Im having problems with putting made glows in meshes, im wondering maybe im doing the process wrong ? It looks like half works and other half doest work and appear ingame as blur white texture.
This is how i do it.
Made a glow texture and save in targa.
Save in Artmanger the targa file ( build )
Open MeshViewer tool
Open mesh creature that i want to change ( for exemple orthrus)
Check Shader option, go to glow option and change the path, using the .tex file ( on my game is glow/glow/newcolour.tex)
Save mesh, after i use encryptor tool to merge new meshes into the ones i have. Replace the glow.arc in my mod resources folder
Open creature dbr- Actor variables - insert new msh- select new texture-hit build
I open the arc explorer to see if my glow is working.