Titan Quest Fans Forum

Titan Quest - Anniversary Edition => Gameplay => Items => Topic started by: botebote77 on 15 August 2018, 05:04:14

Title: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 15 August 2018, 05:04:14
This FAQ is still under development

@ALL I want to make an updated version of this[RELIC/CHARM STANDARD COMPLETION BONUSES] (https://titanquestfans.net/index.php?topic=650.0) but as you all know it's too many. I'm very far from completing this but with your help, hopefully we can get this done

Update: Finally Completed. thanks to those who contributed. good as of v 1.57

Relics

artemis bowstring - attack speed (8%, 25%, 35%) - bows
valor of achilles - attack speed (8%, 25%, 35%) - all weapons
anubis wrath - attack speed (8%, 25%, 35%) - all weapons
sigurd's courage - bleed res  (15%, 25%, 35%) - all armor
monkey kings trickery - pierce res (8%, 16%, 26%) - rings and amulets
archimedes mirror - 15% chance of life leach retaliation for 1 second (14-22, 24-36, 38-50) - shields
hermes sandal - poison res (20%, 30%, 40%) - leg armors
aegis of athena - bleed res (15%, 25%, 35%) - shields
Herakles' might: +Offensive Ability (25, 55, 65) - all armor
Dionysus' wineskin: +bleeding resist (15%, 25%, 35%) - rings and amulets
Amun-Ra's Glory: vitality resist (15%, 25%, 35%) - all armor
Ankh of Isis: vitality resist (15%, 25%, 35%) - rings and amulets
Guan-Yu's Grace - Bleeding resistance (15%, 25%, 35%) - torso
Li-Nezha's Guile - Bleeding resistance (15%, 25%, 35%) - all armor
Code of Hammurabi - Elemental resistance (8%, 13%, 18%) - rings and amulets
Jade Emperor's Serenity - Vitality dmg resistance (15%, 25%, 35%) -all armor
Yen-Lo-Wang's Bloodletting - Slower attack (50%, 66%, 66%) - all weapons
Cernunnos ' Majesty - Vitality dmg resistance (15%, 25%, 35%) - all armor
Donar's Hammer - Slower attack (50%, 66%, 66%) - all weapons
Ogmio's Eloquence - Slower attack (50%, 66%, 66%) - amulets, head armor
Blade of Thanatos - Slower attack (50%, 66%, 66%) - all weapons
Chill of Tartarus - Slower attack (50%, 66%, 66%) - all weapons
Cunning of Odysseus - Elemental resistance (8%, 13%, 18%) - head armor
Iron will of Ajax - Vitality dmg resistance (15%, 25%, 35%) - all armor
Light of Belenus - Vitality dmg resistance (15%, 25%, 35%) - shields, amulets
Rage of Ares - Slower attack (50%, 66%, 66%) - arm armor
Shade of Hector - Strength (11, 18, 26) - shields
Stew of Eldhrimnir - Offensive ability (25, 55, 65) - torso
Wodan's Wisdom - Elemental resistance (8%, 13%, 18%) - armor and jewelry
zeus thunderbolt - normal - +11 dex, epic and legendary - attack speed (8%, 15%) - all weapons
hecates crescent - vitality resistance (15%, 25%, 35%) - rings and amulets
prometheus flame - attack speed (8%, 25%, 35%) - all weapons
golden fleece - vitality resistance (15%, 25%, 35%) - torso
udjat of horus - bleeding resistance (15%, 25%, 35%) - all armor
djed of osiris - attack speed (8%, 25%, 35%) - all weapons
set's betrayal - pierce resistance (16%, 26%, 41%) - all armor
domain of the dragon kings - elemental resistance (8%, 13%, 18%) - all armor
shen-nongs dark medicine - slower attack for 3 sec (50%, 66%, 66%) - all weapons
persephone's tears - vitality resistance (15%, 25%, 35%) - rings and amulets
epona's horses - energy regen per second (+5, +5, +5) - leg armor


