000;11.000000;11.000000;13.000000;14.000000;16.000000;17.000000;18.000000;20.000000;20.000000;22.000000;23.000000;25.000000;26.000000;27.000000;29.000000;30.000000;31.000000;32.000000;34.000000;35.000000;36.000000;38.000000;39.000000;41.000000;41.000000;43.000000;44.000000;46.000000;47.000000;48.000000;50.000000;51.000000;52.000000;53.000000;55.000000;56.000000;57.000000;59.000000;60.000000;61.000000;62.000000;64.000000;65.000000;66.000000;68.000000;69.000000;71.000000;71.000000;73.000000;74.000000;76.000000;77.000000;78.000000;80.000000;81.000000;82.000000;125.000000

level 45 = 11.000000;

Again, I have no explanation for this.

-oh my, i could defeat King Dorus, but he is very very deadly , even with capped lighting resistance, i think the wisps he summons deal alot of dmg, not sure

Well, I guess I could increase the loot ha ha :D

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Offline sauruz

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Re: Alpha tester bug reports
« Reply #194 on: 15 December 2018, 16:35:42 »
lv 44 is 11.000000; lv 45 is 11.000000;

maybe as they are the same number the game doesnt show up ?

btw:
both dont have stats requeriments, maybe thtas the issue ?
« Last Edit: 15 December 2018, 16:44:16 by sauruz »
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