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Messages - Bumbleguppy

Pages: [1] 2 3 ... 60
1
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 03 April 2025, 18:58:00 »
It's possible to convert static objects into proxies like with the volcanoes in act 4 or the stones that spawn dust storms in act 2

2
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 02 April 2025, 19:22:35 »
Holy Cow! This is so great!

will the mineral deposits spawn randomly in the map?

3
Forum News and Info / Re: Birthdays
« on: 20 March 2025, 23:20:56 »
I will always treasure the good times we had my friend  8)

Here's to the good times yet to come  :))

4
Forum News and Info / Re: Birthdays
« on: 20 March 2025, 17:16:20 »
Happy Birthday sauruz :)

5
Forum News and Info / Re: Birthdays
« on: 05 March 2025, 22:33:10 »
Happy Birthday you towering mountain of talent :D

6
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 22 December 2024, 23:00:38 »
Yeah, well done. I think that will be pretty fun.

Maybe increase the anger multiplier by level or a taunt buff on summon that increases to improve their aggro by level as a reason to pump skill points? I dunno it's pretty cool already so nice  8)

7
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 22 December 2024, 21:42:17 »
This is one of the big reasons I stopped modding is the simple breaking of established interfaces with the game engine functions. If I call a function that does a thing, I want that that function continues to do that thing in the future.

But the devs working on this game don't adhere to basic interface consistency and change whatever suits their fancy I guess to make it better for controllers on XBox or something to generate more profit.

Yeah, how about a wisp. There should be a wisp with spirit coloring in the summons from the equipment skills. Maybe give them a short radius visions of death skill (on death maybe?) which I know is used by monsters because I made it so you could copy that. If higher level are resistant to fear at least the chance to fumble and crowd control from aggro will still be useful even to melee hybrids.

8
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 22 December 2024, 17:41:20 »
Great idea, I love when higher tier summons look more badass  8)

9
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 08 December 2024, 02:03:27 »
Just...wow.  :o

10
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 30 July 2024, 18:42:12 »
ha ha omg I love the camel mount, totally my style of mount :D

11
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 25 July 2024, 02:43:36 »
See? I'm not crazy! I'M NOT CRAZY!! THE GAME IS BUGGY! AH HA HA HA HA  :o

12
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 23 July 2024, 16:39:51 »
Looking forward to having some fun :D

13
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 20 July 2024, 19:07:19 »
I loved the Sylvan MI hardcore vid, very fun.

Really loved the Ascocaphus model

14
Forum News and Info / Re: Birthdays
« on: 18 July 2024, 16:40:04 »
Thank you very much  :))

I turned 61 today.

I would rather get to choose what birthday it is, because my 20's were pretty good, but then it would be the 80's again and I would have to work all that overtime in that crappy factory so it's kind of a wash.

15
Legion of Champions AE / Re: LoC 2024 - Development Thread
« on: 08 July 2024, 00:59:43 »
That's exactly ow I envisioned the look when I was first reading Greek Mythology oh...50 years ago? Yeah, half a century. of course, it was a children's edition book, but still...great look! :)

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