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Topics - Medea Fleecestealer

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32
Crate Entertainment / New possible projects in the works
« on: 08 March 2020, 09:23:14 »
Zantai joined us briefly on the GD discord back at the end of December and had a few interesting - if vague as usual  ;) - things to say.

"Zantai: My primary task is not gd these days. It’s also not the town builder.

powbam: so what yer really saying is that you are working on a new unknown game and you aren’t going to tell us what it is even tho its GD2.

Zantai: Gd2 would require significant ramp up by programmers before I even touch it.

I imagine gd fans will be interested in what I’m working on.

I’d be up for doing an RPG in the gd universe some day. One idea we tossed around for that was a prequel in the pre grim dawn era.

powbam: can you say if this game will also be using Unity?

Zantai: It won’t

I totally want to do a gd rts. But it’s not that, maybe some day

One idea I had was to do a faction system where you can get some sub units/structures from a shared pool of factions

powbam: so can we expect a more official announcement of this game in 2020?

Zantai: Maybe, depends how much progress we make

powbam: and this pretty much confirms GD expansions are for sure done. Even tho ive already felt that.

Zantai: I thought I’ve been pretty blunt about a possibility of a gdx3, hah. All things considered, FG did very well, but it just doesn’t make sense for the team and for the game to bloat things with a third expansion. A 10th mastery would just blow up items."

So what exactly is it? Will we hear more in 2020? Stay tuned!

https://forums.crateentertainment.com/t/possible-new-crate-project-in-the-works/94456

Medierra also said this in response to questions in another thread which were added into the above linked thread as well

"We have 13 devs but only 9 of those ever worked on GD or it’s expansions. The rest were hired for the town-builder and another project. ; )"

powbam: Is that “other” project the one Zantai is working on?

"No, Zantai is working on the other, other project. Grava is working on the first other project."

33
THQ Nordic / Closed Beta Test for Controller Support
« on: 19 February 2020, 10:45:23 »
Similar to the previous beta test THQNordic are looking for testers to help with the Controller Support testing. 

https://www.reddit.com/r/TitanQuestAE/comments/f68jz6/controller_support_beta/

34
Humor / KFC - yes really
« on: 11 September 2019, 14:01:26 »

35
Anniversary Edition - General discussion / Xmax mod for AE
« on: 09 August 2019, 09:36:06 »
Anyone got a link for this mod?  I've got the IT version, but it doesn't work with AE.  Needs to be non-Steam workshop as I'd also want it to work with my GOG version of the game.

36
THQ Nordic / Titan Quest the Future
« on: 28 June 2019, 18:29:03 »
Blog post giving some info on what the devs are looking to implement/work on atm.

https://titanquestgame.com/titan-quest-the-future/

37
While googling the other day I came across these two videos of a stream Arthur did with ArchonTheWizard not long after Grim Dawn went into alpha release.  Although it's about GD, there's also quite a bit of info from Arthur about Titan Quest which is why I'm posting them here.  I hadn't seen them before because I wasn't doing things like watching Twitch TV back then.  The first one is rather long as Archon was doing a 36 hour marathon stream, although it cuts off around the 4 hour 40 minutes time.  The second video is the continuation of that.

https://www.twitch.tv/archonthewizard/video/50514253?filter=clips&range=30d

https://l2db.info/game-video-and-live-streams/highlight/v50514226

During this stream Arthur reveals what caused Iron Lore to close, why Toxeus is as murderous as he is, how Arthur got into the gaming industry, etc.

38
Crate Entertainment / GD Upcoming Forum Maintenance
« on: 03 June 2019, 21:08:13 »
"Heads up to everybody: our forum will be undergoing an extensive maintenance in the near future (we'll announce an exact date once we have everything in order on the back-end but expect it in the coming days!).

During this maintenance, the forum will be unavailable. The maintenance may extend over several days, so be aware if you have any social plans on the forum.

Old Accounts
While the forum is shut down, we will be doing some major clean-up as well as updates. During this clean-up, we will be deactivating user accounts that have not been active on the forum in the last 2 years. If retaining your existing account is important to you, and you have not signed into the forum in a very long time, we suggest you take a moment to sign in over the coming days.

