The Doom Island
(https://i.imgur.com/xjU2kLp.png)
Hello everyone, I will present you my second custom map. It is a mini-adventure where you will encounter new ennemies, new quests and new challenges.
Contents
1. About the map
2. Gameplay
3. World
4. Progress
1. About the map
On the island of Nisheung lived a community of peaceful traders in a small village of the same name. They have been living here for centuries, until they were recently driven off by some emerging tribal people. Allies quickly came to help and fight back, but those primitive warriors were far more numerous, making any counter-attack vain. The only situation is to evacuate the people from the island to the neighboring island.
However, the chieftan of Nisheung found out that the sacred gemstones had been stolen during the plunder. Those gems act as keys to open an hidden crypt, deep in the mountains, that grants great power... but also causes destruction. The chieftan failed at preventing the gems to fall into evil hands, now it is up to you to find the gems to prevent another apocalypse.
We all know you saved the world several times so far. You can do it once more!
2. Gameplay
This will be a map very similar to Titanslayers : a small main quest that will make you fight new enemies that are stronger than usual and will test your characters... or not. In wich case, you can play the Kaizo version. Yes, it will also include a Kaizo version, wich is a much harder version (and probably unfinishable alone with legit gear.)
Not only will the map be bigger than Titanslayers, but it will also include new loot, artifacts, relics and so on. The merchants will also sell new gear for you. However, remember that this new gear will not be usable outside of this map. For the curious, here is quick look at some items...
The image is kind of big, so I'm throwing it into a spoiler. Enjoy.
(https://i.imgur.com/1qzYDXx.jpg)
3. World
The map will be purposefully made bigger than necessary to give the players the feeling of exploration. The map will have a non-linear structure wich will allow you to go visit places in any order you wish. In every corner in the map may be hiding a secret quest, a treasure, or just a ton of ennemies you could have avoided. The goal is to provide every player a unique experience.
There will now be multiple types of scenery, as opposed to Titanslayers wich had only one. You will be going through peaceful groves, sinister forests, foggy swamps, rocky mountains, etc.
Since the mapping isn't quite done, I'll be posting pictures of maps later on.
4. Progress
The map is ready to be played.
Original version: https://steamcommunity.com/sharedfiles/filedetails/?id=1494115556
Kaizo version (much harder): https://steamcommunity.com/sharedfiles/filedetails/?id=1494140937
For the non-steam users :
Regular version : https://www.dropbox.com/sh/kwg9zqv981hwxyq/AABUJS_qOAiedrhfe4nFti8xa?dl=0
Kaizo version : https://www.dropbox.com/sh/nsnbtyrfy8yad6x/AADgWNun4cbAlpJ_iFx41Bo0a?dl=0
That's about it. Thanks for reading and have a good day.
Heads up! I thought a little kind of update was overdue. I'll tell you what's done so far and what's coming soon.
Alas, no map previews for now. Many areas look empty for the lack of ennemies, or they don't render nicely from the editor view due to the fog or meteo. No worries though, it advances pretty well so far. On a side note, be prepared to see arid plains, mountains, marshes, forests, all pretty close to one another. You could say that isn't possible in the real life, and I'd agree with you. I just felt like doing some variety in the map design, unlike in my previous map.
As I mentionned in the original post, there will be new affixes. I just reached 50 ^.^
If you are a curious person, you may want to look at the list. Writing the bonuses for all of them would take too much time, but you probably can figure many of the bonuses just by the name (I think?)
New prefixes:
Absorbing
Antique
Avenger's
Beastamer's
Bladeflinger's
Enchanted
Fastlearner's
Glacierborn
Gruesome
Healthcaster's
Heavenly
Imperial
Indestructible
Lightweight
Loremaster's
Macabre
Paramount
Petrified
Phantom
Pilgrim's
Plaguemaster's
Radiantlight
Shamanic
Thunderstruck
Unmelting
Venomancer's
Vile
Virtuoso's
Wondrous
New prefixes:
of Armageddon
of Banished Evil
of Bargain
of Cosmic Power
of Elements
of Eternal Blazes
of Fusion
of Hurricanes
of Lifeguard
of Martyrs
of Nimbleness
of Pax
of Shrewdness
of Silence
of Suffering
of Toxicity
of Victory
of the Arena
of the Colosseum
of the Manticore
of the Witchunter
I might have a affix-design frenzy by the end of the developpment, so the list might grow even bigger. And that's for legendary only, forgive my laziness. But like I mentionned earlier, the map will still have some features available at Normal, including verified difficulty.
Below you will see new items available on the map. Some of them have numbers that are too big or too low, that's wholefully possible. Everything below is subject to change!
Among with new affixes will be new artefacts, relics and charms. I'm not going to spoil everything, just going to show enough for you to have a feeling of it. Also, relics and charms will have a version for each difficulty. As for artefacts, each difficulty will have its uniques artefacts. Also, you may need some outside items to craft them, hence there will be a caravan at your disposal.
New artefacts:
(https://i.imgur.com/c5YPypL.png)
(https://i.imgur.com/JVGGJTD.png)
(https://i.imgur.com/wmCmQDE.png)
(https://i.imgur.com/bCB7kNM.png)
(https://i.imgur.com/FyA89u8.png)
(https://i.imgur.com/J3S4Uex.png)
New monster charms:
(https://i.imgur.com/yaFxUTl.png)
Lastly, there will be new monsters (not actually new, but you get it.) For the occasion, they will receive their own new set of MIs with a fresh recolor. The bonuses will be different from the original MIs.
New monster MIs:
(https://i.imgur.com/vUhhdjO.jpg)
Well, that wasn't much shown about the actual map, but worry not, I intend to give more news about it eventually. In the meantime, comments, impressions, critics, everything is welcome.
Thanks for the reading and enjoy the rest of your day.