Author Topic: A Few Bug Fixes AE & Ragnarok  (Read 1473 times)

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Offline Tauceti

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #30 on: 06 November 2018, 13:39:10 »
Wooot !  keep on your work  ;)

Offline Endymion

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #31 on: 09 November 2018, 17:36:33 »
you should put it, it looks fun :D and adds a litle of warming "boss incoming"
It looks absolutely awesome :o
Wooot !  keep on your work  ;)
Thanks!

Uploaded following changes:
Added more unused gear, including kite shields, couple of staves, swords & spears. Some common weapons that had different versions looking the same received new looks again
Adjusted bucklers' bitmaps
Normal torches received unused crude look. The vanilla look stays for Epic & Legendary torches that were previously unobtainable
Revamped the sling
Added cyclops quest scene & a special chest
Unused Dream pet Dream Guide utilized as a nightstalker hero's summon

New full list of added unused gear featured below
Spoiler for Hiden:


Now however onto a more technical side of things, the mod's getting bulky so fellow modders feel free to let me know if I should create a separate records folder to contain the mod's stuff when it's feasible, for easier incorporation.
Yeah also I never explicitly mentioned it but do note I expect a credit mention should you make use of this project or some part of it

Offline nargil66

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #32 on: 09 November 2018, 18:33:29 »
Outstanding work! Downloading :D

Now however onto a more technical side of things, the mod's getting bulky so fellow modders feel free to let me know if I should create a separate records folder to contain the mod's stuff when it's feasible, for easier incorporation.
Yeah also I never explicitly mentioned it but do note I expect a credit mention should you make use of this project or some part of it
Yes, a separate records folder would be greatly appreciated.
« Last Edit: 09 November 2018, 19:57:53 by nargil66 »

Offline WNG

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #33 on: 11 November 2018, 13:36:11 »
Another bug went to my attention.

It may have happened to some of you, but somtimes monsters from Act 4 appear in the Act 3. Just now I fought a hero Anouaran in a Orient Cave, or sometimes I find Frost Empusas in the Orient Mountains. I'm not sure if this is intended or anything, but I find it kind of strange.
You can check out all my TQ work here : https://steamcommunity.com/id/warriorng/myworkshopfiles/?appid=475150

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Offline sauruz

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #34 on: 11 November 2018, 15:30:22 »
i think it was intended by the devs, in the case of anouran hero in that hidden cave.

Now the empusas i didnt have the chance to meet then in act3, i think it was a bug (?)
"Welcome to new home, be nice and strong ! "

Offline Bumbleguppy

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #35 on: 11 November 2018, 19:25:42 »
No, the empusa is intentional as well, same thing. A little diversisity in act 3 I guess. It's right there in the proxy pool files for act 3 ice sprites/

Offline sauruz

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #36 on: 12 November 2018, 00:36:30 »
maybe it just me..but the empusas dont fit really well on china act..maybe something ..
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Offline WNG

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #37 on: 12 November 2018, 02:10:59 »
Intended or not, I'm not sure I'm a fan of this idea. Like sauruz said, Empusas don't really fit the Asian theme, but that's not too much of an issue.
You can check out all my TQ work here : https://steamcommunity.com/id/warriorng/myworkshopfiles/?appid=475150

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Offline Bumbleguppy

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Re: A Few Bug Fixes AE & Ragnarok
« Reply #38 on: 12 November 2018, 02:17:49 »
Yeah, it's not a bug, it's a feature :)

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