Old Threads
In addition, we will be selectively purging certain sections of the forum of threads older than the release of Grim Dawn (02/25/16). If you wish to retain anything older than that, make your backups now!

Development sections will not be affected by this, so history of Grim Dawn will be retained. However, feedback posts from 5 years ago are probably a bit outdated now, among other things.

Password Reset
Lastly, there will be an enforced password reset. When the forum returns online, you will be required to set a new password. Due to this, make sure that the email address you have associated with your account is one you can actually access and not some ancient aol account or something.

The Future
What will emerge on the other end of this extended maintenance? Hopefully something awesome for everybody all around. Stay tuned!"

https://www.grimdawn.com/forums/showthread.php?p=751351#post751351

39
Installation and Tools / Updated TitanCalc
« on: 18 May 2019, 18:19:52 »
TitanCalc has been updated to include Atlantis additions.

http://www.tqcalc.com/

40
THQ Nordic / Titan Quest Atlantis released
« on: 09 May 2019, 19:06:01 »


https://store.steampowered.com/app/1071200/Titan_Quest_Atlantis/

A new area in the Titan Quest mainline
A wave based endless mode
Extended Masteries
Quality of Life Improvements
A casino merchant
Visual Upgrades

41
Technical Support / Game SXF imbalance
« on: 09 February 2019, 20:32:24 »
Okay, this isn't caused by the game I don't think, but does only happen with TQ.

I installed new speakers a while back and now I find that the sound in the game is very unbalanced. :( They're a pair of Logitech Z130s.  Some sounds I can barely hear while something like Thunder Strike is nearly shooting me out of my seat it's so loud.  I can't find anything ingame or in Windows Settings that would allow me to do more than a general SFX volume control.  Did a quick look in the programmes and can't find anything specific for Logitech so can't adjust that way.  Anyone got any bright ideas for how to get the balance better than it is atm?  Tried both my Steam and GOG versions of the game and it's the same in both so a technical problem rather than a difference between the versions.

42
Forum News and Info / Biggest data breach in history
« on: 18 January 2019, 08:14:47 »
You may or may not have heard about this, but over 770 million e-mail addresses have been shared online recently, though the breach itself seems to have happened some years ago.

https://www.rt.com/news/449028-largest-data-breach-in-history/

While I think the website is probably too new to have been affected by this, my advice is to change your password both here and elsewhere to be on the safe side.

You can use this website to check if your password/s have been compromised.

https://haveibeenpwned.com/PwnedWebsites

Also can check your e-mail here:

https://haveibeencompromised.com/

43
Don't know why I haven't posted anything about this yet.  Medierra's been working on a new project for the last couple of years.  He's been hinting about it a bit, but has been pretty tight-lipped mostly.  He did post a screenshot from it last Christmas.

https://forums.crateentertainment.com/t/merry-christmas-and-to-all-a-grim-night/43564

He has opened up a "little" bit more lately in the 5th October stream:

"kobrao :hows new project going @Medierra
Medierra :I think we’re getting close to being able to show more / announce the new game but we don’t have a website / marketing art or anything else set up… so much peripheral stuff you have to do beyond just making the game

"drazac :so is the new game a city builder, or is it a strategy with city building elements
Crank9000 :Has there been any info what genre the new game is? There was talk about some kind of RTS around year ago or so
Medierra :its a town-builder with an optional combat element

genericvillain :Is it confirmed that their new project has anything to do with grim dawn?
Medierra :new project is not related to Grim Dawn

CepheidSauron :Any new projects you guys are working this year, except for the expansion?
Medierra :“new” project, which is about 2 years old now, is a town-builder done in Unity though… then we’ll be starting something else soon"

There's also this thread from a couple of years ago where he first confirmed it and gave his reasoning for doing something completely different.

https://forums.crateentertainment.com/t/mountain-valley-town/35662/34

Since I love town/city builders too I'm really looking forward to playing this.  :)

44
Music / Bohemian Rhapsody Parody - Social Media Brawl
« on: 22 November 2018, 07:55:18 »
Have a laugh with this folks.  Made my morning when I viewed it on another of my forums.  ;D


45
Downloads / TQIT Soulvizier mod v0.90, v0.96 and v0.98i
« on: 13 November 2018, 15:48:01 »
The Soulvizier mod aims at providing a more varied and difficult TQ:IT experience.
Instead of focusing on just a single aspect, the mod expands on just about everything in the game: New items, new monsters, new skills, new areas and more.
Built upon Munderbunny’s highly popular Underlord mod, it includes all his mastery reworks and new content.

