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Stone Form, Molten RockPanic button extraordinaire. Instant invulnerability for six seconds (eight if you're taking the synergy). What's the catch?You don't get to do anything. So your enemies keep swinging at you. When the Stone Form ends, you'll not be any better off, and they will still be there.Or will they?This is what I've been alluding to under Ring of Fire. You can pop an Eruption and activate Stone Form, but when you're using the latter as a panic button, you hardly have time for that. However, Ring of Fire provides constant fire damage. Heat Shield adds burn retaliation, and Molten Rock has fire retaliation. You might have other retaliation effects from items, too. The Core Dweller can help out a little. Separately, they can be pretty unimpressive, but they do add up. I have killed Fafnir this way; keeping Stone Form up, having him bite at you can whittle down his health remarkably quickly, in fact. It still takes a while, but then it's Fafnir.Sadly, all of this is moot against ranged enemies and casters. But oh well. It's not your focus, just a nice extra.
I'm not here to pretend I know about pets, though. While yes, your idea with a Summoner and letting your summons do the job sounds good, but I've never had a petmaster, so I won't leave further comment on that. It seems to me that Earth and Nature complement each other in a number of other ways, though, anyway.
Summons still attack while you're in Stone Form, so those of course are on the list. Poison, damage-over-time effects, and prolonged resistance reduction all play nicely onto your passive damage from multiple sources. Additional retaliation damage works, as well as reflection (as the reflected damage is determined before resistances or absorption would kick in).