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Messages - Croc

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1
You are ahead of me Medea, even though as you said one time on the old forum, you have a severe case of multitoonygenesis or something like that. ;D

On the other hand, I almost never delete a char. If they fail a hardcore challenge I keep playing them outside the challenge, sometimes until the end of the game.

2
My current list is:

Level - Name - Class - IT/AE status - Ragnarok Status - Atlantis Status
81 - Keiomestre - Summoner - L 100% - L 100% - Playing L   
75 - Keibbull - Spellbreaker - L 100%   
71 - God - Dreamkiller - L 100%   
71 - Incantena - Paladin - L 100%   
69 - Klei - Harbinger - L 100%   
66 - Radica - Diviner - L 100%   
65 - Arelo - Ranger - E act 4   
49 - Bicard - Skinchanger - E act 1 - N 100%
48 - Kello - Champion - E act 3   
47 - Laia - Soothsayer - N act 4   
43 - Laz - Magician - N act 4   
37 - Caádemy - Conqueror - E act 1   

With L = Legendary, E = Epic, N = Normal

3 completion using Dream, 2 with Warfare and Spirit, but none with Hunting. I guess I have found the Mastery I should play again next time I try the xmax hardcore challenge.

3
Thanks lixiss, that was very useful information.

I have changed all "noPrefixNoSufixModifier" and "brokenOnlyModifier" that had a value to 0. It won't make common and broken items stop dropping, but it sure increases the amount of them that become magical or rare, as can be seen in these pictures:

Filtering only magical and above:
https://i.imgur.com/76f2o4l.jpg

Showing all:
https://i.imgur.com/jJBip3y.jpg

Even chest still drop broken:
https://i.imgur.com/VlARZhO.jpg

Maybe I should try using negative values. Or deleting the value instead of using a 0. But not today.

Thanks for your tip about the rings. Now I have to find somewhere in Act 5 with plenty of chests and mage enemies. Hmm...

4
Modifications / How to create a "no broken, no white items" mod
« on: 27 July 2021, 04:47:41 »
Hello everybody.

If I remember correctly, the TQ Defiler for Immortal Throne had 3 of those mods that could be enabled/disabled anytime related to items of specific color dropping. I believe they were:
  • "No broken items" - monsters won't equip grey (broken) items, only white (normal) and above or none at all.
  • "No white items" - monsters won't equip broken or normal items, only yellow (magical) and above or none at all.
  • "No yellow items" - monsters won't equip broken, normal or magical items, only green (rare) and above or none at all.

Do you know how could I create such a mod in Atlantis version? Are there specific variables that I can edit in the database?

The reason is that I wanted to farm some lategame rings and amulets with pet affixes for my Summoner, but even with xmax the drop rates are disgusting. I just did a run from Corinth to the Bandit Lord in Xmax. I got 4 legendary pieces, but only a simple 1 prefix pet ring (wraithlord's). Can't a man find an Allfather's ring of Immortality?  ;D

I don't think I have played with those mods more than once in IT, but I think the increased difficulty of monsters better equipped might balance the better drop-rates without it feeling like cheating.

5
Thanks so much for these links!

Improved TQ Vault with Atlantis support makes playing old characters 2 times more enjoyable.

6
Heroes & Bosses / Re: Post Your Enemy Hero Screenshots
« on: 06 July 2021, 05:15:20 »
Nesis Fleshmender.
Satyr hero that uses Briar Ward.
It's the one behind my hero. The star is hidden behind the numbers.


7
General Discussion / Re: Funny screenshots
« on: 03 July 2021, 15:00:29 »
Shrine of Wodan has some problems with gravity.


8
General Discussion / Re: Migrating old chars from IT to AE
« on: 20 June 2021, 23:03:51 »
Hi Medea,

GDDefiler worked. I gave my character the lost 6 attribute points.

Not only that, but the Defiler helped answer my other questions.

Even though the Hades's Generals quest can be completed again, it is useless to do so. The previous hidden skill that gives the +5% total damage was already there. Doing the quest again raises the skill level, which changes nothing.

And the bonus to the pets from the Gargantuan Yeti quest was also there in the form of hidden skills.

So now I know that to safely migrate from Immortal Throne to AE all I have to do is:
1- Log once at each difficulty.
2-Correct health/energy values using Defiler.

Thanks!

9
General Discussion / Migrating old chars from IT to AE
« on: 20 June 2021, 20:51:52 »
Hello all,

I have bought Atlantis yesterday and I wanted to play it with one of my old Immortal Throne characters. I have played Anniversary Edition and Ragnarok before, but only with new characters, so I don't know how ok the migration process is. I played IT with the fanpatch and the patchfix for fanpatch, so, as you know, the Stygian Lurker and Hades' Generals quests had fixes. And that's what worries me.

Today I logged with one of my old characters in Normal, Epic and Legendary and I did some calculations. From my observations, this is what happens:
-Stygian Lurker rewards are removed and added again. This is ok.
-Hades' General quest disappears from log and must be completed again on each difficulty. I'm not 100% sure the old bonus was removed. Question 1: Was it removed?
-The Gargantuan Yeti quest disappears from the log and can't be completed again. Upon first login on each difficulty, the game says it now gives +100% pet hp. This character is a summoner, so pet bonuses are very important, so Question 2: can someone confirm the pet bonuses are really awarded?
-Main quests VII (Under the Labyrinth) and XIV (Under Wusao Mountain) became empty on the log. They award nothing, so it's ok.

All other quest rewards seem ok.

But there is another problem.
Every attribute point invested in Health/Energy in AE gives 40 points, but in TQ/IT it gave 25 points. And this is not automatically corrected in AE.
My character has spent 158 attribute points in IT. 16 of these points were invested in Health, so my character has 700 base Health in IT.
In AE, my character still has only 700 Health. So basically I lost 6 attribute points. So, Question 3: how do I fix this since Defiler only works for Immotal Trhone? Is there a Defiler for AE?

10
General Discussion / Re: TQ.net members
« on: 25 October 2017, 20:08:05 »
Hi guys, Croc is here!

Since tq.net is dead, might as well join you guys here. From around 200 posts, starting from 1 again. :D

I see your are still deciding on sections and layout. I must say I didn't like how the sections were divided on titanquest.net, because some like the "Skills" were unnecessary. Having an exclusive sub-section for each of the masteries made no sense because almost nobody plays single mastery anyway.

I'm up for sections "Gameplay/General Discussion", "Challenges", "Modding" and "Off-topic". Of course, you can add more sections, but at least the Challenges section should exist.

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