200+ New hero monsters.
180+ Items.
New item types (Souls, Mercenary Scrolls, Orbs etc.)
500+ Souls.
Elite monsters.
All bosses rebalanced.
Greatly increased difficulty.
New Merchant class “Alchemist”.
200+ Item skills.
Map and AI enhancements.
Build upon Munderbunny’s Underlord mod.
Includes Kirii’s DiabloUI.

Gameplay Changes
Base move/attack/cast speed increased.
Max level raised to 1000.
Epic and Legendary items are enchantable.
Changed XP formula to make late game leveling faster.
Souls
Souls are ring-slot items which inherit attributes and even sometimes abilites from their former owners. All heroes and bosses have their own soul which only they can drop.
Example:
If you’ve played the Nez mod for D2 you will be familiar with the concept of souls.
Souls from bosses and hero monsters are especially powerful and their potential should not be overlooked.
Souls are quite rare and are used in various useful and powerful recipes and should therefore always be picked up, even if their bonus stats seem weak.
Mercenary Contracts
Mercenary Contracts are rare artifact-slot items which offer powerful summonable pets.
Each mercenary is specialized at a certain role and their power easily rivals that of other artifacts.
Hero Monsters
There’s two hundred new hero monsters and existing heroes have all been buffed both in terms of power and loot drops. All heroes have their own visuals and combinations of abilities, some of which can be obtained from their souls. A few very powerful uber heroes can also rarely be encountered.
Orbs
Orbs are rare one-handed items, some act as shields others as weapons, often providing powerful elemental or spiritual bonuses at the cost of reduced physical protection.
Forge Formulas
Forge Formulas are recipes which are used at Enchanters in the same way as Arcane Formulas, however these formulas aren’t used to forge Artifacts, but can instead be used to create wide variety of powerful and specalized equipment.

Q: Why does my game crash when I open chests?
A: Turn of any droprate modifiers in TQ Defiler.
Q: Why do all the new monsters and items show up as TagNotFound?
A: Only english language files are included, using any other languages will not work for the new content.
Q: I found an item that gives + to Bow/Blunt/Sword/Axe/Spear/Staff Mastery?
A: Weapon Masteries are passive skills all characters have regardless of their mastery selection, they boost attack damage of their respective weapon types.
Q: Do I need to install the fanpatch or Underlord?
A: No, both are included in the mod.
Q: Do I need to install the RNG fix?
A: No, it is included in the mod.

Thanks to Munderbunny, Swift and Kirii for allowing me to use their content <3

Installation:
First install the full version 0.90 base, then 0.96 patch and it then the 0.98i patch.
Extract all the files to your Titan Quest Immortal Throne install folder.
Note:The mod replaces the original game, so remember to take a backup of your folder if you want to remove the mod later.
Things you should be aware off:
Only English language files included, using other languages will result in missing text for the new content.
This is a beta release, expect some imbalances and unfinished content, though they are minor at this point.
As with all other mods, create a new character when playing, using old characters will screw up their skill trees.
You can use your Underlord characters for this, but be aware you won't be able to use weapon masteries.

v0.90
https://drive.google.com/open?id=1RZNZrU_sfuN9SXq7oo3CnmAS6eUQ66Lf

v.096
https://drive.google.com/open?id=1pFHGuJDwC0venoTRiP69_P_NGkH6H__Y

v0.98i
https://drive.google.com/open?id=1HjTBJg0EDz47ogmVazt7lPguO_tmSu3f

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