Titanquest Fan Forum

Titan Quest - Anniversary Edition/Ragnarök => Anniversary Edition - General discussion => Topic started by: Deepblue on 11 April 2018, 19:32:37

Title: Returning to TQ (+Ragnarok)
Post by: Deepblue on 11 April 2018, 19:32:37
Played the original version a lot, even played it a lot when it come out on Steam.

Now this.
Seems the difficulty got a huge buff this time around because daaamn...

Tried a Conqueror and currently trying an Oracle, both get stuck at the beginning of Act IV
Starts out slow, gets easier and then the difficulty stops being a curve and turns into a wall when I hit Typhon.
I barely make it and then Act IV just destroys me. This is on normal by the way, not Epic or the next one over.

My only journey into epic difficulty in the original game was as a brigand and I simply dodged everything and shot every target full of arrows.
Same with Hades and Typhon. Let off an arrow, dodge projectile, let off an arrow, etc.
Doubt that would work now and it probably wasn't the best strat anyway.

I've played this game a hell of a lot but I wouldn't say I'm amazing or anything (far from it)

Anniverary Edition kicking my ass, unsure if I'll ever play the new dlc.
I'd rather not start a new character and jump straight to it either.

I do enjoy all the new stuff to the base game though like the hero monsters that are always in certain locations.
Just wish normal didn't feel like epic.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 11 April 2018, 21:32:33
maybe you just have to farm for some good gear.. farm for good weapon and shields.. try the merchants
Title: Re: Returning to TQ (+Ragnarok)
Post by: Tauceti on 12 April 2018, 00:38:01
In addition to shop runs for green items, it's wise to know before engaging a boss what kind of gear you should wear, i mean the resistances you have to search for.

This link is helpful for boss damage types:
       https://www.kirmiziperfect.com/titan-quest-bosses-and-damage-types-guide-by-poinas/ (https://www.kirmiziperfect.com/titan-quest-bosses-and-damage-types-guide-by-poinas/)
Some regular mobs can also be deadly when not prepared, ex elder centaurs if you don't have stun resists, this link give you some tips:
       https://www.kirmiziperfect.com/titan-quest-monster-types-that-cause-problems-faq-by-matseb2611/ (https://www.kirmiziperfect.com/titan-quest-monster-types-that-cause-problems-faq-by-matseb2611/)
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 12 April 2018, 01:05:30
hey i like that 2nd link.. it's a shame i haven't read that before.. maybe we can open a similar discussion here in this forum and also including act 5
Title: Re: Returning to TQ (+Ragnarok)
Post by: Typhon on 12 April 2018, 04:30:21
Welcome to the Tqfans forums!
Not steam forums :/ got used to greeting people on steam as well
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 12 April 2018, 08:09:53
In addition to shop runs for green items, it's wise to know before engaging a boss what kind of gear you should wear, i mean the resistances you have to search for.

The only one I know of that always one-shots me that I can't dodge no matter what is Hades with all that vitality damage.
Seriously, trying to outrun the aoe that is faster than you and suddenly try to dodge many projectiles which leads you into the aoe when you do and there's never a break when he doesn't do it so you can attack...... Typhon is just as relentless, don't think he uses melee anymore, just keeps using his abilities over and over with no breathing room.

Right now doing an Oracle and I do search for jewellry with pet bonuses but I try to find ones with other effects too rather than just basic ones.

Edit: Ok early Act IV is kicking my ass completely. I haven't died yet but my pets have. Many, many times.....
I have to resort to letting myself get mobbed and lose tons of health so I can ternion everything to death.

At this rate, I may as well have wasted my money on Ragnarok because I'm never getting to it.

Starting to think there's not a single gameplay style that works for me.

I'm probably the only player who can't get past normal difficulty.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 12 April 2018, 21:07:10
Decided to just go back to making a Conqueror from the beginning, a mage type is just too weak for normal Act IV
Why the devs felt they needed to buff enemies into oblivion I'll never know, this isn't supposed to be Epic or Legendary.

At least with a Conqueror I can use my safe(ish) tactic I like to call "Divide and Conqueror". In other words, carefully aggro one or two enemies from a group, drag them away and kill them. Rince and repeat.
Will probably still get wrecked in Act IV (normal)

With my last Conqueror, basic enemies went down fast though bosses were slow. Just barely killed Typhon though even with fully maxed colossus form, battle standard and 75% vitality resist (I used so many health potions on that fight just to stay alive)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Tauceti on 12 April 2018, 21:31:47
Try to find a green ligthning (or cold) staff of the devouring in shops, this will give you X% attack damage converted to health and with ternion it should greatly improves your survivability (and you can also socket the staff with anubis relic rather than zeus for example). Morover, don't search for pet items, it's useless for an oracle. Plato rings (%int, %energy) are much more needed in your case.You may have energy regen problems but hecate socketed in your rings should resolve your mana problem (i guess that you don't have skill points to spare in dark covenant yet). Finally, if you can't outrun hades orbs, then try to find boots with %movement speed and socket the boots with hermes relic. Mobility for casters is a mandatory key for survivability.

At late act 4, your level should be around 40, here is an example of oracle build based on ternion, which can handle the entire act.
https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc6eba6eba6eba.html?mastery=Oracle&master1=2&master2=8&sa=4&m1=32-1-0-12-1-0-0-0-0-0-0-6-1-0-0-0-0-0-0-1-0-0&m2=32-0-1-0-0-0-0-0-12-0-0-0-6-8-0-0-1-1-0-8-0-0 (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc6eba6eba6eba.html?mastery=Oracle&master1=2&master2=8&sa=4&m1=32-1-0-12-1-0-0-0-0-0-0-6-1-0-0-0-0-0-0-1-0-0&m2=32-0-1-0-0-0-0-0-12-0-0-0-6-8-0-0-1-1-0-8-0-0)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 12 April 2018, 21:35:07
Think I'm only at level 32 or something.
Tried the build you mentioned as well as the gear suggestions. I'm faring no better, enemies take ages to take down, wisp pet dies every 5 seconds and I'm still chugging energy and health potions every 5 seconds. Maxed Squall barely does anything and there are far too many projectiles to dodge to make it useful.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 12 April 2018, 22:18:00
actually casters are pretty strong in normal.. squall and shards alone can finish act 4 with the help of nothing but pots.. but it's obvious you're still feeling your way in AE because you have problems with both tank and casters.. but it's ok, once you get the hang of it you're good.. me i always play casters self-found or not.. but my casters are different, i always wear shields and i rely on spells.. that is true caster for me.. this might seem weird but i prefer casters because i hate dying.. i value survivability that's why i prefer casters.. my custom name should say it all :)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Tauceti on 12 April 2018, 23:03:33
If "enemies take ages to take down" with ternion it means that you really have a poor staff or you struggle with energy so that you can't spam ternion.

Lvl 32 is somewhat early to begin with act 4 if you play self-found. Take your time and make some farming or shop runs. Sooner or later you will find medium gear and then good gear. Be patient, learn from monster damage types and Titan quest will reward you with great moments  ;)

Also try different builds, another gameplay can suit you more. The icesharder suggestion from @botebote77 is a nice idea: you will have a shield, this should improve your survivability.

Regarding Hades, keep in mind that its damages are roughly 50% vitality, 50% physical so find a hallowed helm from stores, socket a ring with demon's blood and you are ready to fight Hades, provided that you have good shoes to outrun orbs.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 13 April 2018, 01:55:43
@Tauceti why no spell breaker? even 1pt each is a life saver

https://titanquestfans.net/index.php?topic=263.msg2379#msg2379
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 13 April 2018, 09:21:09
I think epic had always been simpler than normal because you had functional build by that time, while monsters weren't really dangerous yet.

The only one I know of that always one-shots me that I can't dodge no matter what is Hades with all that vitality damage.
Sounds like you need demon's blood on jewellery, or even two of them normal ones, to cap vit resist. Hades has one oneshot move well telegraphed, and then the rest of his attacks aren't dangerous given you have appropriate resist and health pool.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 13 April 2018, 10:20:56
My only journey into epic difficulty in the original game was as a brigand and I simply dodged everything and shot every target full of arrows.

AE is a bit different, but mostly though, you just shafted yourself by playing the most overpowered build before AE, that since AE has been the most nerfed  ;D
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 10:47:24
AE is a bit different, but mostly though, you just shafted yourself by playing the most overpowered build before AE, that since AE has been the most nerfed  ;D

It's not like I was any good with it anyway, I'm possibly the worst gamer ever.

People can say a build is op or impossible to kill all they like, I can make it look like that isn't the case.

I think epic had always been simpler than normal because you had functional build by that time, while monsters weren't really dangerous yet.
I don't know if that's going to be the same for me though.

If "enemies take ages to take down" with ternion it means that you really have a poor staff or you struggle with energy so that you can't spam ternion.
Not so much the damage though I'm not exactly one-shotting things.
It's just that enemies move around a lot, then there's one with shields or the projectiles pass over them or they just have lots of resistences.

Lvl 32 is somewhat early to begin with act 4 if you play self-found. Take your time and make some farming or shop runs. Sooner or later you will find medium gear and then good gear.
Dunno what levels the game expects me to be in when I do every quest I find and uncover ever part of the map so I end up killing everything.
Also I have no luck with farming so I'd just be wasting time.

Also try different builds, another gameplay can suit you more.
I think I've pretty much tried everything.
In any kind of game I've played, I've been crap in any kind of playstyle.

Sorry if this post is all over the place with quotes and stuff.

With time playing this game, I may only have 148 hours in AE but I have 689 in the original (plus IT) on Steam and god only knows how many on the old physical copy.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 13 April 2018, 11:17:53
@Deepblue c'mon man don't be like that.. games aren't about being the best or being the worst, it's about having fun.. at least that's what it is for me.. and if you really think you're that bad, well that's what forums are for.. I've learned things from other people, maybe you can learn from us too :) ..  and really you shouldn't think about being the best or being the worst.. it's lonely being the worst and it's also lonely being the best because that means there is nothing left for you in the game

regarding epic, early epic really is easier than late normal.. but of course the difficulty picks up in later acts
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 13 April 2018, 11:24:57
Also try different builds, another gameplay can suit you more.
I think I've pretty much tried everything.
In any kind of game I've played, I've been crap in any kind of playstyle.

Sorry if this post is all over the place with quotes and stuff.

With time playing this game, I may only have 148 hours in AE but I have 689 in the original (plus IT) on Steam and god only knows how many on the old physical copy.

Try a different character. It's random, but sometimes you can just feel unlucky with a certain character, especially when it comes to drops.

Build a character around a piece of gear you allready found, or go for a cookie-cutter build. This one looks like fun. (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc85a785a7rune067c.html?mastery=Berserker&master1=10&master2=3&sa=30&m1=32-0-6-1-0-10-0-0-6-10-0-0-0-0-12-12-0-0-0-8-6-0-0&m2=32-6-1-8-6-8-6-0-6-12-10-8-6-6-12-6-8-0-6-6-1-0) You'll get a lot of offensive ability from skills, so you don't have to worry about stats too much, and it's perhaps the king of procs.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 12:39:30
Try a different character. It's random, but sometimes you can just feel unlucky with a certain character, especially when it comes to drops.

Build a character around a piece of gear you allready found, or go for a cookie-cutter build. This one looks like fun. (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc85a785a7rune067c.html?mastery=Berserker&master1=10&master2=3&sa=30&m1=32-0-6-1-0-10-0-0-6-10-0-0-0-0-12-12-0-0-0-8-6-0-0&m2=32-6-1-8-6-8-6-0-6-12-10-8-6-6-12-6-8-0-6-6-1-0) You'll get a lot of offensive ability from skills, so you don't have to worry about stats too much, and it's perhaps the king of procs.

That build just seems a bit.....I dunno, bet it requires a lot of getting hit, standing in large groups of enemies to work.
and with some of those skills only lasting 3 secs, must require a lot of thinking constantly trying to juggle skills a lot.
I also don't know where attribute points go and what very specific gear I need, also I probably need to be max level with perfect gear for it to be any good like all builds.

Not sure what you mean by feeling lucky with a build and I've never been lucky in my entire time playing this game with drops.
and I can't build chars myself so building one around a gear piece is a big no no. I'm not a pro so I can't figure out all the little itricacies of each and every single piece of gear in the game.
I'm not like you guys.

Let's see

Seems whatever I do, something will stop me getting anywhere.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 13 April 2018, 13:09:00
@Laionidas yeah that skill distortion seemed off sorry dude :( ..  the 2 synergies of battle rage is not worth maxing.. 1pt is enough, even zero would be ok.. and since it's a late game build, i assume you consider +4 all skills.. casting ultimate max energy armor would be very difficult then because it's a dual wield str/dex.. sure you could keep items like pelaron and seal of the high priest just to cast it.. but by legendary, energy armor would dissipate too quickly it's very irritating to switch items constantly.. and the runeword:feather, why?


  • Caster type- Pro: lots of damage. Con: Fragile as hell
says who? ;)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 13:12:06
Well from my experience they are and that's generally what mage types are.
I guess not for you and everyone else in this forum because you're all pretty much the best players.

I really want to use pets but it's like this game doesn't want you to.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 13 April 2018, 13:41:24
Titan Quest, and Grim Dawn too are not usual in that dichotomy. Casters here don't have high damage, its weapon damage builds that do. Casters are great in normal but their damage does not scale as well in higher difficulties. So the only benefit you have as a caster is aoe. Maybe. You don't even have better crowd control or movement skills. In TQ casters are good with some difficult to find items like archmage clasp. Not that you absolutely can't live without them, but I'd stay away from casters for now until you better understand what you are doing. Oracle with ternion is not really a caster though, its weapon attack.

Regarding stats you maybe need to read a guide again, if one was salvaged from the old forum. Or perhaps there is a new one.

Generic rules may look like these

If you are a physical damage character you put nothing in int, and go str : dex 2 : 1
If you are pierce with bows/spears you go 1 : 1 str : dex in older versions and perhaps 2 : 3 now in AE/ragnarok. Don't skip on str completely as there are no dex armors in shops, only some MI (tigerman) and legendaries are dex based.
If you are some magic damage char like most casters you go int : dex 3 : 1 until 200 dex in older versions, then all int. Currently there is gear for casters with higher dex requirements so its more like 250 dex if not 300 in the end.

Don't put points in hp or mana. People did so only with points from quest rewards if lacking on one of these stats. Like 4-8 points total in hp for low hp casters or 4-8 points in energy for melee/archers low on mana. You get hp from advancing the mastery bars. Which is high priority, by level 34-38 you can have both of your masteries maxed.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 13:53:55
Yeah I remember those generic rules, that's what I did for both my conqueror and oracle

So from what I've read it doesn't matter what I do, I'm not amazing so I'm stuck.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 13 April 2018, 14:45:58
can i ask you both to click my sig (i eat mana for breakfast) ? and perhaps check my vids?

https://titanquestfans.net/index.php?topic=213.0

 :D
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 14:50:43
I have already.
The big difference is that you're good. I'm not.

A lot of these builds are really complicated and require perfection.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 13 April 2018, 15:02:55
That build just seems a bit.....I dunno, bet it requires a lot of getting hit, standing in large groups of enemies to work.

That's usually the case with dual-wield melee ;D

Yes, you'll lack defense, but you'll compensate for that with three things:

Ignore Pain, Hamstring, Dodge Attack, Runeword: Explode, and Tumult, all bolster your defense, and/or stun or slow enemies, while
you are actively attacking.

Below 40 health, Sacred Rage kicks in (buff and enemy debuff). Then there's Seal of Fate (enemy debuff and CC), Energy Armor (buff), and Battle Standard (buff and enemy debuff).

I'm not a pro so I can't figure out all the little itricacies of each and every single piece of gear in the game.
I'm not like you guys.

You're thinking about it too much. It's not like I'm a TQ pro-mathematician. In fact, I hate playing like that.

@Laionidas yeah that skill distortion seemed off sorry dude :( ..  the 2 synergies of battle rage is not worth maxing.. 1pt is enough, even zero would be ok.. and since it's a late game build, i assume you consider +4 all skills.. casting ultimate max energy armor would be very difficult then because it's a dual wield str/dex.. sure you could keep items like pelaron and seal of the high priest just to cast it.. but by legendary, energy armor would dissipate too quickly it's very irritating to switch items constantly.. and the runeword:feather, why?

Like you said, very late game, and grabbing Runeword: Feather can help while the offensive ability bonus lasts.

Energy Armor could be cast while under the effect of Battle Standard. Then just chug a pot after.

Anyway, it was a hastily assembled TitanCalc, more as an example of how to run with dual-wield Onslaught.

Generic rules may look like these

If you are a physical damage character you put nothing in int, and go str : dex 2 : 1
If you are pierce with bows/spears you go 1 : 1 str : dex in older versions and perhaps 2 : 3 now in AE/ragnarok.

In AE, I'd go Str:Dex 3:2 for physical damage characters actually. You want to be able to reliable hit what you can do damage to.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 15:37:38
That's usually the case with dual-wield melee ;D

Yes, you'll lack defense, but you'll compensate for that with three things:
  • high damage: kill them before they kill you, also works well with some life leech gear
  • passive and LMG-triggered CC (crowd control) and defense
  • redundancies

Ignore Pain, Hamstring, Dodge Attack, Runeword: Explode, and Tumult, all bolster your defense, and/or stun or slow enemies, while
you are actively attacking.

Below 40 health, Sacred Rage kicks in (buff and enemy debuff). Then there's Seal of Fate (enemy debuff and CC), Energy Armor (buff), and Battle Standard (buff and enemy debuff).
It.....sounds like fun, I just know if I can do it and all of this stuff seems only useful when the required skills are maxed. Below that, not so much.

