Author Topic: Seidr Worker  (Read 4296 times)

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Offline PaganHero

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Seidr Worker
« on: 27 December 2019, 22:22:36 »
Hello again,

Sorry, but I tried my best to do my own research, but the information out there is vague and ambiguous, other than phantom/thunder strike build.  How about distortion wave/distort reality/distortion field with rune weapon/transmutation/throwing weapons?  Synergize EBD/elemental damage?  And take appropriate offensive/defensive buffs.  Possible?

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Offline hedgehog

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Re: Seidr Worker
« Reply #1 on: 28 December 2019, 00:33:52 »
I have char like that in act 4 legendary.
She is dual thrower.
Skills are  like this:
https://www.tqcalc.com/TitanCalc38b838b8rune7eca.html?mastery=Seidr Worker&master1=9&master2=10&sa=30&m1=40-0-0-0-0-7-0-6-1-0-0-0-12-8-1-12-6-0-0-0-12-0-0-0-0&m2=32-10-0-10-1-1-10-0-1-10-10-10-7-10-0-12-0-0-6-5-0-0-0-0-0
I have gear for resist reduction (2 monkey kings, polaris and coil of parasite) so I opted for ToC else I would go for ToW and/or Seal of fate. 
I do not like Seal of fate (I am clumsy and mobs do not cooperate and run away from it) so I am little biased here. It is great skill but just not for me :)
Energy armor is great lifesaver if you have enough energy.
Usage of DR or Menhir wall is situational. DR for melee "in your face" mobs, MW for archers and giants (cannot be petrified)
Buffed int from rune weapon should affect vitality and EBD for DR and EBD for ToW I think.
You will need some CDR for DR and Thunderstrike

So far it works well, dmg is good, she is fragile though, proceed with caution :)

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