Author Topic: [MOD] Enhanced Gameplay 2 (EE)  (Read 343940 times)

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #210 on: 19 January 2019, 00:08:20 »
Hey oldage, which combination of my mods got you into trouble before? If you want, i can make a tailormade version for you, and build all the stuff in the main mod. Just tell me what you want included (except the Vault thing - i can't promise i'll succeed in it).
« Last Edit: 19 January 2019, 02:23:21 by nargil66 »

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Offline oldage

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #211 on: 19 January 2019, 03:34:13 »
Thanks for the offer nargil, that is the only thing that gives me trouble. I end up with items stuck anywhere and they wont move.

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #212 on: 19 January 2019, 05:09:08 »
Finished the adjustmens of the inventory and first stats page:


Now remains the second page and its all done.

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #213 on: 19 January 2019, 23:08:17 »
All is done - both inventory and caravan. Here is how it looks.



Stash plates were giving trouble again (0 cost and not removable). I finally got pissed and removed them for good.
Now nothing can stop you to use all the space. 

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Offline oldage

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #214 on: 20 January 2019, 02:23:17 »
Ready to try again.  What is the latest version of Enhanced Gameplay mod version.
Deleted and reloaded from GOG. Clean start

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #215 on: 20 January 2019, 02:27:32 »
Ready to try again.  What is the latest version of Enhanced Gameplay mod version.
Deleted and reloaded from GOG. Clean start
Wait till tomorrow, the new version will be ready.
Btw, i checked the two Vaults today and found some solutions for your problem. VaultXL will work better with the new inventory window, because it allows to increase bag row number up to 10 rows. But i still have to make a custom version with smaller bags and thinner caravan for all to work. Gonna do it next.

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Offline oldage

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #216 on: 20 January 2019, 03:04:08 »
Thanks Nargil66. Will read some and watch before downloading mod, will play custom map only this time. To see if I have less troubles.
Using Vault 2.6.0, the latest

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #217 on: 20 January 2019, 03:17:53 »
Can you switch to VaultXL? With 2.6.0 you won't be able to see inventory space.

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Offline sauruz

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #218 on: 20 January 2019, 13:30:53 »
The auto clean button from the bags will be confusing at the start, but i think its a matter of using it.

Anyway, more space means more moar :)
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #219 on: 20 January 2019, 14:16:55 »
The auto clean button from the bags will be confusing at the start, but i think its a matter of using it.

Anyway, more space means more moar :)

Yeah, its the price for the bigger space. Can't do much about it.
Sauruz, what do you think is better - bag buttons to be up and sort buttons down or the opposite?

Edit: @oldage, after some more testing of the two vaults, i found that you're right  - 2.6.0 is the better one. I'll try to make the caravan compatible with it as much as possible.
« Last Edit: 20 January 2019, 14:53:58 by nargil66 »

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Offline sauruz

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #220 on: 20 January 2019, 15:09:41 »
Imo, the way that is show on the pic ( bag icons up and sort buttons down), and looks better since the bag icons are more used than the other bottons.

And fun fact, when we open the character inventory, we look right at the top first,  it wil be more faster checking the bags :D
« Last Edit: 20 January 2019, 15:11:35 by sauruz »
Check my upcoming TQ project - Titanomachy - "https://titanquestfans.net/index.php?topic=910.0"

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Offline oldage

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #221 on: 20 January 2019, 15:28:01 »
Okay, thanks will hold off playing game for awhile until I hear something one way or another from you.
Uninstalled old game and downloaded from GOG again. At the moment there are no characters in it. Not playing.
In this old character you can see relics stuck in different  areas
« Last Edit: 20 January 2019, 16:56:37 by oldage »

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #222 on: 20 January 2019, 17:09:53 »
The textures for the compatible version are ready.

Here is a preview and compaition with vanilla.

Vanilla:

New:


Zoom out in your browser to see them aligned.

I want to thank you for your request oldage. I was going over my head with huge stuff. This version will be compatible with almost everything - Vault, lower resolutions, and it will be more balanced overall.

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #223 on: 20 January 2019, 17:11:44 »
In this old character you can see relics stuck in different  areas
Clicking sort button doesnt fix it?

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Offline nargil66

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Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Reply #224 on: 20 January 2019, 20:37:35 »
@oldage everything is almost ready. This is how it looks:

Spoiler for Hiden:
And here is how it is seen in Vault 2.6.0:

Spoiler for Hiden:
The far right and down are still reachable, and for bags just move the top items to vault and press the sort button. The items from the 3 invisible rows will appear.
Im making your version official. I dont use vault much, but many ppl do. Expect an update in an hour or so :)
« Last Edit: 20 January 2019, 20:40:43 by nargil66 »

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