Charms

Eitr - slower attack for 3 seconds (33%, 50%, 66%) - rings and amulets
Demon's Blood - defensive ability (25, 35, 45) - rings and amulets
Primal Magma - attack speed (25%, 35%, 35%) - arm armor
bat fang - attack speed (8%, 15%, 15%) - all weapons
turtle shell - + to strength (5, 11, 18) - shields
diseased plumage - offensive ability (+25, +45, +65) - all armor
boar hide - bleed res (15%, 25%, 35%) - all armor
pristine plumage - bleed res (15%, 25%, 35%) - all armor
Lupine claw - Attack speed (8%, 15%, 25%) - all weapons
Rigid carapace - Strength ( 5, 11, 18) - shields
Vile ichor - Slower attack (33%, 50%, 66%) - rings and amulets
Viny growth - Vitality dmg resistance (15%, 25%, 35%) - all armor
Cold Essence - Slower attack (50%, 66%, 66%) - arm armor
Fungoid Spores - Slower attack (50%, 66%, 66%) - all weapons
Golem Heart - Slower attack (50%, 66%, 66%) - rings and amulets
Hydradon Hide - Bleeding resistance (15%, 25%, 35%) - all armor
Tortured Souls - Defensive ability (25, 35, 45) - rings and amulets
Mechanical Parts - normal - +25 defensive ability, epic and legendary - Armor protection (9%, 16%) - torso
fury's heartblood - slower attack for 3 sec (50%, 66%, 66%) - all weapons
dragon blood - vitality resistance (15%, 25%, 35%) - head and torso armor
troll tusks - slower attack for 3 sec (50%, 66%, 66%) - head armor
saber claw - attack speed (8%, 15%, 15%) - all weapons
peng claw - attack speed (8%, 15%, 15%) - all weapons
spectral matter - energy leech over 3 sec (24, 42, 72) - rings and amulets
yeti fur - bleeding resistance (15%, 25%, 35%) - all armor
spiny shell - strength (+5, +11, +18) - shields
crystal of erebus - dex, str, int (+5%, +5%, +5%) - head armor
hag's skin - bleeding resistance (15%, 25%, 35%) - all armor
raptor tooth - attack speed (8%, 15%, 15%) - amulets
venom sac - normal - 45 poison damage over 3 sec, epic and legendary - poison damage (20%, 25%) - all weapons
albino spider web - vitality resistance (15%, 25%, 35%) - all armor

update for Atlantis (credit to Tauceti):

charms:
Membrane wings - slower attack for 3 sec (50%, 66%, 66%) - amulets, staves or head armor.

relics:
Poseidon's trident - vitality resist (15%, 25%, 35%) - arm armor
Star of the evening - slower attack for 3 sec (50%, 66%, 66%) - rings and amulets.
Atlas' endurance - vitality resist (15%, 25%, 35%) -  rings and amulets.

the only thing missing is power of nerthus relic, which has no completion bonus and no epic and legendary versions



as many of you know, standard completion bonus is the bonus you get if you complete the relic/charm on the item instead of in inventory


credits:
letsrock
Tauceti (many contributions)
Malgardian (author of TQ collector, which i used to track down missing relics/charms)
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: Mook on 15 August 2018, 07:21:21
This is great. Thank you.
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: letsrock on 02 January 2019, 18:16:04
A few more:
Herakles' might: +Offensive Ability (25, 55, 65)
Dionysus' wineskin: +bleeding resist (15%, 25%, 35%)
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: letsrock on 03 January 2019, 02:11:17
And more:

Amun-Ra's Glory: vitality resist (15%, 25%, 35%)
Ankh of Isis: vitality resist (15%, 25%, 35%)
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 03 January 2019, 03:22:33
added.. thnx
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: Tauceti on 04 January 2019, 00:51:47
didin't pay attention before.
Some more from epic difficulty (numbers for normal & legendary are deduced)

relics:
Guan-Yu's Grace - Bleeding resistance (15%, 25%, 35%)
Li-Nezha's Guile - Bleeding resistance (15%, 25%, 35%)
Code of Hammurabi - Elemental resistance (8%, 13%, 18%)
Jade Emperor's Serenity - Vitality dmg resistance (15%, 25%, 35%)
Yen-Lo-Wang's Bloodletting - Slower attack (50%, 66%, 66%)

charms:
Lupine claw - Attack speed (8%, 15%, 25%)
Rigid carapace - Strength ( 5, 11, 18)
Vile ichor - Slower attack (33%, 50%, 66%)
Viny growth - Vitality dmg resistance (15%, 25%, 35%)

Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: Tauceti on 07 January 2019, 20:57:57
More from act 4 and 5.

Relics
Cernunnos ' Majesty - Vitality dmg resistance (15%, 25%, 35%)
Donar's Hammer - Slower attack (50%, 66%, 66%)
Ogmio's Eloquence - Slower attack (50%, 66%, 66%)
Blade of Thanatos - Slower attack (50%, 66%, 66%)
Chill of Tartarus - Slower attack (50%, 66%, 66%)
Cunning of Odysseus - Elemental resistance (8%, 13%, 18%)
Iron will of Ajax - Vitality dmg resistance (15%, 25%, 35%)
Light of Belenus - Vitality dmg resistance (15%, 25%, 35%)
Rage of Ares - Slower attack (50%, 66%, 66%)
Shade of Hector - Strength (11, 18, 26)
Stew of Eldhrimnir - Offensive ability (25, 55, 65)
Wodan's Wisdom - Elemental resistance (8%, 13%, 18%)

