Author Topic: [MOD] Glorious Darkness  (Read 9081 times)

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Offline koderkrazy

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[MOD] Glorious Darkness
« on: 10 June 2018, 14:04:01 »
This mod lets you have either eternal night or day in the game.
With eternal night there won't be a day in entire game.
And, in case of eternal day there will be no night. Except for areas where there is always dark e.g. Styx river, caves, area before Hade's palace.

Download:
24-Jun-2018: this has been implemented with better solution in CE table here.
https://titanquestfans.net/index.php?topic=504.0

If you want modified dll then send me PM.

Have fun!
« Last Edit: 24 June 2018, 11:47:14 by koderkrazy »

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Offline sauruz

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Re: [MOD] Glorious Darkness
« Reply #1 on: 10 June 2018, 14:48:46 »
what a great addiction,

Fantastic work !
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline koderkrazy

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Re: [MOD] Glorious Darkness
« Reply #2 on: 10 June 2018, 14:50:26 »
what a great addiction,
Fantastic work !

Thanks!
« Last Edit: 10 June 2018, 14:52:52 by koderkrazy »

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Offline nargil66

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Re: [MOD] Glorious Darkness
« Reply #3 on: 10 June 2018, 15:12:20 »
I'm all for the eternal night. Good work  :)

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Offline koderkrazy

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Re: [MOD] Glorious Darkness
« Reply #4 on: 10 June 2018, 15:19:32 »
I'm all for the eternal night. Good work  :)

Thx!

With TQ_Bulb on, it feels very different  O0

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Offline Typhon

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Re: [MOD] Glorious Darkness
« Reply #5 on: 10 June 2018, 16:10:59 »
So, just like the TQ Defiler mod? Sweet!
Your inventory is full *Plays intense game of tetris*
Spoiler for Hiden:

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Offline koderkrazy

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Re: [MOD] Glorious Darkness
« Reply #6 on: 10 June 2018, 16:22:58 »
So, just like the TQ Defiler mod? Sweet!
Thx!

Yeah, it's similar.

BTW I am working on non intrusive solution for such mods, where game files won't be modified.

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Offline sauruz

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Re: [MOD] Glorious Darkness
« Reply #7 on: 10 June 2018, 18:45:12 »
alright, something i noticed.

the version of the mod 1.56 doesnt work, the game dont even launch.

after 5th attempt i tried the 1.54 version and it did work.
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline koderkrazy

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Re: [MOD] Glorious Darkness
« Reply #8 on: 10 June 2018, 19:04:05 »
the version of the mod 1.56 doesnt work, the game dont even launch.
Ok, need to do some troubleshooting here.  :-[
1) which dll did you use day or night version from 1.56.
2) If you could share your dll, I could take a look why it is different. Quick MD5 checksum of the dll will also help.

Quote
after 5th attempt i tried the 1.54 version and it did work.
What error did you get for first 4 tries?
Did you change any settings to make it work 5th time?

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Offline LineOfEpicHeroes

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Re: [MOD] Glorious Darkness
« Reply #9 on: 10 June 2018, 19:12:50 »
I tried both night and day dll of 1.56 and the game didn't launch at all!

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Offline sauruz

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Re: [MOD] Glorious Darkness
« Reply #10 on: 10 June 2018, 19:19:16 »
the version of the mod 1.56 doesnt work, the game dont even launch.
Ok, need to do some troubleshooting here.  :-[
1) which dll did you use day or night version from 1.56.
2) If you could share your dll, I could take a look why it is different. Quick MD5 checksum of the dll will also help.

Quote
after 5th attempt i tried the 1.54 version and it did work.
What error did you get for first 4 tries?
Did you change any settings to make it work 5th time?

night version, i replace the engine  and the game wont even run ( 1.56)

But when i tried the 1.54 version on the folder it worked,

i think you putted the older version on 1.56 and vice versa

I tried both night and day dll of 1.56 and the game didn't launch at all!

Yep, 1.54 dll is working fine, i think the 1.56 dll is the older version from what i see
« Last Edit: 10 June 2018, 19:21:55 by sauruz »
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline Cygi

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Re: [MOD] Glorious Darkness
« Reply #11 on: 10 June 2018, 19:32:56 »
BTW I am working on non intrusive solution for such mods, where game files won't be modified.

Waiting for this and of course many thanks for mods.

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Offline koderkrazy

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Re: [MOD] Glorious Darkness
« Reply #12 on: 10 June 2018, 19:35:08 »
Yep, 1.54 dll is working fine, i think the 1.56 dll is the older version from what i see

ohhhhh I think I know what happened here.... :P

I think your game version is 1.54 and you tried engine dll from 1.56 folder. right?

The versions on the folder are the game version not the mod version. 1.56 folder is for TQ Anniversary Edition v1.56.
And 1.54 folder is for TQ Anniversary Edition v1.54.

My bad, I'll upgrade the descriptions..  :'(

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Offline sauruz

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Re: [MOD] Glorious Darkness
« Reply #13 on: 10 June 2018, 19:55:47 »
Yep, 1.54 dll is working fine, i think the 1.56 dll is the older version from what i see

ohhhhh I think I know what happened here.... :P

I think your game version is 1.54 and you tried engine dll from 1.56 folder. right?

The versions on the folder are the game version not the mod version. 1.56 folder is for TQ Anniversary Edition v1.56.
And 1.54 folder is for TQ Anniversary Edition v1.54.

My bad, I'll upgrade the descriptions..  :'(

no i think i misspelled

my game is 1.56 i tried the 1.56 file from the download, game didnt open , from steam

Then i tried the 1.54 file into my version ( 1.56 ) and the game works no problem
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline koderkrazy

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Re: [MOD] Glorious Darkness
« Reply #14 on: 17 June 2018, 16:43:22 »
BTW I am working on non intrusive solution for such mods, where game files won't be modified.

Waiting for this and of course many thanks for mods.

It's done see TQFun mods.

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