You're thinking about it too much. It's not like I'm a TQ pro-mathematician. In fact, I hate playing like that.
after reading through the old forums, reading through this one, reading your stuff......to me it all sounds like that anyway. Do this, do that, don't do this without that, time this right, don't do that when you only have so much of that and only to certain targets etc......a second too late and you get one shot and stuff.

yeah that skill distortion seemed off sorry dude :( ..  the 2 synergies of battle rage is not worth maxing.. 1pt is enough, even zero would be ok.. and since it's a late game build, i assume you consider +4 all skills.. casting ultimate max energy armor would be very difficult then because it's a dual wield str/dex.. sure you could keep items like pelaron and seal of the high priest just to cast it.. but by legendary, energy armor would dissipate too quickly it's very irritating to switch items constantly.. and the runeword:feather, why?

This is what I mean by really complicated. Trying to read this and understand as an example.
Clearly I'm not thinking enough.

Anyway, it was a hastily assembled TitanCalc, more as an example of how to run with dual-wield Onslaught.
Probably not a good idea for me to use then. You can problem make anything out of quick builds and stuff but someone like me would probably need the most perfect build ever or something.

games aren't about being the best or being the worst, it's about having fun
Wouldn't it be nice if games were made this way?
But no, "modern games" are made for people to go around saying they beat this or that in a couple weeks or this is too easy on hardest mode and people who can't beat the game on hardest with no deaths are gaming cancer. People like me.

This is why every game these days is stupidly hard from the get go where no amount of "hand holding" (otherwise known as basic instruction) will help you.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 April 2018, 16:23:24
Ok I'll try this again.

Rune+Warfare looks fun.
But what about attributes....
Which mastery first?
Do I use swords? axes?
What gear stuff should I focus on getting? like the bonuses and stuff.

Should I just go Str+Str and then Str+Dex (and repeat) for attribute points?
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 13 April 2018, 22:11:10
@Laionidas you have a point.. i think it would feel clunky.. but it can be done.. you have a point

@Deepblue yeah you're overthinking things :)

man all this talk i feel they're complicated.. I'd rather stick with my casters where i don't have to think what my gear should be.. just recharge and + to all skills.. and playstyle is just mostly rightclicky.. I'm not pushing for it.. it is just what is simple for me :)

edit: no need to think about OA, DA, DPS, attack speed, shield block  ;D
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 14 April 2018, 00:21:23

games aren't about being the best or being the worst, it's about having fun
Wouldn't it be nice if games were made this way?
But no, "modern games" are made for people to go around saying they beat this or that in a couple weeks or this is too easy on hardest mode and people who can't beat the game on hardest with no deaths are gaming cancer. People like me.
i don't know about other people.. maybe it's like that playing online nowadays? i don't play online anymore

but my videos and guides are not meant for boasting.. i just want to help the way i know how
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 April 2018, 10:19:21
man all this talk i feel they're complicated.. I'd rather stick with my casters where i don't have to think what my gear should be.. just recharge and + to all skills.. and playstyle is just mostly rightclicky.. I'm not pushing for it.. it is just what is simple for me :)

edit: no need to think about OA, DA, DPS, attack speed, shield block  ;D

If I didn't think about those things, I'd just end up with a char who can't do a thing.
Maybe it's because you build your chars so well and you're so good at the game that everything ends up so easy and almost mindless for you.


Anyway so far with this Berserker, I've alternated between str/str and str/dex when putting in attributes like I did my last Conqueror. I've started with Warfare and put points mostly into the mastery with a single point into every skill I need as I unlock them. I've put a couple points into Rune when I got to that point just to unlock a skill or two. Once I've maxed Warefare mastery, I'll move onto Rune and do the same thing with that, only after maxing both masteries, will I then start maxing the skills.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 14 April 2018, 11:49:05
maybe you think i feel better with all those flattery but i don't.. it's true that i don't think about any of those when i play casters but i don't feel like explaining anymore.. we are trying to help you here but it seems you don't want us to
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 April 2018, 12:02:11
No it's not that.
I don't know if people seem to think I'm better than I am or something. Like, for everyone else the game is simple and doesn't need much thought. But that's different for me because I'm not that good despite playing a lot. When a piece of advice doesn't work for me, people just assume I'm not even trying even though I am, that's nobody's fault but mine though.

I'm not trying to flatter or anything like that, I guess I just don't see anything bad in anyone.

Great I'm already screwing up in another community, three days, wow a record.... Doesn't take long and then I'll be booted out.
This always happens, faster and faster each time.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 14 April 2018, 12:39:10
nah it's all good.. ok here's my thought process.. the OA, attack speed and DPS should be obvious enough because i use spells.. that is my game.. the DA and shield block, ok here's why.. my survivability mostly comes from kiting and CC.. that has always been my playstyle even before TQ.. in this game it seems like all masteries have some form of CC or survivability.. monster lure for hunting, squall and spell breaker for storm, slow and petrify for dream, etc.. most of those get better with cooldown reduction.. so cooldown reduction for me provides me with continuous casting of AoE spells as well as survivability.. the other priority for me is +to all skills.. i think every character benefits from that.. resists too of course.. everything else are just bonuses for me like percentile damage, run speed, energy regen, etc

so there i don't think about OA, DA, DPS, attack speed, and block chance.. of course the familiarity with the game is a big help.. also this is just me.. other people have their own styles and preference.. i wish to learn actually from other people and i have.. that's why i like reading guides and watching gameplays
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 April 2018, 12:41:12
other people have their own styles

I don't think I have a playstyle.
Obviously you find it just by playing everything and finding what works better.

and I haven't found anything.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 14 April 2018, 13:18:35
There is nothing like GrimTools for TQ but maybe if you upload your problem characters somewhere like dropbox, someone here will be able to pinpoint your problems.

I don't know how berserker could potentially help you btw, if I were to advise some of the simplest ways to play this game that are not conqueror, I would take the new nature mastery for briar ward and plague, or earth for core dweller on agressive. Both are pets though and only become good in epic.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 April 2018, 15:17:29
Berserker seems fun so far.
I've gotten more than halfway to filling the warfare mastery, only put a little in rune so far.
I can imagine it being even more fun once I fill rune and get the dual wield passive and a few other things.

I know there's no specific weapon for rune or warefare like there is with defense (the crushing blow passive), I've decided on dual wielding axes, never used axes before so that'll make it a bit different too.

Just wish there was a gap closer for when I fight ranged enemies. Especially large groups so I can target the ranged first, zip into the group and take them out then focus on the melee.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 14 April 2018, 15:34:14
I know there's no specific weapon for rune or warefare like there is with defense (the crushing blow passive), I've decided on dual wielding axes, never used axes before so that'll make it a bit different too.

I haven't tried this in a long time, so I'm not sure, but back in the day I'd always go for a sword in my main hand, and an axe or a club in the off-hand. That way you got the base attack speed and thus absolute chance to proc of the sword, but the higher damage per hit of the axe or club when it did proc.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 April 2018, 15:59:13
uhh....lol see that's what I mean by you lot being so good.
Stuff like this, it's common knowledge to you guys but I have no idea  :P
Title: Re: Returning to TQ (+Ragnarok)
Post by: Firebrand on 15 April 2018, 02:32:31
I can understand why you'd want to use two axes, though. I personally like wielding two weapons of the same type, but two swords are too fast (would go over the attack speed cap), and two clubs... well. And you're a Berserker, after all! What goes better with a Berserker than double axes?

As for closing the gap to ranged enemies, War Wind is an excellent skill that will help you out there. The +300% movement speed makes you fast as lightning. Before Ragnarök (or Anniversary Edition, for that matter) one of my favorite Warfare tricks against a lot of archers was using War Wind and then immediately following up with War Horn. As a Berserker, you have Thunder Strike for another area attack, too!

I myself have a Berserker beyond halfway Act III now. I personally find it great fun so far. I hope you'll feel the same!
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 15 April 2018, 11:05:51
Didn't really think of warwind being a gap closer. I know there's the speed buff but since you just spin around I just use it in groups of enemies when I'm really close to them.
A single point (and a single point in lacerate too) is all it takes for me to drop a group of centaur so far (except the leaders of course).

Seems with this build suggested, I'll only have a couple of skills (and two of which I'll only use on bosses and minibosses, maybe heroes if I have to) so that will keep things simple.
The rest are passives.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 16 April 2018, 14:37:06
Guess who died on normal...
I did....
I died on normal.

Not even the DLCs either, it was Act II.


I seriously don't belong here.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 April 2018, 16:06:40
Ok maybe melee isn't the best thing for me.

Berzerker was fun, was fun seeing how long I could keep sacred rage up but I'm chugging potions like an addict and this won't bode well for Olympus (in particular, those cyclops and Typhon himself) and the two dlc acts won't be fun either. I can kill stuff easily, halfway through Act III but the difficulty curve will turn into a wall the second I hit Olympus.

No I think a ranged mage type is best for me. Still fragile but I can stay out of range. (plus if push comes to shove, I can cheese Typhon easily even if it takes ages)

Does anyone know a build guide? Preferably either Spirit+Storm or Dream+Spirit, or whatever is a good beginner one (I know I'm not a beginner but I may as well be).
Hopefully one that allows use of summons too, I like using summons.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 April 2018, 16:54:21
If you like summons that is what you should have done from the start. Summoners do not need gear, just yellow jewellery with pet damage - you have seen that in drops and shops all the time. Just grab nature, wolves, healing, heart of aok and briar ward, then add plague and refresh. pair it with whatever you want.

Warfare for battle standard which may be the highest damage option, and you can try to abuse ancestral horn. Though don't really need to, wolves with standard wipe the floor with anything that does not oneshot them outright.
Dream for nightmare buff and versatility - you can alternate trance of convalescence and empathy - the latter is for bosses that destroy pets like Yaoguai. For reflect, in combination with briar ward.
Earth for one more tough pet with provoke that attracts all attention. Though you don't need that with briar ward.
Storm for wisp, squall and the use of elemental damage on pets instead of physical. Runes seem to be able to do the same.
Spirit is a strange mastery for summoner since they nerfed life reduction, don't know why would you want it now, but maybe I need to try it to see it.

I think minmaxers around here should love the new nature mastery and briar ward. I know I did. Nature in TQAER is like dream in TQIT.

In legendary briar ward has 2,5-4K hp and grants up to 32% damage absorption on top of high regen. In act 1-2 most mobs don't even have damage to break that. In act 4-5 many do and will though. Either is has provoke now or mobs agro against sumons was changed - most mobs will completely ignore you for as long as there is at least one bush standing. Whatever breaks through (should be) under plague physical damage debuff (up to 52%) and won't hurt. To use briar ward on every pack you need some -recharge items (caster headgear and staves can have that, along with some epics and legendaries) and refresh skill.

Edit: just don't use briar ward when fighting Typhon, he'll heal himself full from it.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 April 2018, 17:13:57
I think I like anything really.
I'm just trying to figure out what suits me best, to make it easier for me (not easy, just easier so I'm not struggling so much)

Nature might be fun because it means more summons.

Storm might be a good pairing so I can use squall to nerf archers and mages a bit plus being able to do some damage myself.
Earth would mean the summon from it would take all non-aoe damage so the wolves don't have to (non-aoe because obviously all summons will take damage from that no matter what)
Never tried Dream, might be good. I'm guessing you protect summons with it.

I figure most people who go for spirit do it for the lich summon and ternion

Besides the skills you mention, I don't really know what skills to go for and if I max them out or put one point in or what.
I know to put all attributes into intelligence. What bonuses to go with pet jewellry?
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 April 2018, 17:55:25
Here is your plan for level 30 Link (http://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcd6f4d6f4d6f4.html?mastery=Ritualist&master1=4&master2=9&sa=5&m1=32-3-7-3-1-1-1-1-6-1-1-3-1-0-1-6-0-1-1-1-0-0&m2=16-0-0-0-1-1-0-1-1-0-0-0-1-1-1-0-0-0-0-0-0-0)

And the end Link (http://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcd6f4d6f4d6f4.html?mastery=Ritualist&master1=4&master2=9&sa=30&m1=32-10-16-12-8-1-8-1-6-8-1-12-1-8-6-9-4-8-6-8-0-0&m2=32-0-0-0-1-1-0-6-8-0-0-0-12-8-1-0-6-0-0-8-0-0)

Nature mastery is pretty point intensive, if you want to do some damage yourself I'd take distort reality 1 pt with max temporal rift, but you'll have to move points in it from somewhere else.

Most of the time summoners use spirit and caster gear, staves can have pet damage but not only because of that. Some skills like healing are actually pretty energy intensive and caster gear has mana regen by default. Although with dream you can forgo that and rely on trance of convalescence instead.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 April 2018, 19:41:24
Those are some weird links, I can't click on them or open them in new tabs or windows.
Only bookmark them which doesn't do a thing.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 April 2018, 19:45:45
Oops, the default hyperlink on this board broke the format. They should work now
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 April 2018, 19:47:28
So I take it I'm going for nature first then.
I usually try to max the mastery and put a single point in each required skill before building them up but I take it that's not a good idea.

Sorry, I  just feel better knowing exactly what I have to do.
Like does it matter what element my stave is or do I go for a specific one?
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 April 2018, 20:02:19
You won't be using staves for damage or any other weapon so no. Unless your weapon has some pet damage it does not matter if you have any. Well, staves have flat mana regen so its better to have one anyway. Wolves are at 7 pt because at that level you get a second wolf. a few extra points in healing might be needed because otherwise it would be weak. The rest is indeed 1 point wonders until you max both masteries. After you do, max main skill first (wolves) together with healing, then plague, then auras, then passives and support skills
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 April 2018, 21:12:36
and I know to grab the 3rd wolf the second I find a mastery shrine.

Wait if I'm not actually using the staff, do passives like lucid dream end up on the summons too?
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 April 2018, 23:46:02
Lucid dream? Its more like me putting 1 pt in everything out of habit. No it won't affect summons. It will affect electric burn if you chose to use some.

Looks like the old nature guide from the old forum is gone. I have found another one (https://www.kirmiziperfect.com/titan-quest-wanderer-nature-mastery-guide-by-tyr/). Use it for more ideas. Not that I agree with all the choices that person makes but at least he has some first hand experience in the expac. I have only been through it on all 3 difficulties with one character so far, and that one is a caster, not summoner.

That guy suggests tanking for your pets in late normal, that is how things were done before. I suggest using briar ward as a decoy instead so grab it as soon as you can. Another option is temporal rift in dream for petrification.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 19 April 2018, 07:16:20
Hmm.....ok, gonna have to figure this out now, lol, since I have two builds to look at.
I'm really not that great at this game so forgive me if I get confused at even the slightest thing.

Despite all the playtime I've put in, I only really know the gameworld itself well. What enemies are where (including what enemies are sometimes swapped at random for others) and all the nooks and crannies. That's all I really know well.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 19 April 2018, 18:36:14
I think what I'm going to do is, I'll use the titancalc guide you first provided since it's a little less complicated, but since I'm not using staves, I won't put points into Lucid Dream or it's upgrade and put them into something else.

Or I'll use the second build with more info....I really don't know...
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 19 April 2018, 22:12:53
Why don't you want to use staves exactly? Regrowth is an expensive skill and you will use it on cooldown. If you are not going to use caster gear you won't have mana, its a fail from the start  :). Trance of convalescence is deep into dream tree but you are going to need mana a lot sooner. To get trance sooner you will have to start as dream, but then it is going to be a different build altogether. Dream is best started as a caster with int gear (again) including staves. And only become a summoner in epic. Its an easy thing to do, maybe not as easy as a conqueror but simpler than a pure summoner through normal. Like this (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcd6f4d6f4d6f4.html?mastery=Ritualist&master1=4&master2=9&sa=5&m1=10-0-0-3-0-0-0-1-0-0-0-0-0-0-0-0-0-0-0-0-0&m2=32-0-1-1-0-1-0-1-1-1-0-1-12-1-1-1-1-12-0-0-12-0)

And in case you actually want a summoner, here is a better plan for level 12 (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcd6f4d6f4d6f4.html?mastery=Ritualist&master1=4&master2=9&sa=1&m1=14-1-7-1-8-1-1-1-1-1-0-0-0-0-0-0-0-0-0-0-0&m2=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0), level 24 (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcd6f4d6f4d6f4.html?mastery=Ritualist&master1=4&master2=9&sa=3&m1=32-1-16-1-8-1-1-1-1-1-0-3-1-1-1-1-1-1-1-1-0-0-0&m2=0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0-0) and level 30 (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcd6f4d6f4d6f4.html?mastery=Ritualist&master1=4&master2=9&sa=5&m1=32-1-16-1-8-1-1-1-1-1-0-3-1-1-1-1-1-1-3-1-1-0&m2=13-0-0-0-1-1-0-1-1-0-0-0-0-0-0-0-0-0-0-0-0-0)
Accelerated growth at max early. Main skill leveled up sooner like you're playing a caster (and wolves are your main spell). I've tried briar ward in normal and it has absolutely pathetic health there. So while it does work as a decoy its not for long, not to mention cooldown which you will not be able to adress for quite some time. Briar ward becomes good in epic (and excellent in legendary, just like other pets). 1 pt in both distort reality and temporal rift might be a better pick to help your pets in normal, but it also comes much later, around middle to late act IV I guess.

Concerning Lucid dream, it locks out the others passives in its tree, so you have to have at least one point in it to unlock them anyway. And you do want to unlock them. Why wouldn't you want free DA from a mastery skill? If you want to skip some points, put less in nightmare and nymph.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 20 April 2018, 10:51:23
Sorry,  I think there's a bit of confusion here.

