Recent Posts

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Updated and great work Tauceti.

Yeah, I once built a character around those Radiant/Shining/Lustrous/Dazzling items which give damage to demons.  ;D
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New Projects / Re: Deities Mod - Development Thread
« Last post by nargil66 on Today at 06:16:11 »
Thanks man. I thought this one will be done faster, but im stuck on adding wings on the nymph. Everything i tried failed, and now im wasted :/
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by nargil66 on Today at 06:09:35 »
Just play it as it is for now. I'll upload a version for custom maps untill tomorrow.
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by oldage on Today at 04:57:49 »
I was getting ready to delete every thing when I found an old mod that works dated 8-20-2018 Enhanced Gameplay for TQ: Ragnarok.
Has Database and Resources in it. Every thing under Resources is .arc,  under Database is Enhanced_Game.arz.
What do I need to change to this to bring it up to date? Perhaps I wont need to delete everything Just tried a little, but can tell its the mod.
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lol this tartarus set.. a long long time ago i equipped my bonecharmer with this set, stationed her at the fountain near Typhon, and literally farmed Typhon hundreds of times.. got lots of items that way but now i just like to cheese everything

a distant century ago i used to like farming

come to think of it.. this was the time that iirc i had 4 characters stationed at different farming spots, all legendary.. i think 3 characters were mine and the 4th was my nephew's prophet (i was the one playing this because he stopped playing TQ).. i think i had 1 for Typhon, 1 for Hades, 1 for Hydra, and 1 secret passage.. all doing a hundred runs or so each and getting some deaths on the process.. this was pre-ragnarok though so i wasn't able to get those stupid OP ragnarok items.. i had to do this because i didn't have my files from TQIT

me just reminiscing :)
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Bug Reports LOC AE / Re: Alpha tester bug reports
« Last post by Akunde on Today at 04:13:54 »
Just letting you know of a bug my wife found while playing last night. She killed the Pirate champion before Megara and portalled back to Sparta to sell some stuff. When she went to portal back to the marker, the orange/red portal icon was not showing up on the list of locations. She was in that new little area you  created if that makes any difference. She ended up running the entire way back as she had left a blue item on the ground and didn't want to lose it.

We weren't able to replicate this however, so this is just an FYI in case someone else comes across the same bug.

Additionally, I'd like to see a miniboss at the top of the Hanging Gardens exterior. It is one of my favourite locations (pretty visuals) but there isn't much to actually to there except go to the temple of Marduk. That area at the top outside the entrance of the temple looks perfect for a boss battle :) maybe a giant mantis or quillvine or something similar.
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In farming runs, damage received from the boss is not important as long as the toon survives, escaping the main attacks. Therefore it's more for curiosity or for hardcore challenge.
isn't that the same (at least for melee chars)?  :)
escaping the main attacks and surviving?
and it's more like for farming purposes
the set is  perfect for Typhon because aside from survivability, what's important for farming is fast kill because you will do it over and over and over again.. and the set also provides huge %damage to Titans

a distant century ago i used to like farming

about Hades, i don't know if people already know this but for earth or storm casters, or rogue trappers, you can attack Hades, then close the gate immediately after.. that makes you hide behind the crystal gate.. after 1 Hades is killed, the crystal gate disappears but by that time 2 Hades should be heavily damaged already
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Other Modifications / Re: [MOD] Enhanced Gameplay for TQ: Ragnarök
« Last post by oldage on 22 January 2019, 23:48:52 »
I have decided to delete all part of the mod I have downloaded and start over from scratch since it is a new game download from GOG and I have no characters.
Have things all scrambled up. I don't know what belongs with what anymore.
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New Projects / Re: Deities Mod - Development Thread
« Last post by Prosoro on 22 January 2019, 23:33:32 »
Nice work man, good progress on Artemis.  Current Deities demo on Steam workshop seems very popular
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Challenges (all versions of the game) / Re: The Xmax Hardcore Challenge
« Last post by Tauceti on 22 January 2019, 23:21:10 »
Leeroy Jenkins - Twinked L78 Spellbreaker - Corinth

Gray sisters
Spoiler for Hiden:

Charon
Spoiler for Hiden:

Cerberus
Spoiler for Hiden:

Undead Typhon
Spoiler for Hiden:

Special side quests
Spoiler for Hiden:

Hades
Spoiler for Hiden:

Act 4 was less difficult than act 3, mainly because of the ritual medallion crafted for the Manticore encounter: protection against undeads and demons is like a warm coat in winter  ;)
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