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Messages - MedeaFleecestealer

Pages: [1] 2 3 ... 49
1
New Projects / Re: Hamunaptra Mod - Development
« on: Today at 09:48:19 »
Might be able to. Depends on what's going on with Crate Entertainment testing.  FG will go into testing at some point then I expect/hope Medierra will be ready to let us loose on his city builder.

2
General Gameplay LOC AE / LoC Heroes/Bosses
« on: Today at 09:05:33 »
May as well have a thread for the heroes/bosses we find in LoC.  They may be different from the main game or BG may have tweaked them a bit.  Anyway, here's a couple I've found.  Chin You is a nasty hero, very difficult to kill.  He has knife attack, a thrown jar which explodes and does damage and also can teleport.  I eventually resorted to Lightning Bolting him from a distance and then running.  He hangs out in the stone circle down in the dip, but he has a long leash so be warned.



3
Heroes & Bosses / Re: Post Your Enemy Hero Screenshots
« on: 15 July 2018, 09:40:14 »
Sudi's been seen before - I added him to my list a while ago.  Not seen any of the others. 


mammoth_hunter - try google translate or deepl.com and see what names they give you.  Unfortunately the TQWiki doesn't seem to get updated much now.

4
Anniversary Edition - General discussion / Re: Earth and Rune
« on: 14 July 2018, 13:18:35 »
Why on earth buy health potions?  They drop practically everywhere.  Only time I buy any is when I reach the Babylon Gardens where I swop out my health potions for Greater ones.  I get 10 of each just to have a few before I start picking up dropped Greater ones.

5
Heroes & Bosses / Re: Post Your Enemy Hero Screenshots
« on: 13 July 2018, 14:55:22 »
Another new one: Akil the Shadowborn - Dune Raider Hero.


6
Installation and Tools / Re: TQVault - AE and Ragnarok support
« on: 12 July 2018, 15:23:27 »
Works fine for me.  Are you using Steam?  Mine game's on GOG.

7
New Members Introduction / Re: Titan Quest Lives On
« on: 12 July 2018, 15:15:19 »
What do you do for things like the Vault and Collector as well - because they need the pathing to work.

For now TQVault and TQDefiler are still set to work with my original installation.  I was under the impression they wouldn't work with AE anyway so I didn't even try.

There's a new version of TQVault for AE

https://github.com/EtienneLamoureux/TQVaultAE/releases

You can use Soul's GDDefiler for AE.

http://www.grimdawn.com/forums/showthread.php?t=9343

Only allows some editing I believe, none of the old mods have been added yet, but it covers Grim Dawn, Titan Quest and Immortal Throne.

8
Installation and Tools / Re: TQVault - AE and Ragnarok support
« on: 12 July 2018, 15:11:49 »
See new link above.

9
Installation and Tools / Re: TQVault - AE and Ragnarok support
« on: 12 July 2018, 15:07:51 »
Use this.

https://github.com/EtienneLamoureux/TQVaultAE/releases

Works fine.

Edit: wrong version, now updated so new link.

10
Forum Features, Questions and Answers / Re: Custom Avatars
« on: 10 July 2018, 20:34:23 »
Flix, I think it's post based but as I've never worried about my avatars particularly can't say for certain. Efko should be able to tell you.

11
New Members Introduction / Re: Titan Quest Lives On
« on: 10 July 2018, 20:31:25 »
Yeah, I think that was the problem I was getting.  AE version just refused to launch when I had TQIT installed.   Not sure if it's worth me installing it now, all of my current toons are in AE so not sure they'd be viable in IT.  But then I have so many classes still to play ... !

What do you do for things like the Vault and Collector as well - because they need the pathing to work.

12
New Members Introduction / Re: Titan Quest Lives On
« on: 10 July 2018, 19:37:13 »
Welcome back Flix, but no excuse from you please.  I know you saw the Titanquest.net thread over on GD, you even contributed to it a couple of times.  Tell the truth, you were just too lazy to join before now weren't you.  ;)

Guilty as charged!   :))  The last thing I remember was scrambling to help back up and upload all the old files/guides/mods that we could.

Anniversary Edition definitely brought me out of hiding.  Been dying to try Ragnarok.  I've got it installed alongside my old TQ Gold installation and am working on a Stonespeaker now.  I might make a thread posting build details.

Thanks for the welcome, one and all!

Lucky you.  I couldn't make AE work with TQIT installed on my old PC so I had to remove it.  Might give it a go on my new one though.

13
New Members Introduction / Re: Titan Quest Lives On
« on: 10 July 2018, 17:41:44 »
Welcome back Flix, but no excuse from you please.  I know you saw the Titanquest.net thread over on GD, you even contributed to it a couple of times.  Tell the truth, you were just too lazy to join before now weren't you.  ;)

14
On the contrary, knives can work very well and have a longer range than throwing weapons.  Have a look at Fozzie's Bladeflinger Magician build. Made for IT, but you can get it to spam knives quite easily in AE as well.

https://www.kirmiziperfect.com/titan-quest-the-bladeflinger-magician-guide/

15
Gale Vitesse has made it to Act 4 Normal.  Found the melee Draconians a pain to deal with, but managed it.   Telkines and Typhons weren't too bad, just slow work.  She's L41 and in Medea's Grove.  Kill count: 43,180.



And the Anatok boss does spawn in this mod now - but only the one, not 3.


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