When I asked earlier on in the thread what staff type I should use (fire, ice, etc), you said I wouldn't actually be using it except just for the extra regen in the first build you provided.
So I wondered, why bother using Lucid Dream since it's only for staff attacks. (not losing the staff itself, just the skill point in lucid dream.

I've only just noticed that the other two passives in the same tree are nothing to do with staves after you mention it just now. Thought they were separate, just noticed the line.

Sorry, like I said, I'm really really bad at this game. Also Dream isn't a mastery I've used at all....well, yet anyway.

and now I shouldn't be using summons until a difficulty I probably won't even make it to....
Despite all the masteries and weapons and stuff, this game really only wants you to play a certain way doesn't it?
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 20 April 2018, 11:30:51
you can play any way you want in this game.. but then again I'm so good that everything comes easy and mindless for me.. ughhh i got hurt by that comment you know? but nahhh none of it now.. also stop looking down on yourself.. please.. no seriously ;D you'll get better at this game but you have to put a little trust on yourself :)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 20 April 2018, 11:55:13
lol yeah, if only that worked the many times I've done it.
If only this happened for any game I play. I've got so many, played them so many times but can't even get halfway on the easiest difficulty.
So forgive me if I find it doesn't work for me.

Sorry, so many people act as though you can simply "get better" with a bit of this thinking.
Or maybe it works for everyone else, just not for me.

Pretty sure you need actual skill you can develop and not just trust in yourself on it's own.

...sorry...
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 20 April 2018, 14:54:01
Sure, you can do whatever you want when you know what you are doing. And when you don't, its better to stick to more established routes.

Quote
Pretty sure you need actual skill you can develop and not just trust in yourself on it's own.
Nope, not at all, this game is not about skill, it is about gear. With appropriate gear you should be sleepwalking through normal content. Not even excellent, just appropriate. If you're not trolling us here I fear no build swapping will help you. What possibly can is showing us your problem builds and their stat pages. What happens when you think you fail. Sounds like you just come to the fight with inappropriate stats but then you seem to know what the words "DA" and "resistances" mean and I don't know what to think.


Quote
and now I shouldn't be using summons until a difficulty I probably won't even make it to....
Not using summons in normal was common in TQIT because their hp did not scale well in act IV. I think I leveled most of my summoners that way. As casters, or even melee (champion). Now there is an extra reward for killing giant yeti boss which gives you +100% pet health. From what that guy I linked you above writes even with this they are fragile.

Of course no one considers normal, its fast and gone. It is in legendary where people start having issues and it is there where summoners are simpler to play than your average attack build.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 20 April 2018, 16:32:10
If you're not trolling us here
So many people jump to this with any game I play due to games apparently being so easy nowadays that hard is too easy and a baby can do easy without trying in a few days.

Quote
I fear no build swapping will help you.
I'm not exactly just trying to swap over and over, I know that won't help me get better.
What I'm trying to do is find what suits me best. So I can focus entirely on that one.

Quote
Not using summons in normal was common in TQIT because their hp did not scale well in act IV. I think I leveled most of my summoners that way. As casters, or even melee (champion). Now there is an extra reward for killing giant yeti boss which gives you +100% pet health. From what that guy I linked you above writes even with this they are fragile.

Of course no one considers normal, its fast and gone. It is in legendary where people start having issues and it is there where summoners are simpler to play than your average attack build.

It's like they (TQs original dev team) forgot about summons during the later half of development and only remembered they exist after finishing IT.


I can sorta get through base normal fine enough, Act I is slow but kinda easy, Act II is easy and faster and Act III gets a bit tough and things get a bit slow again in parts toward the end.
Though I barely get through Olympus and I've never completed IT, I struggle through most of that and hit a wall when fighting Hades.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 20 April 2018, 16:56:34
Still, why wouldn't you show us the stats of your characters? Two pages with main and secondary resistances, OA, DA etc. It might also reveal something about your gear.

Hades is trivial with capped vitality resist. Get yourself a demon's blood on a ring, or better two (if normal ones).
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 20 April 2018, 17:22:19
I don't keep them, I remove them and try something else if I'm basically beating against a brick wall with no progress.
I'll do it for this next one though.

Now that I know a ranged caster type with summons is probably what I want to do, I won't have to keep swapping and stuff.
Once I definately know what I'm doing, I'll make a start and never stop with that build.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 12:43:37
Hmm.....Ritualist (Nature+Dream) or Prophet (Dream+Storm)

Ritualist has more summons, Prophet would have a good aoe (especially against ranged)...
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 21 April 2018, 13:38:06
Not getting into Epic or Legendary isn't unusual for me.  I try out so many different builds very few of mine ever make it into the latter difficulties.

What you could do is post your builds using the TitanCalcAE so we can see where you're putting points and possibly make suggestions to improve them.

https://www.kirmiziperfect.com/titan-quest-anniversary-edition-calculator/
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 13:44:00
Yeah like I said, I don't actually have one right now so I can't do that, but I can when I start a new one if I run into problems.
Dunno why I never thought of doing things that way though, thanks.

I think what's best is if I get an easy build or something.
Which mastery combo is an easy mage/caster build to do.....
I'm aware a lot of people swear by Dream+anything.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 21 April 2018, 14:06:42
Dream can be good, but I find it's AoE spells a bit limiting since they only go a certain distance and can't be cast through walls, etc.  I'd go for Storm for Squall and Lightning Bolt since both can be used that way.  That said, an Haruspex (Hunting/Dream) can be very strong if you want a ranged bow using toon. With both Trance of Convalescence and Herbal Remedy you get plenty of health and energy regn, Nightmare's Hypnotic Gaze to confuse enemies, etc.  If you don't mind playing with pets then a Druid (Storm/Nature) could be good.  Max wolves straight away and they'll get you though most of Acts 1 and 2 without too many problems.  Throw in the Nympth and Wisp and you've a good team working for you while you cast Squall, Lightning Bolt or Plague from afar.  Set them to aggressive (right click on their icons and choose that) and watch them go to work.   A Sage (Hunting/Storm) might be another good choice, or if you want a melee then try a Paladin (Defense/Storm) or Juggernaut (Defense/Earth).

The main thing to bear in mind is not to max out skills eary.  Very few of TQ's skills need to be maxed: Onslaught, Wolves (if playing a petmancer), Squall are pretty much the only ones you need to max right off.  Otherwise you're better climbing the masteries and putting just a point into each skill you want to use since the masteries themselves help you with str/int/dex, health and energy increases helping you stay alive.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 14:10:48
Yeah I know about not maxing skills straight off, I pretty much always just put a point into skills I'm going to use and focus on maxing the masteries first.
Druid might be good. I want to use summons and aoes are always a good thing. Now to find a build.

Edit: I'll use Tyr's wanderer guide to figure this all out.

What is best for pet gear? (health+armour, elemental damage, etc)
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 21 April 2018, 16:27:36
Pet gear? Two rings and necklace with pet damage, staff with pet damage. Update them as soon as you can. You start with beastcaller's (tier 1, level 3), then spiritcaller's (tier 2, level 14), summoner's (tier 3, level 28) etc up to the new tier 6 and 7. Somehow tier 3 pet jewellery is never in normal shops, though it drops in act 4. But you can always start one of your old characters and buy some in early epic, especially since you say the game is hard for you. Oh, wait, you don't have any. Well, don't know why would you shoot yourself in the leg like that.

For a druid that damage should be elemental because wisp can buff it and does some itself, while you can debuff it with plague and squall. Spirit class can use vitality because it can debuff it with deathchill. All the rest use physical. Wolves strength of the pack skill buff physical and plague debuffs physical, so its the safest choice overall. It does not matter in early game though, in normal Greece just use what you can, then start specializing once you get access to tier 2 and higher.

In TQAER some artifacts and other items got pet stats too, try to get yourself razor claw for normal/epic.

Summoners do not need any damage except this pet damage, so fill the rest with all the resistances you can get, and maybe some hp. If one of your masteries is nature, try to get -40% recharge for briar ward. Briar ward will solve 3/4 of your survivability issues and help your pets too. Thats in epic and later, don't bother with -recharge in normal, its scarce there. If you heal alot and also cast spells you will appreciate reduced mana cost, though its not always easy to get outside jewellery (and your jewellery is reserved for pet stats).
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 17:08:04
But you can always start one of your old characters and buy some in early epic, especially since you say the game is hard for you. Oh, wait, you don't have any. Well, don't know why would you shoot yourself in the leg like that.

I've never made it into early Epic so this wouldn't make a difference anyway.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 21 April 2018, 17:17:31
Wasn't there at least one brigand? I almost forgot about defensive ability, be sure to get some too.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 19:03:02
Oh yeah, I just barely got into Epic on a Brigand way back before I got the Steam version.
and that was mostly due to cheesing everything with kiting with passives like scatter shot, no skills or anything. Just dodge, fire, dodge, fire.
I'd imagine actually doing Epic (and Legendary) like that wouldn't work though.

Well with AE, I have no idea if I will or not because every enemy appears to have been buffed to hell and back.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 21:28:53
Ok I've started my Wanderer and so far so good.
already 4 points into the wolf and I even found a mastery stone early so a much stronger summon until I quit the game.
and a point into plague too and a point into maul.

When I can't put a point into a skill, I'll put two points into the mastery and a point into the wolf until it hits level 7.
Upon getting to level 8, I'll unlock Storm and try and get to Squall and max it.

I might get the Nymph when possible, I like have lots of summons just running around and destroying everything.

I know it's just early days with this one but I want to make sure I'm on the right track. I can respec later but it's expensive.

What you could do is post your builds using the TitanCalcAE so we can see where you're putting points and possibly make suggestions to improve them.

The trouble is trying to remember where I put the points before quitting and sticking them into TitanCalc.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 21 April 2018, 21:50:41
Try and max wolves asap because then when you get a mastery shrine you'll be able to call up a third wolf which increases their damage.  :)  Will stay summoned until a wolf dies or you finish a play session.  Also as a caster look for staves and necklaces that give +1/+2 to Nature to be able to have a third wolf out all the time and also other items which give +1/+2 to all skills.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 21 April 2018, 22:21:12
Yeah I remember that.
The first actual boss, that centaur gave me a bit of trouble though.
The wolves don't hold aggro for very long so I ended up taking a lot of damage from all the centaurs chasing me meaning that the wolves also could barely hit the moving targets.

Also before that, when I only had 5 points in (so no 2nd wolf), the summon died to a huge pile of undead it decided to aggro...
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 21 April 2018, 22:36:51
Keep well back and let wolves do the work.  If you cast a spell before they engage the enemy they'll switch their focus to you and come after you.  Only cast after wolves/pets have already started their attacks.  And if you get chased, run around in a circle.  That way pets can catch up and attack.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 21 April 2018, 22:38:10
Summoner starts very slow. If someone thinks starting as melee is slow and painful they shouldn't try summoners. It catches up later, but in Greece boss fights are looong and drawn out. Buy a few scrolls for bosses, storm witches do fine. Megalesios is the biggest bastard, not just because he converts summons, his limos will heal him. Assign a hotkey to "select all summons" in the menu if you didn't already, to order pets to attack limos instead. There are 1001 other situations where this hotkey will help too.

Yeti health buff seems to help, they aren't exactly tanks but at least late normal aoe does not oneshot them and I can heal them out. Moment of truth will be past tower of judgement I guess.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 22 April 2018, 21:14:53
So far so good, Bosses aren't too hard but I do have to use potions sometimes when I get hit and try and lead the boss in circles.
Have had one or both wolves die sometimes because they'd go after a certain target in a large group and targetting them and making them return to me would only work for a second before they turn around and go back to fighting.

Wolves are level 8 now so I'll start focus on getting Squall.

Edit: More wolf deaths because they keep aggroing everything.
Still......I did find out that hitting a bleeding target with vitality damage does a lot more damage than on a non bleeding target.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 23 April 2018, 07:20:37
Max wolves and look for those + items I mentioned.  And better the wolves die than you do.  ;)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 23 April 2018, 10:42:15
Also, pets are supposed to die in Normal. You'll see a significant boost to pet life expectancy in Epic.

Even maxed, my wolves were dying left and right in Act IV Normal. In Act I Epic, I can just summon them once though, and they'll live and steamroll through an entire session.

This is what I'm currently working towards. (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalcfda3fda3fda3.html?mastery=Guardian&master1=4&master2=5&sa=30&m1=32-0-16-1-0-12-0-0-1-0-0-0-0-16-6-12-12-0-1-0-12-0-0&m2=32-0-12-0-0-12-12-0-6-6-6-1-1-0-6-8-6-6-12-1-6-0-0) It's my favourite character.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 23 April 2018, 11:04:27
They should do pretty well up until Act 4 Normal.  The IT expansion boosted difficulty all round and they do tend to go down quickly in that Act.  Can't say how well they perform in Act 5 since I haven't run a petmancer through there yet. 
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 23 April 2018, 11:25:38
Act V is easy on pets until Muspelheim aoe damage. I've spotted t3 pet jewellery in normal Corinth shop by the way. So its not all grim for you in normal, you just need to get to act 5 to upgrade. Next tier t4 pet items are still around act III epic though.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 23 April 2018, 11:32:16
They should do pretty well up until Act 4 Normal.  The IT expansion boosted difficulty all round and they do tend to go down quickly in that Act.  Can't say how well they perform in Act 5 since I haven't run a petmancer through there yet.

Before Act IV Normal, they don't really die, but they're not really contributing anything either. Most characters at that level will struggle to have enough points invested in pets and their synergies for them to be effective.That combined with the fact that they tend to die by  Act IV Normal (by which time they could be effective skillpoint wise), makes that pets are still pretty much useless in Normal in my opinion.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 12:24:39
Max wolves and look for those + items I mentioned.  And better the wolves die than you do.  ;)

Trying to max wolves but I still need to add points to mastery so I can have enough energy, intel, dex, etc.
I did manage to buy three jewellry pieces with summon bonuses though, all three in phys damage.
Also plague isn't really all that useful with just a single point as well as one point in the 1st upgrade.
Also need to get squall and it's upgrade.

So far the only blue I've found is the necromancer staff which could be useful if I hit targets after the wolves inflict bleeding on them.

Right now regular enemies are easy, I don't even have to lift a finger except if their health goes down a bit too much.
Bosses are kinda easy if I kite them in circles.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 23 April 2018, 12:33:01
Should have maxed wolves straightaway.  It can be done by L7.  Then they shred things while you do the other stuff.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 12:47:47
Sounds like I already messed up the build......
Nice....
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 23 April 2018, 12:49:26
I didn't max them until late act II... Was too busy with stats for item requirements and all
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 12:51:34
Yeah that's what I was trying to do with points in the masteries because I'm already getting to the point where I don't have enough dex for stuff when normally I'd be just fine for all gear as I find them.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 23 April 2018, 13:00:44
Build's not necessarily messed up, it just means you're going to have to be more active fighting/spellcasting.

You might want to have a read of Tyr's Wanderer's Guide to Nature.  Written for the IT version of the game he has updated it to cover AE as well.

https://www.kirmiziperfect.com/titan-quest-wanderer-nature-mastery-guide-by-tyr/]

It should give you some ideas on how to proceed, what items to look for, how to spread your attribute points around, etc.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 13:32:58
Yeah that's what I'm looking at. Good for knowing how many points to put in each skill (and it's always single point or max out)
It's why I knew to use the phys. damage pet bonuses and not vitality or elemental.

......Huh, actually for Druid it's saying use elemental damage for pet gear..
I'm guessing to increase the storm nimbus damage

I managed to max wolves by removing the single points in heart of frost, the 1st upgrade for plague and survival instinct, and I was close to levelling up during this time so I dumped those points in the wolves too.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 23 April 2018, 14:09:01
so you're playing a druid i see.. an int build focusing on pets? if you don't mind drinking mana pots, storm has one of the best early game skills that can tear down enemies much quicker than the wolves can.. it's good against everything except the water/cold elementals in act 5 but by then you should have a few points on lightning bolt already which is actually their weakness.. as you advance difficulties, it will wane a bit but that's where nature comes in.. endgame looks like this:

https://www.reddit.com/r/TitanQuestAE/comments/7waf8u/defeating_legendary_hades_x5_with_druid/

the idea is briar ward gives you protection and energy regen.. then for damage, double resist reduction.. it's actually not that hard to build because ice shard is just very good early game you could do a lot of farming with it.. well it's up to you.. just good luck
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 14:31:36
Sometimes I hear mentions of Ice shards being good but then I also see builds that don't use it, so I have no idea about it.

So what is the best early game skills from storm that you mentioned at the start of your post? You didn't actually say.
Or were you referring to Ice shards?
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 23 April 2018, 15:15:11
Ice shards caster druid is gear dependant. It needs lots of mana cost reduction while also needing high cast speed, -recharge and int/elemental damage together with all the defense stats. Perhaps you can get by in normal with golden fleece in chest and low ice shards levels, but don't go deep into this until you can assemble something like 70% reduced mana cost from gear on the go. At which point together with briar ward 32% reduction spells cost no mana.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 15:40:12
Soooo......bad idea then.
I mean, videos like that one just posted.....yeah, all mastery combos are amazing, it just needs you to be really good at building characters.
I don't really know why some people find it surprising when one of their builds is really amazing.