Charms
Cold Essence - Slower attack (50%, 66%, 66%)
Fungoid Spores - Slower attack (50%, 66%, 66%)
Golem Heart - Slower attack (50%, 66%, 66%)
Hydradon Hide - Bleeding resistance (15%, 25%, 35%)
Mechanical Parts - Armor protection ( ?, 9%, 16%)
Torturated Souls - Defensiveability (25, 35, 45)
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 12 January 2019, 08:14:50
Tauceti, i noticed you listed mechanical parts as Armor protection ( ?, 9%, 16%)
so i tried finding what the completion bonus is for normal.. fortunately i have enough pieces of mechanical parts to check.. i see it's different, it gives DA for normal version and armor protection for epic and legendary
i also found one relic just like that: zeus' thunderbolt.. anyway, updated now.. and thnx, you have more contributions than even me (not anymore  ;D )
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 13 January 2019, 10:24:25
spent some time here.. finally completed  O0

some charms have same epic and legendary completion bonus
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: WNG on 13 January 2019, 12:25:35
This still does feels rather incomplete. There's only one completion bonus listed among the multiple possibilities for each relic/charm.
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 13 January 2019, 12:55:13
This still does feels rather incomplete. There's only one completion bonus listed among the multiple possibilities for each relic/charm.
this is standard completion bonus.. there is only one standard completion bonus

as many of you know, standard completion bonus is the bonus you get if you complete the relic/charm on the item instead of in inventory

it's a way to trick the game without cheating.. or it's probably a hidden feature considering it was removed some time ago and the devs put it back.... with different standard completion bonus this time
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: WNG on 13 January 2019, 13:44:03
Uhm, that makes more sense now does it... >~>
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: Tauceti on 14 January 2019, 00:12:19
Nice  ;)

It's helpfull mostly for those who play with self-found items.
But it can be usefull also for twinked toons: i am often struggling with attack speed when leveling. So now i will remember that Valor of Achilles on weapons and Primal magma on arms ensure 35% attack speed. (Bote, your list would be even more helpfull if you give the item needed to socket the relic/charm: chest, head, ring etc...)
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 17 January 2019, 07:59:29
(Bote, your list would be even more helpfull if you give the item needed to socket the relic/charm: chest, head, ring etc...)
done now
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: Tauceti on 14 July 2020, 20:52:57
Here is an update for Atlantis DLC:
Values reported come from normal difficulty. Epic and leg values are deduced from TQ-DB.

Membrane wings - slower attack for 3 sec (50%, 66%, 66%) - amulets, staves or head armor.
Poseidon's trident - vitality resist (15%, 25%, 35%) - arm armor
Children of Okeanos - not completed
Star of the evening - slower attack for 3 sec (50%, 66%, 66%) - rings and amulets.
Atlas' endurance - vitality resist (15%, 25%, 35%) -  rings and amulets.
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: botebote77 on 15 July 2020, 01:47:37
i can't remember which of those are relics and which are charms, so i just copy paste lolz
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: sauruz on 15 July 2020, 01:55:25
i can't remember which of those are relics and which are charms, so i just copy paste lolz

Membrane wing ( drop from mosquitos) is the only cham from the list , the rest are relics
Title: Re: Relic/Charm Standard Completion Bonuses for AE/R
Post by: tqFan on 26 September 2020, 13:48:49
OP including Atlantis but sorted alphabetically for easier search

