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I couldn't stand watching all the progress and hit the buy button on expac. Count me in as your alpha/beta disciple this is the updated version's download link, right? https://mega.nz/#!40YywQ4a!0drgdgSjOUZo3ldiNRu81Ebe_4gVUUQQQGrCJR2g8mw
Fixed skelly hero is intentional.
Edit: Is there any totem skills you did make or should I say if it is possible in TQ? My favourite char in Grim Dawn is a totemancer, maybe you can add 1 tier only totem skill(like lich) for all masteries that does different things where summons lack doing? Can you bind a totem as a pet so that they can scale with pet stats or like in Grim Dawn scale from player bonuses?Edit2: I am writing as I remember. Because the skeletons are pretty meat shields and weak in general. I regularly resummon them. However unlike the other summons I ahve to click on the ground in order to summon them. This makes pretty hard to summon when action starts to get intense. Also their summon animation is making things take longer. Maybe you can speed up the animation a lil bit?.
Edit2: I am writing as I remember. Because the skeletons are pretty meat shields and weak in general. I regularly resummon them. However unlike the other summons I ahve to click on the ground in order to summon them. This makes pretty hard to summon when action starts to get intense. Also their summon animation is making things take longer. Maybe you can speed up the animation a lil bit?.
I think I will take a break from the forums. See ya all in a week or so.