It's all down to the player and their knowledge of the game.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 23 April 2018, 19:23:22
mammoth.. I've played lots of self-found ice shard builds pre-AE.. granted it's pre-AE but you need those same things you mentioned.. i just drank lots of mana pots.. are you sure you've played it even once? I've played it self-found ice shard prophet, self-found ice shard elementalist.. I've played it paladin but can't remember if that one was self-found

edit: I've even tried it accomplished hero character with nothing but store bought yellow items.. and yep it's still good.. i just drank lots of mana pots.. I've also talked to several players on reddit saying they're playing self-found ice shard.. all of them saying they're having no problems.. those ones playing AE.. ice shard has always been known to be very good in normal and weak in legendary.. it's always been the flaw of ice shard but if you know what you're doing, you can still make it viable in legendary.. Deepblue probably don't know what he's doing but that's where i come to help.. when it comes to casters, modesty aside, i consider myself a pretty good player  :) .. but Deepblue of course you can just go the pet way it's always up to you.. in fact it's beneficial to me because it's not my specialty so i don't have to think and butt in
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 23 April 2018, 19:53:19
Ok got a third wolf after finding the 2nd mastery stone ever in the game at the beginning of Act II due to bad rng, first one I found was all the way back in Helos not far from the village.
Then I lost the wolf due to very powerful hero monsters, not 5 minutes after getting it.

Didn't even get the achievement for having 3 wolves and a nymph.

Wasn't all bad though, Rhakotis shopkeeper had a spiritcaller's amulet of servitude (elemental damage + health and armour bonus to pets)
Also managed to find a beastcaller staff too. So a full set now and starting to move onto spiritcaller.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 23 April 2018, 20:33:57
My only current character in legendary TQAER is ice shards druid and drinking potions is not what I consider good or convenient even if they are dirt cheap. 70% mana cost reduction isn't difficult by the way when you do have a few items to put on. Golden fleece + spellbound necklace is already 50%, add two rings with 10% each like Persephone's and Horus and voila, mana and mana regen are not needed.

Even if you take away mana cost reduction, consider what else you need to make it work, its full list of stats like I wrote here above, while a summoner only needs some yellow jewellery to get to excellent performance.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 23 April 2018, 21:31:12
i always find it confusing when people say you can't play casters because they are gear dependent.. it's like when you are playing casters it's impossible for you to find any items whether by loot or by merchants.. when i play i make sure my casters are wearing something :)

edit: if it's a naked character, I'd still rather play casters.. imagine a conqueror with no items.. that would be hell :)
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 24 April 2018, 00:34:31
this is what i meant by the way

https://m.youtube.com/watch?v=GCyrcNV3frU

unedited, uncut, nothing but store bought shitty items and mana pots
i even have 40 unspent attribute points
notice that i maxed nature even though i only spent a single skill point.. that is to get those free attribute points.. it's even better if you don't play it accomplished hero because you'll have much better items.. epic and legendary, time to invest in nature skills.. plague, pets, HoO and briar ward.. but yeah play how you want to play.. if you want wolves from the start, that's up to you.. if they can take down Typhon and Hades why not? me i can't say because i don't play pets only chars
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 24 April 2018, 14:03:02
Yay, awesome! Now make the starter do the same and not die halfway to a spider in the cave of whispers or something. I also don't play summoners except in TQ, nature pets at least look good, its not some ugly zombies you know. What is the problem with wolves though?

https://youtu.be/eImphklMSuE

80% vitality resistance. Sorry, I don't have another video with trash gear or something like that, it was done once and now she's in epic. If we were talking about how to defeat Hades without breaking a sweat its just that, vitality resistance. I'm sure botebote can do it with 0% and I can, but thats not the point.

Typhon killed more wolves, at low health he casts nothing but meteors, so its just meteors, meteors, meteors every 5 sec. Wolves die. But we have more wolves than he has meteors
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 24 April 2018, 14:21:53
the cave of whispers? lolz i thought you were gonna say Hades because of course Hades would be difficult with those shitty items.. not even a demons blood.. let's just stop this now.. i don't want to help Deepblue anyway i imagine it will just go like:

Deepblue: I'm very weak i can't do it I'm just no good
me: where did you put your skills? attributes?
Deepblue: i can't show that because I'm very weak i don't know what to do maybe I'll just start a new char

:))

edit: the giant spider i admit i had problems with it when i was still fairly new to the game.. that was years ago in TQIT.. but when i got more experienced in the game, it has never been a problem on any of my characters self-found or not.. Barmanu has always been more difficult, or Hades, Typhon, Dactyl, demon bull (legendary version).. the giant spider it has never ranked in my most difficult to beat bosses
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 24 April 2018, 19:03:20
Great, didn't take long to become a complete joke.
Forget it then, I'm hopeless....Who the hell finds normal even slightly difficult.....

It's true, I'm the kind of cancer many gamers talk about when it comes to ruining gaming.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 24 April 2018, 20:06:06
Great, didn't take long to become a complete joke.
Forget it then, I'm hopeless....Who the hell finds normal even slightly difficult.....

It's true, I'm the kind of cancer many gamers talk about when it comes to ruining gaming.
Sorry, messages like this just make me think you didn't come here to get help but for something else. I won't be trying anymore until I see your stats together with description of a situation that causes problems.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 24 April 2018, 21:42:07
and my mere existence and lack of any kind of skill in anything is still enough to throw me out of communities.
A week seems to be a new record.

Don't even have to do anything.....
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 24 April 2018, 21:53:30
Nobody's throwing you out (unless you break the rules).  Just play the game, enjoy learning about it, read a few guides.  Basically have fun, that's what the game and the forum is all about.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 24 April 2018, 22:04:00
Just kinda feels like I'm already getting on everyone's nerves.
I'll leave if so...

I don't want to, but I'm pretty used to doing this with every gaming community I join and quickly annoy without really doing anything. I tend to have that affect on people.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 24 April 2018, 23:09:41
hey Deepblue sorry if i was rude.. it's just it's difficult for us to give any help if you don't provide us the necessary info about your characters.. a pic? titancalc link?  stat distribution? difficult to beat bosses? this is the 104th comment on your thread and you still haven't provided us with any

and again.. please.. be a little more lively
Title: Re: Returning to TQ (+Ragnarok)
Post by: efko on 24 April 2018, 23:15:29
Just kinda feels like I'm already getting on everyone's nerves.
I'll leave if so...

I don't want to, but I'm pretty used to doing this with every gaming community I join and quickly annoy without really doing anything. I tend to have that affect on people.
I think problem is from your side, not from others. Remember my post from here - https://titanquestfans.net/index.php?topic=398.msg3971#msg3971 ? I want to make active offtopic areas, so you should be active there, more activities, users will accept you, that way and you won't feel like outsider. If your knowledge about this game is not good enough, then follow others, read their posts and see their opinions on your questions. I don't know much about this game, but know some other things, so you just have to find yourself.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 25 April 2018, 00:16:48
and my mere existence and lack of any kind of skill in anything is still enough to throw me out of communities.
Errr, what are you talking about? Who is throwing you out exactly?

If you have trouble with the game thats because you make mistakes. If you actually want to fix them, we need to find them first. Which is easy if you provide necessary info about your characters.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 25 April 2018, 01:27:30
I mean so far this druid is much easier than anything I've done so far, but Olympus and Typhon is where it all starts to get really hard and I really struggle (and can just barely kill Typhon), so that might be the best time to show stats and things. I'm so far only halfway through Act II.

Although this char is probably only possible for me due to the summons doing all the work, I'm just keeping them healed and using squall and plague.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 27 April 2018, 19:59:39
Ok so I managed to beat Typhon. Everything up to this point seemed easier, heck even those Cyclops on Olympus were easier since they'd aggro to me when I set off plague, leaving my summons behind them and safe from all that shouting.

Typhon was an entirely different matter.
All I could really do is try and get as close to him as possible to set off plague without letting him do his life leach (This attack particularly annoys me since it always draws the fight out far too long)
My summons didn't last long since Typhon casts his spiky armour the second the wolves reach him so they just drop dead. Like literally every time.

Typhon is just so goddamn stressful
Why does he just constantly set off attacks? Can't they save that for legendary or something?

Now....onto Act IV, hopefully I get a mastery shrine early on because I really need to rely on that to get three powerful wolves.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 27 April 2018, 20:18:39
Now....onto Act IV, hopefully I get a mastery shrine early on because I really need to rely on that to get three powerful wolves.

Uhm,.. I think we allready explained. Act IV Normal specifically, is where your pets die  ;D
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 27 April 2018, 20:29:21
Well I'm probably stuck then.
Those lava dragon things in Wusao were already killing my pets and so was Typhon (and everything else on Olympus)

Since the build I'm following uses the pets as the main damage.
It's rather fun since I let them do all the work and all I have to do is drop aoe debuffs (plague and squall) and keep them healed.
There's probably other skills but I'm finding it hard enough to max the skills the build tells me to max early and also filling the masteries for extra int., dex. and unlocking the skills and passives.

I've got pet jewellry (and staff), currently using razor claw relic for the pet bonus (unless there's a better one, if there's a suggestion, I've probably got it)
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 27 April 2018, 20:31:03
Look for those +1/+2 items, it'll help with resummoning since you won't have to rely on a mastery shrine for the 3rd wolf.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 27 April 2018, 20:32:30
Oh yeah I switched my pet staff for a wanderer's one (+1 nature), unfortunately isn't enough.
It'll probably be epic or legendary where I get items that have more than just +1.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 27 April 2018, 20:34:06
It's also on necklaces.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 27 April 2018, 20:35:44
Yeah I don't think I've seen that yet, only on staves.
I barely see any spiritcaller jewellry as it is, never seen wanderer yet.
and yes I'm checking shops for these, and I know that merchant inventory resets whenever I teleport to other locations.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Laionidas on 27 April 2018, 20:38:45
Yeah I don't think I've seen that yet, only on staves.
I barely see any spiritcaller jewellry as it is, never seen wanderer yet.

At this (early) stage, don't write off yellow gear blindly. Some yellow gear might have a sinlge modifier that benefits you more than a triple modifier green equivalent.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 27 April 2018, 20:40:01
I know, all my pet jewellry is yellow and so is the staff.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 27 April 2018, 21:11:31
Three wolves are as easy as hallowed helm and druidic wreath, or later hand of Gaia. Hallowed helm doesn't seem as easy now though, maybe I'm paranoid over my RNG and the devs said nothing was changed about drops, but I haven't seen even a single one at vendors for a long time. I think they were more common.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 27 April 2018, 21:13:06
Or maybe they're from a higher difficulty.
Never even heard of them through the entire time I've played this game.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 27 April 2018, 21:18:06
Hallowed prefix itself is level 15. It rolls on normal items no prob. But I only had one from act V legendary and it was a drop. Nothing in shops, and I've been trying to shop farm for quite some time now.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 29 April 2018, 13:43:21
Grey sisters and Charon were much easier this time around, infact they were downright pathetic.I
Basically I set off plague and dodge projectiles while the wolves bite them to death. That's it. They died so fast.

I'm dreading what's to come though, Cerberus and Hades.....

Those undead ghosts are kind of a pain too, they're immune to a lot of stuff so they take a long time to take down and plague doesn't affect them as much (I'm trying not to put points into squall so I can max other stuff like wolf passives, plague, heart of oak and the healing skill)

So when does Act IV start to destroy me? Tower of Judgement? Hades Palace?
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 15:04:45
Now tower of judgement, I don't think I can do this.
I wouldn't be able to get my poison resist up enough to fight cerberus.

I do have Leafsong for 40% poison resist, but I don't think I'd get it high enough with jewellry and gear, plus I have no relics or charms with it either.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 16:10:43
Cerberus is a beast and is all poison damage. If you can't get poison resist, get a couple of hydradon hides and of the glade items for gear swapping. Act IV is notorious for pierce damage like from machae master archers, so get that asap. Its full of other hurt though too, like poison, fire (walkers, empusas), lightning (dactyls), life leech (empusas), bleed (melinoe), but you would normally have at least some of that, would you? Resists are priority for any build, and you stacked some items with good resists from previous characters in stash, did you?

This game is not very generous about giving you enough resist to max everything, its more like single player with no endgame that expects you to swap gear. I commonly run with certain resistances around 0%, just avoid taking that damage type and drink potions if you do.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 16:19:29
Like I said, I've got Song of the Serpent for 40% resist and I've just found a pristine plumage charm that gives 20%. 60% won't be enough.
Most of the time I'm staying well away from attacks, dodging them while my summons do all the work and I drop plague and squall sometimes and keep my summons healed.
I chug the odd potion if I do get hit though unless it's not much damage (or I don't take damage using the nymph's 1st upgrade)
But Cerberus and Hades.....all their attacks are unavoidable.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 16:23:56
If you get 100% less damage taken from beasts you take no damage. Was it capped at 80% at AE though like all others things? But you can get both resist and hydradon even then
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 16:38:03
I know that 100% resist means no damage, that's what I was hoping to do since I can't avoid the attacks. All those poison cracks and then if cerberus decides to use his poison breath during this time is even worse.

It's too bad resistences don't transfer to summons because this will be even harder when they die.
Because I'm relying on mostly their damage to kill bosses (and they do tons of damage to bosses).
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 16:41:50
And what are you going to do, delete your character? If you struggle, shop farm until you get enough, or farm hydradons. If summons die, resummon them
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 16:44:40
I don't know what I'm going to do.
I mean, I'll try but.....I dunno.

and I've never seen poison resist on merchants.

If summons die really fast, no point in resummoning because they'll just die again and the cooldown will stop me doing it again.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 16:56:33
Such angst, much depressed

I think I had no poison res either, so I stacked hydradons and of the glade gear. But did not need them because I tapped the scroll of the sky rage before entering the room and it permastunned him until he died.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 17:01:09
I'll try that then, I don't think I've ever really bothered with scrolls.
Though I'll add the poison resist too just in case.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 20:26:47
Ok Tower of Judgement....

1st floor: Full of squid things, they almost one-shot me and my pets.
2nd floor: Mastery stone, so three wolves at a really good strength, last a split second against a melinoe hero and I'm back to two weak wolves again.
3rd floor and beyond are just going to be suicide.

I just......can't fathom anyone clearing normal......does everyone cheat or something? I mean this is absolutely insane.
I may as well just forget Ragnarok and come to terms with wasting my money.

I'm trying my absolute best, I've tried many, many different mastery combos and playstyles over the years.....
I've got like thousands of hours on this game overall over many years, like a decade...
I'm trying everything suggested to me...
What more can I do?

I just.....can't fathom what the original devs were thinking.....did they even think anyone could do this?

Normal? Sure it isn't "Very Hard"?

Here's my skill setup.
It's probably wrong anyway.
https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc7faf7faf7faf.html?mastery=Druid&master1=4&master2=8&sa=0&m1=32-7-16-5-4-2-7-0-1-1-1-4-0-1-3-4-1-4-0-0-0&m2=16-0-1-0-0-1-0-0-3-0-0-0-3-1-0-0-0-0-0-0-0-0

Caster types are really fragile but I can't imagine something like a Conqueror doing any better.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 21:15:57
Now show us your gear at last?

Caligoth shouldn't oneshot you at 40% poison res thats not possible. Last floor is the simplest, right? Its half full of useless limos, machae only in the second half.

https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc7faf7faf7faf.html?mastery=Druid&master1=4&master2=8&sa=7&m1=32-5-16-3-8-1-3-0-1-1-1-6-0-1-3-3-1-3-3-0-0-0&m2=24-0-1-0-0-1-0-0-3-0-0-0-3-1-0-0-1-0-0-0-0-0-0

Accelerated growth is max asap, refresh is taken asap to remove cooldown from resummon. The real pinnacle of elemental summoner druid is the wisp and its aoe damage. Though you can't really invest into it yet.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 21:21:11
Not entirely sure how to show my gear, and most of it is just stuff I found. Only notable stuff that's needed is the pet jewellry and a wanderer's staff.
Not sure how to set up the build you just posted because I don't have that many points yet.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 21:25:22
Just screenshot your stats panels 1 and 2. If you also do it while hovering over your items it would be even better.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 30 April 2018, 21:37:50
Not entirely sure how to show my gear, and most of it is just stuff I found. Only notable stuff that's needed is the pet jewellry and a wanderer's staff.
Not sure how to set up the build you just posted because I don't have that many points yet.

Yes, you do.  It's the same build with some of the skill points bought back at a Mystic and put in other skills or the mastery bars.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 30 April 2018, 21:42:11
give ice shard a chance.. i don't even want to post here anymore but since you at least provided your titancalc link.. well
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 21:47:17
Just about managed Cerberus, with 80% poison resist and a scroll of the sky's rage.
Although the scroll didn't last long enough to kill it so I had to be a bit more careful afterward, especially trying to resummon pets after that room-sized aoe attack.

Yes, you do.  It's the same build with some of the skill points bought back at a Mystic and put in other skills or the mastery bars.

Actually it has like 10 or 20 more points than the one I posted.
So I don't really know where I can leave points out.

If it had the same number of points in total, then yes I could respec really easily.

i don't even want to post here anymore
I get it, only bad player here and it's probably frustrating trying to help because no matter how good your advice is, I still manage to fail.
It's not your advice, it's me that's the problem. I mean I'm trying but I can only do so much.

You aren't obligated to help me and this thread isn't entirely a "help the worst noob get through normal" thread (It's kinda just me getting back into TQ and the new dlc, bit of help, bit of just talking about it). I can understand getting frustrated trying to help the only bad player here and wondering what the hell is wrong with this guy that they can't beat normal, so used to only seeing good players here. All I can do is apologize for that, I can only be who I am.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 30 April 2018, 22:04:34
No, it doesn't.  By the time you buy back the skill points and reallocate them you get exactly the same build.  Also you have not used the rewarded skill points icon towards the top right to put in the bonus points you should have received from quests - 7 in total.  Compare his TitanCalc to yours and you'll see the differences.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 30 April 2018, 22:10:18
That link is for level 40 with all the reward points up to IT like you shown. If you're at level 40 thats what you should have, if you are below that than sure you have less.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 30 April 2018, 22:12:06
No, it doesn't.  By the time you buy back the skill points and reallocate them you get exactly the same build.  Also you have not used the rewarded skill points icon towards the top right to put in the bonus points you should have received from quests - 7 in total.  Compare his TitanCalc to yours and you'll see the differences.

