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Downloads / Re: Early Alpha Testing ~ Go!
« on: 11 June 2021, 00:04:08 »
It seens i got stuck at Greek Telkine, im spirit and earth combo, having full skelleton warriors , lv 7 skeleton archers, lv 7 magma sprite. Telkine isnt getting much of dmg by pets, i guess i need to farm strong itens before to fight, tomorrow.
I had 1 crash when i was going unlock Minotaur Lord arena, it can be Titan Quest being silly. When i re open the game it went just fine, Minotaur Lord was tuff but it was acessible.
Is the Ratman Necromancer boss in parnassus have a resistance versus undead ? it was a long fight, maybe its intended since he far of main road ?
The boulder shoot by Satyr General before Gorgons deals kinda high dmg , as one shot me , well my hp doesnt help since i had 600ish hp :p
Minoan Statues inside Labyrinth have tagged as Guardian stone guardian (?)
Shield casted by Automaton Broze champion could be more resistance ? As they kept casting in short period of time.
There are some Mis that have adiferent colour , for exemple stonebinders have the green olive colour and Maenad boots and Boarman Helm have the regular dark green colour, it is the same ? Or its because it spawn with Affixes ?
The Ancient Limos from quest is kinda strong atleast for skellies and fire sprite as he 1 shoot then pretty much, maybe im having a bad day :p
Sergos Longstride (Centaur hero) have somekind of hp recovery when he get up to 5% of hp ? it seens he have some kind of self buff like adrenaline.
Itchian mages have strong absorb aura right ? as i was hitting then and i didnt saw hp going down when they had the buff, im assuming it is this case.
Orthrus are really scary now, they do more fire dmg it rip my skellies fast , it is fun and scarry when i face their groups ah! Loving it
I could walk down in this place and go through of this side area, unless theres something hiding around :0
!!Yheaa Pirate Island ...baby!! Oh i miss it
small suggestion:
THQ Nordic removed Ratman plaguebearer ( poison archers) from ratman pools , when they re implement the Fire mages, if you want to re add then, it could be cool.
Edit: I have forgot to speak about satyr altars, while it is fun device, i think they are bit tanky for early lvs, since you can find then in Sparta up to Athens , i didnt see any diference in their lvs and abilities, maybe the ones found in early lvs could have less hp/resistance and as far you travel in the act they become more dangerous and summon stronger version of satyrs. As i was in Athens Batleground and the satyr altar was kepting spawn lv 6 ghost satyrs the same i found in Sparta Graveyard.
I had 1 crash when i was going unlock Minotaur Lord arena, it can be Titan Quest being silly. When i re open the game it went just fine, Minotaur Lord was tuff but it was acessible.
Is the Ratman Necromancer boss in parnassus have a resistance versus undead ? it was a long fight, maybe its intended since he far of main road ?
The boulder shoot by Satyr General before Gorgons deals kinda high dmg , as one shot me , well my hp doesnt help since i had 600ish hp :p
Minoan Statues inside Labyrinth have tagged as Guardian stone guardian (?)
Shield casted by Automaton Broze champion could be more resistance ? As they kept casting in short period of time.
There are some Mis that have adiferent colour , for exemple stonebinders have the green olive colour and Maenad boots and Boarman Helm have the regular dark green colour, it is the same ? Or its because it spawn with Affixes ?
The Ancient Limos from quest is kinda strong atleast for skellies and fire sprite as he 1 shoot then pretty much, maybe im having a bad day :p
Sergos Longstride (Centaur hero) have somekind of hp recovery when he get up to 5% of hp ? it seens he have some kind of self buff like adrenaline.
Itchian mages have strong absorb aura right ? as i was hitting then and i didnt saw hp going down when they had the buff, im assuming it is this case.
Orthrus are really scary now, they do more fire dmg it rip my skellies fast , it is fun and scarry when i face their groups ah! Loving it
I could walk down in this place and go through of this side area, unless theres something hiding around :0
!!Yheaa Pirate Island ...baby!! Oh i miss it
small suggestion:
THQ Nordic removed Ratman plaguebearer ( poison archers) from ratman pools , when they re implement the Fire mages, if you want to re add then, it could be cool.
Edit: I have forgot to speak about satyr altars, while it is fun device, i think they are bit tanky for early lvs, since you can find then in Sparta up to Athens , i didnt see any diference in their lvs and abilities, maybe the ones found in early lvs could have less hp/resistance and as far you travel in the act they become more dangerous and summon stronger version of satyrs. As i was in Athens Batleground and the satyr altar was kepting spawn lv 6 ghost satyrs the same i found in Sparta Graveyard.