Relics

Aegis of athena - bleed res (15%, 25%, 35%) - shields
Amun-Ra's Glory: vitality resist (15%, 25%, 35%) - all armor
Ankh of Isis: vitality resist (15%, 25%, 35%) - rings and amulets
Anubis wrath - attack speed (8%, 25%, 35%) - all weapons
Archimedes mirror - 15% chance of life leach retaliation for 1 second (14-22, 24-36, 38-50) - shields
Artemis bowstring - attack speed (8%, 25%, 35%) - bows
Atlas' endurance - vitality resist (15%, 25%, 35%) -  rings and amulets.
Blade of Thanatos - Slower attack (50%, 66%, 66%) - all weapons
Cernunnos ' Majesty - Vitality dmg resistance (15%, 25%, 35%) - all armor
Chill of Tartarus - Slower attack (50%, 66%, 66%) - all weapons
Code of Hammurabi - Elemental resistance (8%, 13%, 18%) - rings and amulets
Cunning of Odysseus - Elemental resistance (8%, 13%, 18%) - head armor
Dionysus' wineskin: +bleeding resist (15%, 25%, 35%) - rings and amulets
Djed of osiris - attack speed (8%, 25%, 35%) - all weapons
Domain of the dragon kings - elemental resistance (8%, 13%, 18%) - all armor
Donar's Hammer - Slower attack (50%, 66%, 66%) - all weapons
Epona's horses - energy regen per second (+5, +5, +5) - leg armor
Golden fleece - vitality resistance (15%, 25%, 35%) - torso
Guan-Yu's Grace - Bleeding resistance (15%, 25%, 35%) - torso
Hecates crescent - vitality resistance (15%, 25%, 35%) - rings and amulets
Herakles' might: +Offensive Ability (25, 55, 65) - all armor
Hermes sandal - poison res (20%, 30%, 40%) - leg armors
Iron will of Ajax - Vitality dmg resistance (15%, 25%, 35%) - all armor
Jade Emperor's Serenity - Vitality dmg resistance (15%, 25%, 35%) -all armor
Li-Nezha's Guile - Bleeding resistance (15%, 25%, 35%) - all armor
Light of Belenus - Vitality dmg resistance (15%, 25%, 35%) - shields, amulets
Monkey kings trickery - pierce res (8%, 16%, 26%) - rings and amulets
Ogmio's Eloquence - Slower attack (50%, 66%, 66%) - amulets, head armor
Persephone's tears - vitality resistance (15%, 25%, 35%) - rings and amulets
Poseidon's trident - vitality resist (15%, 25%, 35%) - arm armor
Prometheus flame - attack speed (8%, 25%, 35%) - all weapons
Rage of Ares - Slower attack (50%, 66%, 66%) - arm armor
Set's betrayal - pierce resistance (16%, 26%, 41%) - all armor
Shade of Hector - Strength (11, 18, 26) - shields
Shen-nongs dark medicine - slower attack for 3 sec (50%, 66%, 66%) - all weapons
Sigurd's courage - bleed res  (15%, 25%, 35%) - all armor
Star of the evening - slower attack for 3 sec (50%, 66%, 66%) - rings and amulets.
Stew of Eldhrimnir - Offensive ability (25, 55, 65) - torso
Udjat of horus - bleeding resistance (15%, 25%, 35%) - all armor
Valor of achilles - attack speed (8%, 25%, 35%) - all weapons
Wodan's Wisdom - Elemental resistance (8%, 13%, 18%) - armor and jewelry
Yen-Lo-Wang's Bloodletting - Slower attack (50%, 66%, 66%) - all weapons
Zeus thunderbolt - normal - +11 dex, epic and legendary - attack speed (8%, 15%) - all weapons


Charms

Albino spider web - vitality resistance (15%, 25%, 35%) - all armor
Bat fang - attack speed (8%, 15%, 15%) - all weapons
Boar hide - bleed res (15%, 25%, 35%) - all armor
Cold Essence - Slower attack (50%, 66%, 66%) - arm armor
Crystal of erebus - dex, str, int (+5%, +5%, +5%) - head armor
Demon's Blood - defensive ability (25, 35, 45) - rings and amulets
Diseased plumage - offensive ability (+25, +45, +65) - all armor
Dragon blood - vitality resistance (15%, 25%, 35%) - head and torso armor
Eitr - slower attack for 3 seconds (33%, 50%, 66%) - rings and amulets
Fungoid Spores - Slower attack (50%, 66%, 66%) - all weapons
Fury's heartblood - slower attack for 3 sec (50%, 66%, 66%) - all weapons
Golem Heart - Slower attack (50%, 66%, 66%) - rings and amulets
Hag's skin - bleeding resistance (15%, 25%, 35%) - all armor
Hydradon Hide - Bleeding resistance (15%, 25%, 35%) - all armor
Lupine claw - Attack speed (8%, 15%, 25%) - all weapons
Mechanical Parts - normal - +25 defensive ability, epic and legendary - Armor protection (9%, 16%) - torso
Membrane wings - slower attack for 3 sec (50%, 66%, 66%) - amulets, staves or head armor.
Peng claw - attack speed (8%, 15%, 15%) - all weapons
Primal Magma - attack speed (25%, 35%, 35%) - arm armor
Pristine plumage - bleed res (15%, 25%, 35%) - all armor
Raptor tooth - attack speed (8%, 15%, 15%) - amulets
Rigid carapace - Strength ( 5, 11, 18) - shields
Saber claw - attack speed (8%, 15%, 15%) - all weapons
Spectral matter - energy leech over 3 sec (24, 42, 72) - rings and amulets
Spiny shell - strength (+5, +11, +18) - shields
Tortured Souls - Defensive ability (25, 35, 45) - rings and amulets
Troll tusks - slower attack for 3 sec (50%, 66%, 66%) - head armor
Turtle shell - + to strength (5, 11, 18) - shields
Venom sac - normal - 45 poison damage over 3 sec, epic and legendary - poison damage (20%, 25%) - all weapons
Vile ichor - Slower attack (33%, 50%, 66%) - rings and amulets
Viny growth - Vitality dmg resistance (15%, 25%, 35%) - all armor
Yeti fur - bleeding resistance (15%, 25%, 35%) - all armor
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