All I did was screenshot my mastery menu screens and copy all the points down.
I don't understand....
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 01 May 2018, 15:45:27
If you completed Wusao and killed Typhon you shouldn't be challenged by any other content in normal. Maybe Hades palace with Dactyls. Act V is hello kitty adventure island in normal and epic.

Quote
All I did was screenshot my mastery menu screens and copy all the points down.
I don't understand....
Man, you're too good at wasting other people's time, but you promised us screenshots
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 01 May 2018, 18:36:26
Sorry, I'm trying my best.
Can't help it if I'm overall completely worthless.

But I can tell I don't belong here and not wanted.
I guess I'm just getting even more shitty by the day if it only takes a week or two to be an annoyance without even trying to be.

also while I did kill Typhon, any time I've done it, it's never been easy and always taken a very long time to do.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 01 May 2018, 19:14:13
Its by no means best. It should at least sound reasonable. As it was I cannot tell what it is that made you freak out in tower, that didn't happen in the necromanteion already or on the road there. Machae in the tower are bad, but those outside are not? What about lancers and undead on Wusao, they were all crap I guess, not even worth mention. I asked you to describe what exactly happens too, together with the stats, remember? Before I assume you're writing from imagination, just like with berserker.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 01 May 2018, 19:19:12
Well with the machae just before the tower, they were mostly regular types and rarely a single higher ranking one in the group.
The tower though had a lot of them.

with the lancers, I just cast plague and ran away from them and let the wolves sort them out since they were fixed on attacking me and not the wolves.

Actually a lot of the enocunters I had were simply to cast plague and run off, maybe in circles if the enemies are slow enough that they don't hit me.
That's it, that's my strategy a lot of the time.

Cerberus was worrying me due to it's aoe attack since it fills the entire room and while I can move between the cracks, I can avoid those and the boss's poison breath at the same time.
But you suggested using a scroll and that I did. I honestly didn't even know you could stun bosses.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 02 May 2018, 15:02:40
Dactyl blocking the way at Hades's place, destroys my summons immediately in one hit and I get perma stunned and die.
Can't kite it because it's too fast and stuns me before I can get a spell off.

My gear is mostly just found stuff, mostly extra energy, energy regen, Int. increase, that sorta thing.
Jewellry is all elemental damage pet gear and the staff has +1 to nature.

I also respecced my skills to what Mammoth_hunter posted.
I'm level 39 but I had some extra points left somehow (think it might be due to the +1 to nature since I tried to compare the numbers) so I put those into the storm mastery.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 04 May 2018, 20:23:56
Ok I think I may be halfway through Hades palace now.
Undead Typhon was a pushover since he doesn't have AOEs (good new for summons) and attacks were easy to dodge.

Most enemies are easy enough, just the Dactyl (I hope he doesn't spawn anywhere near me again), machae champions and the quest related machae are giving me a hard time.
I can get through groups of regular melinoe and machae easily enough with barely a scratch (though the melinoe mages are a bit annoying with those bloodpools)

Then I just need to somehow get enough vitality resistance to survive Hades long enough to put a dent in him.
I do have leg gear with movement speed increase, not sure if it'll be enough to outrun those blood pools and dodge the many projectiles at the same time and I have no idea if my summons will last since vitality damage tends to nuke them.

and then onto Ragnarok.....I hope.....and then....maybe epic although I doubt I'll get that far.

Speaking of Dactyl, why is he considered a quest related (purple named) enemy? Wasn't aware he was part of a quest.
Always thought Dactyl was referring to the champion gigantes since I don't think I ever saw him otherwise until AE.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 08 May 2018, 21:06:50
Are caster types the absolute hardest to play?
Like, are they best left to good players?
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 08 May 2018, 21:28:59
Deeblue i will be breaking my promise of not posting in your thread anymore.. I'm mad at myself

i did not start this game as a good player but rather as one struggling with the mechanics or just how this game plays out.. but i did start this game as a self-found caster.. and i did finish the game albeit with some deaths but that should be expected from a new player

to know which types are hardest to play, you should try the different types yourself.. casters are very strong early game.. have you ever started as an icesharder? an earth auramancer? a distortion wave dream caster? those are the kings of early game.. the gripe about casters is they wane in legendary.. but as I've said before if you know what you're doing it will not wane.. when i started this game, i didn't.. but being strong early game that allowed me to advance far enough to slowly learn about the game

to answer your question: the hardest to play are hybrids imo.. those not specializing on the fighter part nor mage part, but attempts to balance both worlds

edit: rune transmutation hybrid which ignores str is a fake hybrid in my book
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 09 May 2018, 12:38:04
Deeblue i will be breaking my promise of not posting in your thread anymore.. I'm mad at myself
Then why? You aren't obligated to do so. I don't mean it like I don't want help or answers or in a "You don't want to be here so get out you aren't welcome" kind of way, I just mean you clearly don't want to, so you shouldn't have to.
I get it, I'm not wanted here and all I had to do was exist, all I had to do was register, didn't have to do anything to cause this but be myself. I guess I'm just desperate to see more of the game like I am with any game I ever play and since I was in the old forum and I've just started AE, this would be the best time to start a thread to talk about all the new stuff, ask about stuff, that sorta thing.

but i did start this game as a self-found caster.. and i did finish the game albeit with some deaths but that should be expected from a new player
So you figured out pretty early what suits you best, I can imagine everyone did this as well. Obviously this would make things a hell of a lot easier.
I still can't, I can't figure out what suits me because I like everything and I don't even know what my playstyle is, if I even have one.

After playing the game so much and playing pretty much every mastery in one combo or another, I do have an idea what few mastery combos I like best though.
But I don't know which one works best for me. The one for me.


to know which types are hardest to play, you should try the different types yourself
I think I've tried every mastery possible at this point, I've played this game a hell of a lot to the point where some people think I'm only playing this game and asking if I actually like anything else...

have you ever started as an icesharder? an earth auramancer? a distortion wave dream caster?
That's getting very, very specific.
I'd just look at builds and see what looks like fun and try it.
Having no idea if the build I'm trying is a good one or not.

but as I've said before if you know what you're doing it will not wane
Oh......I mean.....I have the very basics down but reading through threads here (as well as in the old forum), I'd see posts where I have no idea what anyone's talking about because, as far as I'm concerned, it's all super advanced stuff.

to answer your question: the hardest to play are hybrids imo.. those not specializing on the fighter part nor mage part, but attempts to balance both worlds
Yeah I'd figure those would be hard. At least I've never had the nerve to try them.
Might have tried a sword and shield juggernaut at one point but not for long.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Gautrec on 09 May 2018, 12:46:03
Regarding the difficulty of playing a hybrid: sure, the use of multiple damage types that require investment into multiple different attributes (like a phys/ele damage hybrid) are the most difficult to play correctly; yet, on the other hand, caster/melee hybrids seem to be a lot easier to gear, skill, etc. with Ragnarok due to the Rune mastery. In fact, I would probably suggest such a hybrid (e.g. a Stonespeaker) to a newer player that wants to play a caster, since, with that, you always have at least the option to fall back onto some amount of weapon-based attacks (which scales so much better in the late game). The elemental conversion of the "Transmutation" skill is kind of OP that way  ;)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 09 May 2018, 13:13:41
Think part of the problem with doing a hybrid for me is figuring out how to build it.
Like the attribute points.

Playing an int. based caster type? Put all into Int. and rarely into Dex. if needed
Conqueror? 2 points into Str. one level and 1 point into Str. and 1 point into Dex. the next level and alternate between the two.

A hybrid would be all over the place and you only get so many points (and it gets harder and harder to get them the longer it takes to level up)

and then there's what bonuses you need to look for in gear.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Gautrec on 09 May 2018, 14:03:40
A hybrid would be all over the place and you only get so many points (and it gets harder and harder to get them the longer it takes to level up)

and then there's what bonuses you need to look for in gear.
True, but a melee/caster hybrid with rune mastery only needs to invest into intelligence (and some dex for gear), since you have Runeword: Feather helping you to equip your potential melee weapon, and Transformation to allow you to focus on int & caster gear for damage. The offensive bonus you would look for on gear would therefore be +elemental damage, with bonuses for the separate elemental damage types being nice to have, too. For example, a Stonespeaker could go sword & board (for a better defense) with +elemental and +fire damage on his fancy robes & tiaras.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 09 May 2018, 14:28:29
Do you know a build I could take a look at?

Also rune of life seems like it could help with strength requirements too along with feather.

Honestly whenever someone mentions a build and talks about it, it always makes me want to try it.
Always seems interesting.

Sword and shield too.....hmm....
Title: Re: Returning to TQ (+Ragnarok)
Post by: Gautrec on 09 May 2018, 15:23:33
I'm not sure if there is an actual guide for such a class is out there yet, since there haven't been too many new  up since Ragnarok in general...
Apart from what I said about the gear earlier, though, with a Stonespeaker, I would personally go for something like this at the end of normal difficulty: https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc53b553b5rune491c.html?mastery=Stonespeaker&master1=1&master2=10&sa=10&m1=32-12-0-1-1-0-0-1-0-0-1-0-0-0-0-0-0-0-1-0-12-0-0&m2=32-10-6-1-1-1-1-10-1-10-1-1-1-1-1-0-2-8-6-0-1-1-0-0 (https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc53b553b5rune491c.html?mastery=Stonespeaker&master1=1&master2=10&sa=10&m1=32-12-0-1-1-0-0-1-0-0-1-0-0-0-0-0-0-0-1-0-12-0-0&m2=32-10-6-1-1-1-1-10-1-10-1-1-1-1-1-0-2-8-6-0-1-1-0-0)
     But there are, obviously, many ways to go about this... for example, I'm not a huge fan of pets in general (it's not really my style), so I usually don't pick any - but I've heard that the core dweller can be quite useful as a tank/diversion. Also, you could choose to pair your shield with a throwing weapon to get some distance between you and the enemies; if you do, Thunder Strike is a much better AoE (however, it is still worth it with melee weapons in the lategame). Furthermore, if you use a decent amount of weapon attacks, attack speed becomes a very useful stat to look for on gear (getting enough  of both casting speed and attack speed might be one of the most difficult parts of this hybrid build, which is why an Eitr-relic with an attack speed completion bonus in one of your jewellery slots can be worth gold - if you can get your hands on it). Despite that, casting speed is, in the beginning, far superior to it, and you should try to have at least some amount of it at all times.
     As @botebote77 mentioned, Ring of Flame is the superior levelling skill for the early game (mostly act 1 & 2), so I would try to get that asap but unskill it somewhere in act 3. I also like Frost Mines, both for the damage (in the early and midgame), the CC (very useful in the lategame) and that delicious, delicious soundeffect. But due to their very "special" area of effect, others have also disliked it a lot, too, so in your case, I would just try it out. If you can't get used to it, go for Volcanic Orb (this one takes more skillpoints to be effective, though).
     Apart from that, you have Eruption & Rune Weapon with Runeword: Explode for both single target damage and AoE, as well as Seal of Fate & Guardian Stones for bosses. Pretty easy, right?  ;D
     I hope that helps a little :)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 09 May 2018, 16:51:59
It would certainly be interesting to be a sorta sword and shield mage.
I guess different things are always interesting to me.

I usually stick a single point in each skill as I unlock them and climb the mastery so I can unlock the other skills asap.
Or should I at least max feather and rune weapon? Also when should I start on the earth mastery? Should I put in a few points to at least get the base earth enchant skill as soon as I unlock a 2nd mastery?

I'm guessing with the heat shield, stone form and actual shield plus absorb, this build would be quite tanky.
Although with large groups I'd probably seperate a lot of the targets to make it easier.

Also yes no full guides for it but I did find this video.
https://www.youtube.com/watch?v=mGfKa4KKTak

The skill point allocation is similar to what you suggested although not entirely the same.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 19:54:34
Cannot get through normal Hades palace at all.
Pets die to everything, Dactyl is always around the corner.

I don't understand how anyone can beat this game at all.
The difficulty is absolutely insane.

and yes, I am getting gear I need from merchants.
I even found a hallowed headpiece so I can always have a 3rd wolf.
But it's not enough, even with three wolves, the nymph, the wisp, plague and squall, everything takes too long to take down. Enough time for debuffs to run out and maybe even kill a pet and almost kill me. I never get the chance to reapply debuffs without something almost killing me and that goes for madly trying to heal pets.

What is this game.....this is masochism.

Ragnarok....money well spent...
Title: Re: Returning to TQ (+Ragnarok)
Post by: Tauceti on 10 May 2018, 20:39:56
Take it easy, man. It's only a game... :o

Imo you really should try another game that suits more for you.
Grim Dawn is worth a try, it's the same mechanics than TQ but in that case you can adjust the difficulty mode.

In particular there is a easy mode in which you virtually cannot die and therefore test all masteries. When you are used with it, you can rise up the difficulty.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 20:46:10
I do actually play Grim Dawn.
Not lately though. Kinda just play certain games, whatever I feel like. Sometimes I'll go back to those I haven't played in a while.

Honestly everyone tells me the game isn't for me when I can't do it for every game I play.
Even those I've played a hell of a lot of.

I just don't understand why this game is so hard, I haven't even hit Epic yet.

I have managed to find the masteries I enjoy the most though.
Conqueror
Berserker
Druid.
It's hitting Olympus (mostly the cyclops and typhon) where things go downhill.

I think I'm just sick of playing games I like (well...I would say I don't play games I don't like but then I haven't gotten to this point yet, every game I get, I like) and hitting a wall and not being allowed to see the rest of the game.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 10 May 2018, 20:54:24
Take it easy, man. It's only a game... :o

Imo you really should try another game that suits more for you.
Grim Dawn is worth a try, it's the same mechanics than TQ but in that case you can adjust the difficulty mode.

In particular there is a easy mode in which you virtually cannot die and therefore test all masteries. When you are used with it, you can rise up the difficulty.

Of course you can die.  I've done it plenty of times in Normal GD.  Act 1 is pretty much a tutorial, but if you don't find good enough gear, don't choose the right skills or devotions you'll die.

Deepblue, the easiest way to deal with cooldown is to max Refresh in Nature.  That cuts cooldown time dramatically.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 20:56:43
I just feel like I'm beating my head against a brick wall trying to get through the first DLC. It just feels like, if I'm resorting to doing that, I'm doing it seriously wrong and it's not going to really help.
Like, just struggling with the bare minimum and just brute forcing my way through stuff with the worst efficiency ever. Sure I'm getting through it right now but that doesn't mean I can continue and still have it work.
I have no idea what'll happen with the second dlc.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 10 May 2018, 21:03:59
alright maybe we can sort things between us.. I'm tired of hating anyway.. Dactyl doesn't always appear but assuming he really likes you and decides to spawn whenever you're there, i basically provided multiple tricks on how to deal with Dactyl (ice nova, monster lure, and spellbreaker).. iirc petrify also works

TQ tricks (https://titanquestfans.net/index.php?topic=213.msg4416;topicseen#new)

beating Dactyl with storm
https://m.youtube.com/watch?v=xRRPQUncseY

but with Dactyl, it's always kill him before he kills you and I'm not sure pets cut it.. if pets take too long to kill Dactyl, i suggest you respec to the earlier build i showed you but with max spellbreaker.. and please none of that I'm good you're bad illusion.. don't start it with a complaint.. try it first.. and even if you're really bad, forums are there so we can help each other and share ideas.. it's also easier if you have mage jewelry like occult.. with Dactyl, be sure to be the first one to strike so ready you're finger.. if you want to be more safe, have a scroll of ice nova.. it will provide slow.. while he is slowed, cast spellbreaker, then squall, then ice shard, spellbreaker, repeat.. if you can target Datyl while he is far away, start with spellbreaker, you can click it anywhere on your screen no matter how far.. if you really want pets, just respec to pets after you kill Dactyl
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 21:06:55
Looking at your vid, it's probably helping that you barely lose health.
You also didn't appear to be affected by his stun......at least from what I can see.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 10 May 2018, 21:10:59
barely lose health? I'm always 2 shots away from dying as is most builds.. the trick is skill disruption.. do you want to try it or will you just complain?
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 21:16:19
I'm just going by what I see on your vid.....

It's hard to even know if I'm picking the right masteries or what.
Are casters even a good idea for me?
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 10 May 2018, 22:04:40
and my video shows how to beat Dactyl.. I'm not saying you play caster.. I'm just trying to help the way i know how and the way i know is through casters.. if you want petmaster, just respec after you beat Dactyl.. there are many druid builds in YouTube although most of them, if not all, are casters
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 10 May 2018, 22:45:29
Are you through the same cycle in this thread again? Dactyls are rare enough to get through all quests and right to Hades without meeting one from second attempt if needed. Petrification does work but occult jewellery - gigantes are now "giants" monster type, not "magical". I wonder why weren't they nerfed after all, to have cooldowns on their skills, or are there implications of some sort.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 22:49:16
This was my 3rd attempt I think.
Also didn't get to a checkpoint/regen shrine/whateveritscalled so I have to do a lot of the place again.

Barely made it out alive after doing the machae generals quest, so many almost one-shot deaths.....
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 10 May 2018, 22:52:54
@mammoth_hunter they got nerfed actually but not the caster part but melee part.. it's somewhere in the updates before ragnarok.. their weapon attacks are slightly weaker now.. actually i prefer them not get nerfed.. it's part of the fun.. but i can understand if the majority wants them nerfed

edit: update 1.44

https://steamcommunity.com/app/475150/discussions/0/1470840994952966374/

- Fixed Act 4 weapon users doing too much physical damage
- Reduced natural defenses of Dactylus in favor of Hero classification & better gear

it's in my blood to always fight them.. it just bothers me if there's an enemy i failed to kill.. my video TQ tricks, i had to do it several times before Dactyl finally decided to appear.. so no, personally i don't want them nerfed
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 10 May 2018, 23:01:25
Oh really, thats funny to hear after one of them been almost oneshotting my slayer with a normal attack in legendary. Could have been their MI with an interesting roll but I gave up trying after a second fail. They still have fuckton of weapon damage for it to matter with a lucky roll.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 10 May 2018, 23:40:43
I still don't even get why it's there.
Purple name like a quest monster but just seemingly there by random for no apparent reason.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 11 May 2018, 12:13:26
It also doesn't help that I attract the attention of all the enemies at once, whether with pets or with my or skills.
and if I move in and try to get the attention of one, I'm too close anyway since I need to be far away to attack.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 11 May 2018, 13:05:13
you know if you don't follow advice nobody loses but you

you're a very good troll.
i think I'll leave this forum now all thanks to you.. congrats.. you claim to be a gaming cancer but you strive to be a forum cancer as well
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 11 May 2018, 16:27:01
and here it goes.
Claims I'm a troll.....

Yeah, I get it, I'm a shitty person.
No skill in anything, even things I like, no redeemable qualities, good personality traits, nothing....
I get it, nobody can be that awful so troll right?

also I guess the advice I did take didn't count since I'm not automatically better.

I'm sick of it but what can I do right?
Except for just suddenly being better, I guess I'll always be considered a troll.

It's like it's inevitable that no matter what I do, this will happen.
I can be positive all I want before I enter a community, means nothing in the end.

Can't even ask what the easiest mastery combo is because there isn't one except for personally.

Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 11 May 2018, 22:06:34
Looks like I'll just have to not go for lots of summons, the original devs forgot about them and forgot to balance them a bit.
So out go all those point in pet skills and I'm guessing into lightning bolt or something. I'm probably still going to have problems with Hades though.

I don't really know how I'm going to deal with groups of enemies either.

Edit: Nevermind, tried a caster build.
dying to basic enemies now, nothing gives me a chance to set anything off without losing almost all my health.

This is ridiculous.

Do you have to have absolutely perfect gear and build and stuff to even have a chance?

So trying a different build and gameplay style doesn't work.
Getting the gear people tell me to get doesn't work (I'm not knocking the advice, my lack of skill is stopping it from being effective)
Now you can see why I try so many different builds and mastery combos. There has to be at least one mastery combo and build that is right for me, there just has to be.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 12 May 2018, 16:26:15
Ok I really.....really don't know what else I can do.

using lots of summons for all my damage doesn't work......
tried using a normal caster build, that's even worse.....
I'm getting gear people tell me to get....

Maybe mage types aren't for me.....
I dunno....

I just don't know what to do anymore.
I think this game is only built for people who are already good or something because this is just getting silly.

Storm+Dream maybe......there are pets but you don't rely on them....
Storm+Rogue, sounds like fun to use the knives+magic
I dunno...
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 May 2018, 21:13:03
I hate getting stuck in games....
I really wish the new devs hadn't buffed all the enemies in this game so much.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 May 2018, 17:01:58
What do you do when you can't even complete normal after playing since the game came out, after trying pretty much every playstyle, putting in literally thousands of hours.....
And you still like the game...and you enjoy pretty much any playstyle.....at least while it's easy just before Olympus....and you still want to continue because you want to see the rest of the game....

Sometimes I wonder if casters are too complicated for me.
Conqueror uses barely any skills.
and with casters I'd often aggro all the targets whereas Conqueror, I could carefully aggro one or two.

Maybe that's me.
Uncomplicated, simple....straightforward with lots of room for error.....
Title: Re: Returning to TQ (+Ragnarok)
Post by: tholuneve on 16 May 2018, 06:10:07
Honestly I have been busy playing POE (path of exile, not pillars of eternity) recently.
Well that's irrelevant. O0

Let me go through the whole long thread and see what I can do to help.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 16 May 2018, 12:11:11
This is a troll in a troll thread. Don't waste your time on this. He's here for the drama, not help. To keep writing his incredible bs and make you try to disprove.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 16 May 2018, 15:18:57
Yeah I get that a lot, sick of it but can't really do anything about it.

Honestly I have been busy playing POE (path of exile, not pillars of eternity) recently.
Well that's irrelevant. O0

Let me go through the whole long thread and see what I can do to help.

Currently on a Druid char but I'm not sure if it's right for me.
Currently At Hades Palace on normal.


Hmm......maybe I could try a Paladin (Storm+Defense)
Like a Conqeror but a bit more damage and squall would help with avoiding some damage too....
Title: Re: Returning to TQ (+Ragnarok)
Post by: tholuneve on 17 May 2018, 07:04:09
OK I get some idea.

Deepblue I need you to answer the following questions to better understand your problem.

1. You mentioned you died a lot of times in Typhon fight and Act4. Could you give me the numbers of your deaths of your characters? If you can provide the level and the progress of each character (for example, level 40 Druid, stuck in Act 4 3rd waypoint) that would be even better.

2. You have tried several characters, and I assume you noticed that the stash is shared among all of them. Do you keep those good items, relics and other stuff you found, or do you sell them all? I can judge from you level that your habit of playing this game is kill almost every monster on the map, so there should be plenty of items dropped, regardless of whether they are truely good or not.

3. You mentioned you drink health potion a lot. On average, what's the frequency for your character to buy potions and how many potions do you buy? Or if you can't answer that since you don't remember those details, could you tell me how much money your characters currently have? Do you ever face situations where you don't have enough gold to buy potions and/or respec skill points?

4. What is your game speed?

5. I'm not sure why you don't provide any screenshot for your character with stats. That would defenitely help.

6. Define "suit" or "suitable for you". Well obviously you want some class that is easy to play and strong, is there any other criteria?


And here are a few things I can suggest.
1. Everybody dies when facing Dactyl. It takes experience and knowledge to not get killed. So don't feel frustated, if you can't kill him, quit and restart. He won't appear everytime. Yeah I do that, honestly. The most unlucky playthrough I quit and restarted 7 times in a row before Legendary Hades to disengage Dactyle. I know which builds can kill him easily and which ones are very risky or near impossible to do that. So it's acceptable to do that.
2. Your skill point distribution strategy is one of the WORST decision you can make. Rush mastery bar (or whatever you call it) for BOTH masteries is the most common mistake players make, your strategy is a worse version of it. I understand that you need some guide that tells you what to level first then second and stuff, but let's just say in general, you should focus on several skills instead of one in every skill, especially in Normal.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 17 May 2018, 08:35:02
Hm.....let's see....

1. With Typhon, a lot of it is due to how frequently he attacks. I haven't actually died to him, he's just really relentless.
With melee types, I often can't get away from him fast enough before he takes some of my health and restores most of his so I end up back at the beginning, it goes on forever and at that point I'll probably just be wasting all my potions and getting nowhere. With ranged, I can't get within range to hit him and have a chance to dodge his attacks at the same time, if using pets he always has spiked armour up, or if he kills pets, puts up the spiked armour the second I summon something and it attacks him. It's mostly just because it's either an endless fight or takes so long due to me trying my absolute hardest not to die and almost dying a lot.

With Act IV......I've only gotten that far with my Druid and since I rely on pets for pretty much all my damage due to the build it's really hard to kill stuff when they die a lot. Even trying to keep them alive is hard. It gets worse toward Hades palace because I almost die a lot to Machae and my pets don't last at all. Also Gigantes can often chain stun me even if they're not quite next to me.
If I don't die, I've quit and come back later due to the Dactyl and since the save points are so few the further you go, I'm stuck in a loop of trying to get further but not quite.

2. Sometimes I have, Usually if it's been a ring or two that have tons of bonuses like resistences but I barely get good items to use in this one. I often keep relics and charms I'm trying to keep to make artifacts when I have the recipes for them, especially if they're hard to make on a first run like sabre and peng claws as an example.

3. I think I tend to buy more at the start and usually for melee. Otherwise I tend to pick up all I find so I end up with a stockpile.
I don't really know how frequently I use them, I just tend to panic chug them at times. Berserker was a little different since I would try to see how long I could go with sacred rage active and only use a potion when I'd hear the near death sound.

4. Normal I guess? I never touch it.

5. I don't know, I guess I was never asked. Asked for gear screenshots but I don't really know how to do that.

6. Suitable....let's see......well I'm starting to wonder if a caster or mage type build is right for me because there are a lot of skills to use. Like maybe they're a bit too complicated for me to use, to know when to use them and stuff. Maybe a more defensive build if I die a lot as well (possibly glass cannons are a bad idea for me to do). That sort of thing. Playstyle, mindset and current skill and all that.

Everyone has something that works for them because maybe what's they're like as a person, how they do things and stuff.
Some people might just try something and just know it's the right one for them.

I'm often trying new builds because someone suggests it and it just seems interesting to me and might be fun.
and who knows, might just be about right for me.

I can't just pick a favorite, I like anything. So it has to be what would just work for me.
Lately I'm thinking anything super defensive with a sword and shield, so anything using defense or even a pure Conqueror. I'm thinking this because going the more defensive route would give me more leniency, more of a chance if I make mistakes, which I do a lot, to recover. It might be what's best for me.


Extra;

1. I think I've just been really unlucky and always had Dactyl wherever I go and since he's often at the back of a group of regular Gigantes, it's often too late to escape.
2. Yeah maybe, I guess the mastery climbing is also so I have lots of health, energy, etc and not just earlier access to higher tier skills. I do like builds that go a bit more indepth without expecting me to be a really good player though.

Sorry if I couldn't answer everything fully, I'm often far too focused on trying to get through the harder parts and staying alive,  and easier parts like Act I, I don't really notice as much and kind just breeze through.
Title: Re: Returning to TQ (+Ragnarok)
Post by: tholuneve on 17 May 2018, 09:25:11
OK. I almost understand the situation.
Only one important thing left: please tell me the exact numbers of deaths on each of your character and their level.

And you really should check game speed and set it to normal. If I remember correctly (may be incorrect), in AE the game speed is set to very fast by default.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 17 May 2018, 17:51:26
Shouldn't be.  Normal speed should be the default.  I don't remember changing it when I installed the AE version.
Title: Re: Returning to TQ (+Ragnarok)
Post by: sauruz on 17 May 2018, 18:18:49
Shouldn't be.  Normal speed should be the default.  I don't remember changing it when I installed the AE version.

That is true, game speed is normal by default.

I cant imagine if very fast was set , geez, poor newbies jeez
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 17 May 2018, 18:22:41
Deaths on my Druid are up to......8 I think right now.

Only died once to a hero monster in either act II or III
The rest are in Hades palace (normal), which I can't get past.

I don't know the deaths of all my old chars.
I don't really get too many deaths on normal but I know when I'm starting to have trouble due to almost dying a lot, whereas in earlier stuff I don't die at all.
Basically when I start to struggle a lot against even basic enemies.


The reason I don't have any good items stored is because I've only recently discovered the new version of TQ Vault, previously I was using the storage spaces for artifacts and filled it up after a while.

If the game was on a higher speed I would have noticed a difference from the start.
I've played enough of old TQ to know what speed it should be.
Title: Re: Returning to TQ (+Ragnarok)
Post by: tholuneve on 18 May 2018, 03:32:07
Ok so 8 deaths on your current Druid. Got it.
I'm not sure why you don't know the deaths of your old character, there is a death count on your character panel so you don't have to record deaths manually. Or is that because you deleted all your old character? I know some people may have such habit. They prefer start over from nothing again and again.
Title: Re: Returning to TQ (+Ragnarok)
Post by: tholuneve on 18 May 2018, 03:40:18
Shouldn't be.  Normal speed should be the default.  I don't remember changing it when I installed the AE version.

That is true, game speed is normal by default.

I cant imagine if very fast was set , geez, poor newbies jeez
Well then I made a mistake. This might because in my regional forum the mainstream opinion encourages players to set game speed to very fast (although I disagree on that).
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 18 May 2018, 07:53:53
8 deaths isn't bad at all.  Many of mine have had higher totals than that.

I guess if people know the game playing on very fast is okay, but I certainly wouldn't recommend it for newbies.  They need to be taking things slow and careful while they learn how the game works. They can always speed up later.  ;D
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 May 2018, 09:35:13
I'm not sure why you don't know the deaths of your old character, there is a death count on your character panel so you don't have to record deaths manually. Or is that because you deleted all your old character? I know some people may have such habit. They prefer start over from nothing again and again.

I'd never be able to keep track of all my characters if I didn't do that anyway since I'd have made so many.
Plus it means when I do find the right one, I'm just focusing on that one, I won't be feeling like playing any of the others so I can focus entirely on one.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 19 May 2018, 13:00:12
Ok I think, there's no point in asking what the easiest mastery combo is, because everyone has a different one.
Casters probably aren't a good idea due to relying too much on being good and not being hit at all. I make a lot of mistakes so I'm going to get hit......a lot.
Also I often can't kill stuff before they reach me.

So something tanky. Warrior type, sword and shield, that sort of thing.
Taking lots of hits so I have a chance to fix a mistake, and I have to be up close anyway so I don't have to worry about killing fast before they reach me.

So I'm thinking either strait up Conqueror,
or
Paladin (Storm+Defense) so I have squall that can help me a bit with large groups (and provide a little extra damage since sword and shield types don't do too much of it)

Although I do get battle standard with Conqeror.....


I know how to build a Conqueror's attribute points, but not a Paladin's (With Conqeror, it's basically alternating between both in Str. and Str.+Dex.)
and I'm guessing with gear I just get lots of defense and resistences?
Not entirely sure about mastery progress though since I was told not to just put single points in each skill I need while climbing the mastery as fast as possible.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Maniakles on 21 May 2018, 22:53:14
:) Deepblue, I haven't played many of the Tank builds, but I've had no complaints with Conqueror, Templar, or Warden. I'm playing a "Hoplite" Warden (Spear + Shield) during my 1st time through the AE+Ragnarok. Extreme survivability and high Offensive output.
Title: Re: Returning to TQ (+Ragnarok)
Post by: tholuneve on 22 May 2018, 05:05:19
OK. Although there are some unanswered questions with unknown reasons, it seems tha'ts exactly what I suspected.
I think your problem is not you are not good enough in this game, or maybe any game as you mentioned. Your problem is, you somewhat instantly lose all confidence when face some difficulty.
As already been mentioned, 8 deaths is not a bad nubmer at all. You repeatedly talking about how bad you played and how difficult you feel in Act4 Normal, but in the end you did NOT die a lot of times. That says, you are actually doing well, or at least doing OK. Especially given the fact that your character level shows you almost fully cleared the map. It seems you expectation is somewhat unreasonably high, because "almost died" is a very common state for average player in most build since AE. You just can't avoid it.
IMO you CAN actually go through Act4 Normal or even legendary with any of your characters, but you forfeited before you tried really hard. Now I know you are about to say you did tried hard, but your death count said the opposite. I have a friend, who died more than 1500 times on his first playthrough to complete legendary as Conquerer, and that's in TQIT. That's approximately 500+ deaths per difficulty, 100+ deaths per act, and 10+ deaths per boss and you can imagine how many deaths to Dactyle. I don't think you died that much. In the end, he became an expert. So just be positive and give some confidence to yourself, don't be afraid of deaths in game.
I made this judgement based on your posts. You blamed yourself while nobody was blaming you, you asked repeatedly for a detailed guide while you do not trust your hundred of hours of experience in TQIT and AE, and it was not even because you are too lazy to think about builds yourself. So how about give yourself some trust now?
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 22 May 2018, 07:41:39
Ok I'll see what I can do...
I'll stick with my druid since I still like using pets.

I'll probably have to go back to the petmaster build I was using instead of trying to go full caster since I started having a worse time trying to do anything than when I just went with pets.
Doesn't help my char was built for a petmaster build (gear I mean, with pet jewellry and stuff) and not a caster.

Or maybe I've got too many pets and I'm not doing enough damage myself. Towards the end of IT here, It's very hard to keep pets alive, especially when there's so many and since it's a petmaster build, I'm doing that a lot and hardly have time to attack, which is mostly about throwing down plague and squall.
Would an Elementalist (Earth+Storm) work better?
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 13 July 2018, 21:01:22
Ok I've taken a break and I'm going to have another shot at this.
Probably won't use my previous char because I was told that you shouldn't climb the mastery tree as fast as possible and I already did that with my current, leaving me with less points to add to skills and make them powerful enough to take on IT endgame.

I want to do a mage char, pets but I don't mind using spells as well.
I'm clearly not as good at this game as the entirety of this forum.

Still haven't made it to the new dlc yet.
Does this game really have to be this complicated and complex to even pass normal?
It's normal, not the hardest difficulty ever, why do you need to be a pro just to pass normal?
I'm starting to think this game is not beginner friendly in the slightest (and I'm not a beginner either but I may as well be)

I'm talking to myself aren't I?
I'm the most hated member (or the only) in this community, for no other reason but because I'm shit and my personality isn't perfect.
It wasn't like this on the old forum.
Title: Re: Returning to TQ (+Ragnarok)
Post by: efko on 14 July 2018, 15:33:39
I think no one is hating you. Forums can have different effect on people, if you feel like that, then something is not right with you atm, it can be personal problems in real life, or you spent too much time on forum which can be bad in combination with hot summer sometimes. If that's a case, take few days off so brain can rest from thinking. I usually read 70% of posts, avoiding long posts, but since I don't know much about game mechanics like some others, its not good to see opinions from me.
Title: Re: Returning to TQ (+Ragnarok)
Post by: nargil66 on 14 July 2018, 17:47:32
You take other people's comments too seriously. In my experience, 99% of people on this planet are concerned mainly about themselves and even if they comment someone else for good or bad, they remain neutral for the most part. There is nothing wrong with this, it's nature. You are the one that is supposed to care for yourself. In your own world, YOU are the #1 character, as I am in mine. Don't let your inner enemies prevail.

If you want to improve in skill, you can try the following:
1. Play hardcore.
2. Set limitations for yourself to make it even harder.
3. Don't rely on outside help or advices for a while, just think and decide.
4. While playing with increased dificulty you may hit the sweet spot, where you don't just play a game, but you are "living it", exactly in the moment. For me, this is what gaming is all about, much more important than winning ot losing. If it happens to you, dont miss it ;)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Hector on 14 July 2018, 20:37:02
Ignore this post*
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 July 2018, 21:54:43
They've never used words like "noobs" or whatever.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Typhon on 14 July 2018, 22:25:40
There's definitely harder games out there, especially in this genre. It just takes time to perfect, like anything else in life. I still remember my first time against Typhon when I first got the game and got extremely angry at how I could die like 20 something times because my build was far from perfect and I had absolutely no clue what was going on (I think I had a Hunting+Earth build then. Or was it Nature+Earth with a focus on bows? It was horrible.) but I later tried many different classes, different gear, razing my level, and then I kicked his ass for all those deaths he caused! Every loss is a gain. A gain in experience of what to do next time.
Also, please don't think yourself the most hated person on the forum due to people trying to help you out. Besides you've got more balls than I do. I rarely post anything about my characters due to being afraid of criticism and here you are asking for help and actively talking back and forth with the other users. But please, don't lose hope in the game because of this one trouble, figure it out. Endure.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 14 July 2018, 22:35:24
I don't really know if it's because of class combo or playstyle or what.
I've played many different class combos and I don't know if I even have a playstyle.

It doesn't help when the anniversary edition is much much harder now.
I managed to get past normal Hades on a brigand by a pattern of dodge, shoot bow, dodge, shoot bow.
Th...that probably won't work on this version.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mountainblade on 14 July 2018, 23:01:33
its been a well-documented issue with TQ for its entire lifespan that normal is much more difficult than epic. TQAE definitely seems more difficult to me than previous versions. It's important to remember that it is just a game and the ultimate goal is to have fun rather than win.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Flix on 14 July 2018, 23:21:11
DeepBlue I only a read a few pages of this thread thoroughly and skimmed the rest, but have you tried a StoneSpeaker (Rune + Earth)?  Rune is a super powerful mastery IMO, I am absolutely slaying without much pre-planning, and Earth makes the perfect support mastery for it.

Starting strategies:
1) Aim to use the new throwing weapons.  I'm getting some unique and MI throwing knives quite often and they have great damage and speed.
2) Use a shield.  Points into Feather Rune to keep strength requirements low.
3) Attribute points mostly in Intelligence and Dexterity.
4) Buff yourself with Earth Enchantment, Ring of Flame, Heat Shield, and Rune of Life.
5) Rune Weapon on LMB, ThunderStrike on RMB.

Granted I'm only level 20 on my way to Memphis in Normal right now, but unless the game throws a severe curveball I see myself steamrolling for quite a while.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 16 July 2018, 05:25:24
I usually read 70% of posts, avoiding long posts,
you just gave me an idea of what to do if i want to post obscene languages >:D
lol just kidding
Title: Re: Returning to TQ (+Ragnarok)
Post by: WNG on 16 July 2018, 12:39:29
I sort of feel you, whenever I die in ARPGs I want to slash my veins with a chainsaw. But you shouldn't put that pressure on yourself... cause dying is necessary to learn. (did I just said that o.O)

Most of the time, dying is the fault of the player, whether its level is too low (and it doesn't sound like it's your problem), your gear isn't optimal, your resistances are too low, etc. If we could see pictures of your gear and your character's stats, it would help us all to figure out where the problem is.

On a side note, 8 deaths at Act 4 normal isn't that bad at all. I recall my first character had 100+ deaths before I reached Typhon, and begged for help online to get through it... and yeah, the char was so bad it didn't lasted long in Act 4 on it's own. (And this was pre-AE too)
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 16 July 2018, 16:08:06
I don't really know to post an image of my gear.
Also if I can't finish Act IV then I'm probably not even going to make a dent in the start of Act V.

Also if I'm doing poor damage as a mage type, that it kinda defeats the point of a mage type char.
I always thought the point of mage types is low defense and high offense (like the opposite of....say....a conqueror)

also if you had 100 deaths when you first started.
I've been playing this game for years, when it first came out.
Can't remember how many hours on the original, but on the Steam version I have 689 hours and 197 on AE
So I'm not new to this.
Title: Re: Returning to TQ (+Ragnarok)
Post by: WNG on 16 July 2018, 17:27:43
I don't know wich OS you're using, but those show shortcuts for screenshots.

Win 7: https://answers.microsoft.com/en-us/windows/forum/windows_7-files/windows-7-shortcut-keys-for-screenshot/229f6042-3f53-4d32-879f-384b48d37299
Win 10: https://www.digitalcitizen.life/4-ways-take-screenshots-windows-8-81-using-built-tools
Mac: https://support.apple.com/en-us/ht201361

It would be very helpful to find where is the problem from.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 16 July 2018, 18:03:03
Not so much taking screenshots itself, but taking screenshots of gear.
Do I hover over each one, then crop the window out of the whole image and do that many many times?
Title: Re: Returning to TQ (+Ragnarok)
Post by: WNG on 16 July 2018, 18:07:12
You could spare yourself the effort to crop everything... as long as we see your gear stats.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 16 July 2018, 19:18:35
Wouldnt that result in lots of really large screenshots just for small portions of them?
I also don't know good image share site that doesn't require a login and definately doesn't require a paid membership (seriously, the few I've been registered to end up doing this)
I'm not going to use the attachment system because I think I heard somewhere to stop uploading there since it's getting pretty full or something.

My current char is a Druid, I have no idea if it's even right for me. (and there's probably no beginner's mage type class)
I'm using all the summons (because hell yes, personal army)
Some have suggested ways to redistribute skills but those haven't worked.
Title: Re: Returning to TQ (+Ragnarok)
Post by: WNG on 16 July 2018, 19:35:26
Free, fast, simple.

https://imgur.com/upload
Title: Re: Returning to TQ (+Ragnarok)
Post by: oldage on 16 July 2018, 20:46:07
Deepblue, sorry to hear you are having a tough time. Being I'm less than an average player and a coward at heart, I about only play a range characters, right now playing Earth/Rune.
Only at Knossos in act 1 but moving along with only an occasional slow down. A long time ago I played Earth only and managed to get through Normal with no death. What i'm playing now is much different. The short range of  knives makes for lots of kiting and excitement. I'm building up Earth first. Volcanic Orb  takes care of of most enemies and the knife takes care of the remains. Also have a fire staff to take care of singles. Try to get health and energy replenish up and resistances up life becomes easier. Good luck
Playing with what I find.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 16 July 2018, 21:41:17
Hmm....maybe I should have done an elementalist then, less summons but still some and more damaging attacks.
I think I focused too much on pets.

Might take me a bit of time to get that image with the gear up.
Most of it is just found stuff with like one blue piece and some bought rings and necklaces for pet bonuses and a stave for Nature+ bonus....I think....I had a break so I can't even remember.

Edit:
Here's the screenshot, not sure why I did it like this but eh, convenience I guess
https://imgur.com/a/cNfhKOT

If I do an elementalist instead I might keep that robe, it does seem like it would come in handy.
maybe the headpiece too for the vitality resistence

Edit: Crap forgot the artifact
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 16 July 2018, 23:09:35
WNG, wow you did it
Title: Re: Returning to TQ (+Ragnarok)
Post by: Tasim on 16 July 2018, 23:29:27
Socket everything with relics/charms to up your resistances and some other things(never played a caster, someone will tell you what to look for) and you're good to go. For someone who is constantly saying "I'm bad at this game", dude, you got to Hades with really, really bad resistances. The key thing when it comes to TQ is, as far as I'm concerned, sticking with your character. I started really having fun with my Conqueror around Act 2 Epic, up until then I was mostly just looking to stay alive; right now I'm in Act 5 Epic and I'm steamrolling through it. Oh yeah, farming is NEVER a bad idea. Good luck :D
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 16 July 2018, 23:49:41
so can i butt in again? I'm actually scared but I'm pushing myself

you see even 1 pic reveals many things.. you don't even have to add artifact, we can identify it by just the appearance: eye of heavens

1) socket your items with charms/relics.. it won't be a waste.. or rather, it will be a waste if you don't use them

2) your right click is ice shard but your jewelries are pet items.. your artifact is also a mage gear.. so which is it? are you a petmaster or caster?you can't be both at lvl39.. well actually you can but it will be a nerf.. I've played many many many casters already.. i can say that if you want to play caster, ditch pets for now.. if you want to play petmaster, ditch ice shard for now.. if it's me, you know what i would choose

3) i think your HP is quite low.. since you have refresh, that means you have nature maxed.. but i think you don't have storm maxed yet.. at lvl 39 and at late act 4, it's time to max both

edit: eh my eyes are playing tricks on me.. no refresh.. i am also getting old and slow
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 17 July 2018, 08:11:07
Actually I have both maxed, I maxed them both out as early as possible. Although now I'm told that's a bad idea.

I'm supposed to be a petmaster I guess, but when I posted my skill setup, I was told a different one for a regular mage (which I tried since pets are kinda useless now until the next difficulty).
But it didn't really work out all that well and I actually did worse.

Now I have to reset my skills again but I can't even remember what I had them as so I don't really know what to do with it now.

My hp is low because I was told just go with all intelligence (dunno if I did some energy too, someone said don't do that)

I did actually have refresh as a petmaster but like I said before, skill setup redo that didn't work out.

I don't actually know if I have any charms and relics with resistences I'll have to take a look. I'd mostly been keeping them for making artifacts so I never miss a chance to try a new one and see how it goes.


A lot of the times, many builds are barebones explanations, expecting you to already know a lot. So I had to guess a lot of stuff, which wasn't a good idea but didn't really have much of a choice at the time.

I probably made every singe wrong decision and now I'm screwed right?
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 17 July 2018, 09:06:51
Actually I have both maxed, I maxed them both out as early as possible. Although now I'm told that's a bad idea.
for a caster or petmaster, yes i would say so.. but you are 39 and at late act 4, you need those HP and free stat points


But it didn't really work out all that well and I actually did worse.

Now I have to reset my skills again but I can't even remember what I had them as so I don't really know what to do with it now.
you did worse because your jewelries are for petmaster.. shop farm for plato's of something and occult of something.. it shouldn't be that difficult finding them from vendors.. don't know what skills you chose but you don't need lightning bolt for now.. choose ice shard

for caster, try this

https://www.kirmiziperfect.com/titancalc-anniversary-edition/TitanCalc7faf7faf7faf.html?mastery=Druid&master1=4&master2=8&sa=7&m1=32-0-0-1-0-0-0-0-0-0-1-0-0-0-1-0-0-0-0-0-0&m2=32-12-1-0-0-8-0-8-12-0-0-0-6-1-0-8-1-1-0-1-0

that's 40 but looking at your XP, it won't be long till you lvl up.. that also means you replace your staff with something for a mage.. it shouldn't be difficult finding one either from loot or vendors.. for casters, i always keep 2 full stacks of energy pots (50).. that is the life of a caster.. but the good side, as long as you play it right, i say it is safer

for petmaster, I'm not really sure as i don't really play a petmaster so I'd rather not give a titancalc link.. but i can suggest a few things:

1) replace your artifact with either a razor claw or summoner's totem

2) your staff, put it on secondary and only switch to that when you are summoning pets.. for your main, find a pet staff

I probably made every singe wrong decision and now I'm screwed right?
at 8 deaths, if that is really true, and especially that you claim you don't know much about the game, i say you are doing well.. quite good

edit: that artifact you have, fist of the heavens, grants tidal wave skill.. it is not a proc, you cast it.. does quite a lot of damage especially on normal.. if you choose to play caster, don't ignore that.. good for bosses

edit 2: well you know you will do better as a petmaster than a caster if you are geared towards a petmaster right? those are 4 items that are either useless or helps but very little for a mage

edit 3: and please don't say you can't find an occult or a plato's.. i always find my rings from vendors even at normal.. if you say that, it's clear you just don't want to
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 17 July 2018, 12:44:49
Actually I have both maxed
that just doesn't add up.. an accomplished hero character has 455 health.. that means if you complete all quests, your base health should be 455.. storm mastery at lvl 32 gives 672 HP.. nature gives 640.. 455+672+640=1767.. I'm reading your HP as only 1704

and true enough my accomplished hero ice shard has 1767 HP

https://m.youtube.com/watch?v=GCyrcNV3frU

it should be like this:
base HP: 300
the poisoned spring: +75HP
lampido's potion: +80
storm: 672 HP
nature: 640 HP
300+75+80+672+640=1767
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 17 July 2018, 13:13:50
edit 3: and please don't say you can't find an occult or a plato's.. i always find my rings from vendors even at normal.. if you say that, it's clear you just don't want to

Quote
that just doesn't add up.. an accomplished hero character has 455 health..
botebote77 suspects something :). More inconsistencies? Of course after 1000 hours of playtime he has all the demon's bloods and what not. Knows the game pretty well too.

I'm surprised people jump in to feed the guy again.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 17 July 2018, 18:48:46
*shrugs* could have sworn both were maxed, well I did take a long break.

https://imgur.com/a/jdZXF2G
https://imgur.com/a/d38GEJz

But at least I'm right, this place doesn't like bad players.

I think I only got 8 deaths because I was really careful, didn't just run through everything really fast and slip up. Also stayed far away.
Although that's not helping now since I'm not doing much damage and my pets (main source of damage) don't survive long.

Edit: Ok I checked everything again and only 3 deaths.
https://imgur.com/a/m2mURAZ
Seriously weird I could have sworn I died more, but then again I don't really check the 2nd stats page much.
Or maybe that was the previous char I got stuck with in near the same spot.
Maybe it was all the near deaths as well, like one hit and I'm gone.
I was also doing a lot of running away in hades palace, not being able to even set foot near an enemy without losing almost all my health and having to flee again.
Like I said, being super cautious.
Probably all of these things made it feel like more deaths.

Low death count alone doesn't entirely mean I'm any good though, like I said, I'm mostly being very careful and at Act IV, progress is incredibly slow due to low damage and running back a lot.
I mean maybe a ranged caster/petmaster char is right for me due to ranged but since I've not entirely got it working right (low damage and slow progress), it's only really halfway good for me right now (low deaths due to range and running away a lot)

As for the health, I have no idea. I just always figured mage types had low health because that's how I've always seen it

sword and shield warrior: high defense, low offense
mage/archer: high offense, low defense

I dunno, I'm trying my best.
That's all I can really do.

Oh well, ban time for me then.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 17 July 2018, 19:51:52
*shrugs* could have sworn both were maxed, well I did take a long break.

https://imgur.com/a/jdZXF2G
https://imgur.com/a/d38GEJz

But at least I'm right, this place doesn't like bad players.

got to the 2nd line and then reason enough not to continue reading

trying to help you and then what do we get in return

fuck you Deepblue
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 17 July 2018, 20:08:15
Well like I said, I can only do what I can do.
If nobody likes that, then so be it.
Title: Re: Returning to TQ (+Ragnarok)
Post by: WNG on 17 July 2018, 20:12:16
But at least I'm right, this place doesn't like bad players.

I'll act as if I never red that.


We're trying to help you. If you want to act negative and not listen to us, you shouldn't bother asking for help in the first place.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 17 July 2018, 20:15:13
Well like I said, I can only do what I can do.
If nobody likes that, then so be it.
i seriously expected you to apologize.. you are unbelievable

you are accusing this whole community of favoring only good players.. how do you think those bad players became good in the 1st place? me including
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 17 July 2018, 20:17:44
I was trying to use pets before but I figured I'd try a non pet build since the pets were dying in seconds but that wasn't really working either since I was so used to using pets and I'm getting all the attention from the enemies.

I think the only reason I never used relics or charms is because I'd never know how temporary gear would be
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 17 July 2018, 22:16:40
This whole "I don't know how to do it" thing is needed to make you write more pages of text, get tired, and annoyed. Before he invented it he posted his sceens in the funny screenshots thread just fine. Once you wrote enough to help him he "fails" again with a spectacle.

Ok Tower of Judgement....

1st floor: Full of squid things, they almost one-shot me and my pets.
2nd floor: Mastery stone, so three wolves at a really good strength, last a split second against a melinoe hero and I'm back to two weak wolves again.
3rd floor and beyond are just going to be suicide.

I just......can't fathom anyone clearing normal......does everyone cheat or something?
Who writes like this? Thats some not very good acting.

In your place I would reconsider if you want to engage in this funny scheme further.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 17 July 2018, 22:41:26
if it's me i would've banned this member already.. this is not his first offense
Title: Re: Returning to TQ (+Ragnarok)
Post by: sauruz on 17 July 2018, 23:13:36
i have no ideia why "you are failing", you seen have good gear,  just try find sone new rings , since you dont use pets atm.

about the skill, just use squall+ plague and ice shards and everything will die super fast.

i have a ritualist ( have way crap gear than you) and its fine, no deaths and is in epic , using mostly the plague skill, if you have problem with survivability, use briar ward, its a great escape tool.

about your resistance, their are fine, maybe except your pierce resistance, enchant hag skin and it will fix some machae issue.

Also heart of oak will boost your survivability.

bit off topic:i will not judge you our anything , but being passive-agressive isnt the right decision, people are trying to help you and posting " i will be banned / hated person" doesnt help the case. in this case you.
Title: Re: Returning to TQ (+Ragnarok)
Post by: nargil66 on 18 July 2018, 09:57:15
if it's me i would've banned this member already.. this is not his first offense

What is his offense exactly? Is there a post where he actually offend someone?
I dont see much of a problem if someone seeks attention even by complaining... the forum won't overload and it's a free internet.
The real problem for me is when many people team up vs one person, Study Prey him and start attacking him. In my book that's a dishonorable thing to do.
 
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 18 July 2018, 10:28:21

But at least I'm right, this place doesn't like bad players.

I'm not going back to the earlier posts it's too much.. i know you guys would probably not ban him.. I'm just saying that if it's me I'll ban this guy.. why would we want to team up anyway? i tried to be friends with this guy countless times, each time he doesn't want to.. if he doesn't want to he could just said so in a nice manner
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 18 July 2018, 10:40:58
in fact i would demand he apologize to the people of this community
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 18 July 2018, 10:41:19
Forum rules:

https://titanquestfans.net/index.php?topic=28.0

Nothing I've read in this and other threads so far warrants a ban.

Everyone has the option not to respond to any poster on the forum.  You don't have to contribute.

Deepblue, if you only have 3 deaths I'd say you're doing pretty well.   Most of my toons average around 30 to the end of Legendary.  Both my Conquorers who were my first to complete the game had 60.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 18 July 2018, 10:44:01
yes i just said that if it's me i would ban him

i am an ordinary member of this forum so my opinions don't reflect the interests of the owners of this forum
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 18 July 2018, 10:52:09
i have been wanting to ask this before but didn't:

Deepblue has said that he has been banned from several forums before..

Deepblue, i would like to ask which forums were those, and what your usernames were on those forums
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 July 2018, 11:27:27
Admins would always want to stay withing the rules so nope, no bans are going to happen, no point of asking for that. Most optimal way out would be to close the thread, otherwise he would return to it periodically to necro it. For that we just need to agree this discussion is toxic and does not need to be going further
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 July 2018, 12:22:54
i have no ideia why "you are failing", you seen have good gear,  just try find sone new rings , since you dont use pets atm.
I think I'm just being really super careful because a lot of hits almost kill me so I run back a lot. Wouldn't be so much of a problem if I could pretty much melt everything (The whole point of a mage-type character right? Can one-shot but can also get one-shot sorta thing)

Basically I'm struggling throughout late Act IV and I'm getting stuck in the same place a lot, usually because of that Dactyl or a group of enemies in a certain spot.
If this is how I'm progressing I don't think I will stand a chance with hades and even if I do barely defeat him, I'll then have problems with Act V. I mean I already had problems before Act IV with Typhon (I could only fire staff and dodge, took ages. Didn't get a chance to do anything else)

about the skill, just use squall+ plague and ice shards and everything will die super fast.
That's actually what I had been doing, both with pets and without (with shards instead)
Things take a long time to take down, especially if I haven't found a mastery stone yet and boosted my pets.
and with ice shards, they use a ton of magicka so I often find myself running away anyway before recovering it.

i have a ritualist ( have way crap gear than you) and its fine, no deaths and is in epic , using mostly the plague skill, if you have problem with survivability, use briar ward, its a great escape tool.
Maybe that's just the right mastery combo and build for you?
I still don't really know what's right for me.

about your resistance, their are fine, maybe except your pierce resistance, enchant hag skin and it will fix some machae issue.
Yeah I'm not quit used to using them, keep forgetting about them.
I just never used to use them either because I'd save them for relics or because I wouldn't know if I'd still be using a gear piece or if it's a short lived one and wouldn't want to waste them.

Also heart of oak will boost your survivability.
I was using heart of oak when I was doing pets.
I think I got mixed up when I tried to follow a build that doesn't use pets.

bit off topic:i will not judge you our anything , but being passive-agressive isnt the right decision, people are trying to help you and posting " i will be banned / hated person" doesnt help the case. in this case you.

.....I know
Any community I'm in I just get the same results. I'm just more annoyed with myself, I keep saying "this time will be different" and yet it never is, sometimes I don't even understand how it even started, I'm just suddenly back to the same again.
Except for when I was in the old forum, but then I didn't really post much since most members posted about the more advanced stuff in TQ and I had no idea what they were talking about.
Title: Re: Returning to TQ (+Ragnarok)
Post by: oldage on 18 July 2018, 13:48:06
Just an inferiority complex. Just a game, so what if you die a lot. Don't complain, perhaps ARPG games are not for you. Find an Adventure game where you just solve puzzles and don't die. They can be lots of fun.
Get the vault and collect lots of relics. If you have apiece of equipment put a relic in it, If you find a better piece, either go to the vault and put  a relic in it or take the relic out of the old. In almost every town you  can pay to have it removed. Choice is save relic or equipment. Most all equipment is temporary.
I don't think anybody can tell you how to play. Just give you hints. Being  a terrible player myself, I look for a guide of that character. It can give you a hint of what it takes to win.  you will never find the same things or play the way that person plays.
There  is a post that tells what each monster does, use it and change gear to to fight it. Kiting is a way of life in most of  this type game.
Good luck!
Title: Re: Returning to TQ (+Ragnarok)
Post by: Deepblue on 18 July 2018, 16:18:40
hm...I'm thinking maybe I'm relying too much on pets.
Maybe something like an elementalist would work out better.
Or Dream+Storm

There are still pets (I like using summons on mage type characters) but not as many so easier to manage and plus it means I have to put in more damage myself.

perhaps ARPG games are not for you.

I get this a lot with any game I play.
I only really play game types I like the best.

I think the mastery combos I most enjoyed were

mage types in general (just need to find the right one)
Conqueror
Berserker

Though I'm probably better off with ranged types overall. Like you said, kiting is a big advantage in this game (I know you can kite as melee but obviously more risky)
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 18 July 2018, 16:33:29
There are no special people on the internet, just trolls. No uncurable learning disability too, in non-offending words. Thats the best marker of a troll by the way. Whatever trouble people come to discuss to the internet, they do not need to be told about solution more than once.
Title: Re: Returning to TQ (+Ragnarok)
Post by: Hector on 18 July 2018, 20:57:04
if it's me i would've banned this member already.. this is not his first offense

What is his offense exactly? Is there a post where he actually offend someone?
I dont see much of a problem if someone seeks attention even by complaining... the forum won't overload and it's a free internet.
The real problem for me is when many people team up vs one person, Study Prey him and start attacking him. In my book that's a dishonorable thing to do.
 

In general, this^^ .. but I also agree with botebote77 since I've realized the OP doesn't deserve any empathy whatsoever and I'm tired of trying to help or understand someone, just to see he/she was not worth it immediately after.. 

Your motto was the exact reason for why I tried to support him because I hate "1 vs many" scenarios as well, but, after seeing his non-grateful, saucy comment, I immediately deleted the post..

Some people just don't deserve attention & support even if they look like they need it at first sight..
Title: Re: Returning to TQ (+Ragnarok)
Post by: oldage on 18 July 2018, 23:53:26
I suggest closing the topic.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 19 July 2018, 02:41:07
I suggest closing the topic.
i second
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 19 July 2018, 07:40:52
If I lock this, the thread will no longer be visible to anyone - which means all the info it contains will not be available to other members.  Is that what you truly want done?
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 19 July 2018, 10:02:08
If I lock this, the thread will no longer be visible to anyone - which means all the info it contains will not be available to other members.  Is that what you truly want done?
me yes.. there are lots of info yet to be posted.. but, the forum must be healthy too and not causing discord on the other members of this forum.. if there is unnecessary friction, members will not be happy.. so less posts and who knows maybe lost members.. and all could've been avoided if this thread was locked

this thread has caused unnecessary friction already but i think we can all agree on one thing: this forum was healthier and happier when this thread wasn't here and during the time this thread was dead.. Deepblue will not be able to solve his problems anyway because there isn't one in the first place.. 3 deaths? if this thread continues, nothing good will come out, only bad things.. you are admins, part of it is the responsibility.. you have to take action, whatever that may be
Title: Re: Returning to TQ (+Ragnarok)
Post by: mammoth_hunter on 19 July 2018, 10:36:17
No educational value left and no way to fix that? Whatever, its better than 17 more pages of Deepblue's angst.
Title: Re: Returning to TQ (+Ragnarok)
Post by: mvlad954 on 19 July 2018, 12:02:27
Okayyyyyy,so I have briefly read trough the posts to get a basic understanding on what this topic is all about and why does it keep popping up on the home page.I have to say,I agree with what Nargil said previously,DeepBlue didnt offend anyone and we should not unite against him,but this is not actually the case.Although he didnt offend us,he sure is annoying,and I believe he does this on purpose.I mean like seriously now,he saw that people were being annoyed by him and instead of apologizing,he keeps saying something like "I dont know why,but this always happens to me.I got banned on many other forums before."When asked what was the name of these forums,he ignored the question.Botebote and Mammoth have a point.Medea says that theres valuable information on this thread and if its locked,all the information will be lost,we dont want that to happen either.I dont have anything against DeepBlue,I have no problem with him,and its up to the admins whether or not he will be blocked.Speaking of admins,there is really no way of blocking this topic without making it invisible?Like you could see all the posts,but not keep posting on.All in all,this isnt really my business,its just that seeing "Returning to TQ(+Ragnarok)"everytime I open the forums is quite irritating.Now,another ideea:How about ignoring this thread?Nobody is forced to comment on any topic if they dont want to.Its free internet.Free speech.By the way DeepBlue,there is no problem if you got 3 deaths,by the end of Epic,I had way over 53,sooooo,yeah.Stay cool.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 19 July 2018, 12:08:12
the problem is he will just necro it again.. imo this thread contains more whining and complaining than it contains info
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 19 July 2018, 12:20:17
To which none of you have to reply of course.

No, this forum setup we have doesn't seem to have a close thread option, only to lock it.  I tried it a couple of times and when it's locked it disappears completely.  Admins/mods can continue to reply in it if needed, but it can't be seen by anyone - which is a bit weird when you think about.  ???  efko understand it more than me though, so maybe he'll have some ideas/suggestions how we can get a close option.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 19 July 2018, 12:27:00
but i can see/open these topics but not reply

https://titanquestfans.net/index.php?topic=329.0

https://titanquestfans.net/index.php?topic=379.0

so yeah it's been done before and maybe @efko knows how
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 19 July 2018, 12:44:58
Yes, but those threads have been moved.  The topics are still open for replies - just in another part of the forum.
Title: Re: Returning to TQ (+Ragnarok)
Post by: nargil66 on 19 July 2018, 13:06:59
If this thread annoys you, just stop posting here. It's the simplest way.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 19 July 2018, 13:18:19
either way something has to be done.. we have been trolled.. i didn't want to accept it but he got to me.. and by the looks of it, not only me

so a bit offtopic: do you guys know that i have been banned from a social media website before? hohohoho.. it was a long time ago when i was  still on college and the thing is, I'm not ashamed of it.. i was only uploading dirty manga/anime images on my account.. it wasn't even that dirty, i mean no sensual parts shown.. more like provocative.. and i wasn't even trolling other members.. I wasn't even talking to anyone there, heck i don't even know if i have friends there.. if i do i wasn't talking to them because they were my real friends.. we don't have to talk on social media.. so one day boom no warning, there was only the message "you have been banned".. hohohoho but i wasn't ashamed of it otherwise why would i be telling the story here?

so what does this have to do with Deepblue? nothing.. i just know that if i post it here people will read it hohohoo
Title: Re: Returning to TQ (+Ragnarok)
Post by: nargil66 on 19 July 2018, 13:34:54
Maybe we should make a forum section called "General Trolling/Spamming/Flaming"  ^-^ Everyone will be happy
Title: Re: Returning to TQ (+Ragnarok)
Post by: efko on 19 July 2018, 16:41:56
In last 5 minutes I could not stop laughing, this topic is pure comedy  ;D

If I lock this, the thread will no longer be visible to anyone - which means all the info it contains will not be available to other members.  Is that what you truly want done?
me yes.. there are lots of info yet to be posted.. but, the forum must be healthy too and not causing discord on the other members of this forum.. if there is unnecessary friction, members will not be happy.. so less posts and who knows maybe lost members.. and all could've been avoided if this thread was locked

this thread has caused unnecessary friction already but i think we can all agree on one thing: this forum was healthier and happier when this thread wasn't here and during the time this thread was dead.. Deepblue will not be able to solve his problems anyway because there isn't one in the first place.. 3 deaths? if this thread continues, nothing good will come out, only bad things.. you are admins, part of it is the responsibility.. you have to take action, whatever that may be
To which none of you have to reply of course.

No, this forum setup we have doesn't seem to have a close thread option, only to lock it.  I tried it a couple of times and when it's locked it disappears completely.  Admins/mods can continue to reply in it if needed, but it can't be seen by anyone - which is a bit weird when you think about.  ???  efko understand it more than me though, so maybe he'll have some ideas/suggestions how we can get a close option.
Oh, this is just  :)) , nothing more. When topic is locked it goes to bottom of that board, but see dates in board because topic with latest post from locked topics is first on the list just next after topics which are open. So locked topic is still on forum, but if there are more pages it is little harder to find so that's why General forum should be for discussions and everything else should go in dedicated boards.
So example , go to page 6 and see locked topics and dates. So that's how to search for locked topic.
https://titanquestfans.net/index.php?board=1.0
In case you lost yourself and can't find topic, there are 2 options to search, 1st is with Search button and 2nd is to go to profile/posts, even easier if its your topic, go to profile/Profile Info/Show Posts.../Topics
Also we have an option to unapprove topic so topic can be in the middle, to wait for approval which is how it works default for new users.
but i can see/open these topics but not reply

https://titanquestfans.net/index.php?topic=329.0

https://titanquestfans.net/index.php?topic=379.0

so yeah it's been done before and maybe @efko knows how
Read very carefully all info which is in both topics and to where it leads. Learn to read exact location of boards, location of this topic is this:
Titanquest Fan Forum » Titan Quest - Anniversary Edition/Ragnarök » Anniversary Edition - General discussion » Returning to TQ (+Ragnarok)
So topics are redirected and info about that is left behind so users can know if they search for topic, so no BOOM NO TOPIC, WTF?? And topic is just in another board or child-board.



either way something has to be done.. we have been trolled.. i didn't want to accept it but he got to me.. and by the looks of it, not only me

so a bit offtopic: do you guys know that i have been banned from a social media website before? hohohoho.. it was a long time ago when i was  still on college and the thing is, I'm not ashamed of it.. i was only uploading dirty manga/anime images on my account.. it wasn't even that dirty, i mean no sensual parts shown.. more like provocative.. and i wasn't even trolling other members.. I wasn't even talking to anyone there, heck i don't even know if i have friends there.. if i do i wasn't talking to them because they were my real friends.. we don't have to talk on social media.. so one day boom no warning, there was only the message "you have been banned".. hohohoho but i wasn't ashamed of it otherwise why would i be telling the story here?

so what does this have to do with Deepblue? nothing.. i just know that if i post it here people will read it hohohoo
I was working exactly on improving that, so things like that won't happen to user unless if really necessary. That's why we have rules https://titanquestfans.net/index.php?topic=28.0 and many other stuff defined so users can enjoy using this forum. Also new members need some posts to be approved members which is also good to avoid problematic members.
If you want I can send you some weird warning message as example how it looks warning system, which on 60% leads to mute on forum. Also on Home page in shoutbox chat we can ban/unban members.

Maybe we should make a forum section called "General Trolling/Spamming/Flaming"  ^-^ Everyone will be happy
We have Offtopic and Humor board at bottom of forum index. We can use different rules for some board but flaming is maybe not a good idea, depends how far it can go.
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 19 July 2018, 16:49:29
Thanks for the explanation efko.  Didn't think of the forum putting locked thread at the end of open ones.  Makes sense I guess.  Just used to closed ones staying where they are and being marked closed.
Title: Re: Returning to TQ (+Ragnarok)
Post by: oldage on 19 July 2018, 17:11:19
I always thought when closed, topic remained, but nobody could post on it.  Sorry I started a fire storm as I am about to start a post on my Stonespeak,, Fire and Rune. Since I never used  the Rune Mastery before.
Title: Re: Returning to TQ (+Ragnarok)
Post by: botebote77 on 19 July 2018, 18:06:43
I was working exactly on improving that,
what do i care about that? since college i have been always in front of a computer surfing the internet.. but that time i was only using random computers from different internet cafes, hence i did not register on the old forum.. all these years there are only 2 people who got to me:

1) Deepblue and
2) Deepblue

those 2 poeple are professional trolls.. I have never been a victim of cyber bullying or rather, in the past, i worried i might cyber bully someone.. thankfully that hasn't happened yet i think, and now that i am more mature, i don't think that will ever happen so I'm not worried anymore.. but that also might be the reason why a troll finally got to me

I don't care about what is illegal or not.. I don't care if you ban me.. I don't care if you side with trolls instead of your real members.. the first thing i did when i found out i got banned was laugh really hard and tell my friends about it.. then i just made a new account
Title: Re: Returning to TQ (+Ragnarok)
Post by: MedeaFleecestealer on 19 July 2018, 18:37:40
We are not siding with anyone.  As said before, if you don't like something that's posted DON'T REPLY TO IT.  Ignore it, ignore the poster, do something else, chill. 

That said, this topic has gone off topic.  Deepblue has plenty of advice/info to work with so I'm locking this down.